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It's getting difficult to keep up with all the Dodonpachi variations on the App Store. We were confused when we read the latest press release from developer Cave -- we thought Dodonpachi Resurrection was already available on iPhone.It is! The game coming March 15 is Dodonpachi Resurrection HD, whic...

March 11th 2012 at 7:30pm 0 Comments
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Conventional wisdom says that expensive iOS and Android games don't sell, but in a speech at GDC, Mikio Watanabe, COO of shmup developer Cave, frankly stated the exact opposite. In a presentation entitled "Japanese Retro and Social Games on Smartphones," Watanabe gave advice to developers looking t...

March 10th 2012 at 8:30pm 0 Comments
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Apparently not satisfied with bringing bullet hell madness only to iOS devices, Cave has announced a new Dodonpachi for Windows Phone. Entitled Dodonpachi Maximum, the game brings features ships and enemies from both Dodonpachi Blissful Death and Dodonpachi Resurrection.Weapons are fired automatica...

March 5th 2012 at 8:45pm 0 Comments
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Super Mario 3D Land director Koichi Hayashida will present a postmortem talk at GDC entitled "Thinking in 3D: The Development of Super Mario 3D Land." Attendees will be required to cross a pit of moving blocks while being chased by evil purple versions of themselves in order to attend.Or, what will...

February 11th 2012 at 3:45am 0 Comments
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We'll be transparent about this: we had to look up the difference between Dodonpachi Blissful Death, the new iOS game announced by shmup developer Cave, and current App Store release Dodonpachi Resurrection. How embarrassing. It turns out that Blissful Death (known in Japan as Dodonpachi Daioujou)...

February 6th 2012 at 12:00pm 0 Comments
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It's easy to forget sometimes that video games are a business, as well as a means of artistic expression and recreation. Even developers like Cave, whose sterling reputation is due almost entirely to its long-time devotion to the incredibly esoteric bullet-hell genre, have to make tough decisions...

January 14th 2012 at 1:30pm 0 Comments
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While the indie Embers of Caerus might not even be in alpha yet, the developers wanted to give fans and followers a Christmas present in the form of a special preview of one of the Forsaken World's dungeons. If you're expecting a brightly-lit funhouse full of dizzying sights, you may want to pre...

December 28th 2011 at 10:00am 0 Comments
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Did you know that you can download handheld games now? That's amazingly convenient! The only inconvenient part of it is finding the right games to buy -- and that's where we come in, with our Portabliss column. In each installment, we'll tell you about a downloadable game on the iPhone, iPad, Andr...

December 20th 2011 at 5:30am 0 Comments
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Ken Mankoff is a PhD student at the University of California, Santa Cruz, where he studies ice and ocean interactions. He also counts himself among a growing legion of environmental scientists who have begun using Microsoft's Kinect to create detailed, 3D maps of caves, glaciers and even astero...

December 15th 2011 at 4:05pm 0 Comments
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Cave's decision to offer Deathsmiles 2X as a "Games on Demand" title in North America back in May has paid off. In an interview with Siliconera, Cave game development manager Makota Asada said that, as "an experiment," the offer "was pretty good for what we were expecting." So good, in fact, that...

November 8th 2011 at 12:00am 0 Comments
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The next iPhone game from Cave isn't a shmup, nor is it a music/dating game. It's kind of a strategy game, actually. In Castle Creator, you build a castle and the town around it, and then battle with other players' towns. Originally released in Japan on the GREE network, it's now headed to iPhon...

August 9th 2011 at 3:00am 0 Comments
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The iOS version of Cave's delightfully spooky/cute and incomprehensibly difficult bullet-hell shooter Deathsmiles will be receiving its first major update on August 6. In addition to new costumes and music, Cave will also be importing new weapons from two of its other shooters, Guwange and Dodonp...

July 31st 2011 at 10:30am 0 Comments