CBT4

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  • New ArcheAge video shows improvements to Rainbow Fields

    by 
    MJ Guthrie
    MJ Guthrie
    05.25.2012

    ArcheAge's CBT4 ended a couple months ago, and XLGAMES has been busy putting the information gathered to use. To showcase changes and improvements made during the break between CBT4 and CBT5, the studio has planned a series of videos. The first video in this series highlights the transformation of one starting area, Rainbow Fields; once described as empty and flat, this region is now populated with more buildings, has a more diverse landscape, and sports improved weather effects. Although there is still no official word on ArcheAge being released to the western market, sandbox hopefuls can check out the latest improvements after the break. [Thanks to Sandboxer for the tip!]

  • ArcheAge evaluates CBT4 and revs up for CBT5

    by 
    Justin Olivetti
    Justin Olivetti
    03.20.2012

    After 95 days of intense testing, ArcheAge has put an end to the game's fourth closed beta and is evaluating the results in preparation for the next round. XLGAME's Jake Song said to the press that over 2,000 pieces of feedback were gathered from the event and most all of them were directly addressed by the team. ArcheAge's fourth closed beta test expanded the game significantly. Three land regions, four sea zones, siege warfare, pirates, an auction house, the Kraken, and the new Hariharan race were added for players to try out. The team also improved the look of the Ferre race and clarity during character creation. During the event, XLGAMES incorporated a Footprint system into the game that would "mark" a trespasser who attempted to steal another player's resources, such as cutting down trees. One new feature was removed, however. The team had a combustible liquor barrel in the game but yanked it when griefers threw it into the middle of a wedding ceremony and killed everyone. As the devs put a wrap on closed beta four, Jake Song says that they're hard at work preparing for the fifth test. Before that happens, however, the team will attempt to fix many of the bugs that popped up during the last test, improve client downloading speeds, and incorporate instant dungeons and housing improvements.

  • XL lowers the curtain on ArcheAge CBT4, releases stats

    by 
    Jef Reahard
    Jef Reahard
    03.12.2012

    ArcheAge's fourth Korean closed beta test is officially in the books, and XLGAMES has released a few noteworthy numbers from the three-month event. The test began on December 8th (that's a whopping 95 days ago if you're counting at home) and saw the creation of 173 guilds, the building of 3,400 houses, and the planting of 2,200,000 trees. Players also bought (and sold) 130,000 livestock, 750,000 pine trees, and 660,000 strawberries, according to Korean news site ThisIsGame. CBT4 featured over 40 patches that introduced several new systems to the ArcheAge client, among them siege warfare, the family system, the pirate system, and aquaculture. "We deeply appreciate the testers who participated [in] the long test of [an] incomplete game," said XL's Yong-Gon Kim. "Later schedule[s] [will] be announced as soon as we finish reviewing the test." Western fans are hoping these upcoming announcements will include some sort of English-speaking beta but thus far XL has been silent on the matter.

  • Yarr! ArcheAge CBT4 video shows player piracy

    by 
    Jef Reahard
    Jef Reahard
    02.21.2012

    Fancy being a pirate in the fantasy world of ArcheAge? You can, and all it takes is a ship and a crew of your best mates. A new player-made video shows off the game's naval combat potential, and the clip is basically three minutes of jaw-dropping PvP action. There's plenty of carnage courtesy of player-manned ship cannons and destructible hulls, and we can also see combatants crossing swords on the decks of enemy ships (if you look closely you'll catch a glimpse of a player using a hang-glider to travel from one ship to the next). The video also gives us a good look at ArcheAge's functional ship rigging, and you can see players unfurling sails, interacting with various ship controls, and even climbing a mast to the crow's nest. Check it out after the break.

  • New ArcheAge clip shows underwater environments

    by 
    Jef Reahard
    Jef Reahard
    02.14.2012

    XLGAMES continues to roll out the interesting video clips for ArcheAge, and the latest such features a look at the sandpark title's underwater environments. While the game's oceans and waterways are quite beautiful when viewed from the deck of a ship, there's a whole new playfield that awaits gamers under the sea. The video shows off shipwrecks, resource gathering, and underwater fishing, and we're betting there are plenty of nautical monsters to hunt as well. Did we mention the retro dive helmets and scuba gear? See for yourself after the cut.

  • ArcheAge CBT4 extended to March 11th, 'if not later'

    by 
    Jef Reahard
    Jef Reahard
    02.07.2012

    Those of you having fun in ArcheAge's fourth closed beta test will be happy to know that the party isn't stopping just yet. XLGAMES has announced a two-week extension for CBT4, ostensibly to subject the recently introduced siege system to more player-driven tests. Fan site ArcheAge Online says that "the beta will continue on until at least March 11th, if not later." ArcheAge is a fantasy title that seeks to meld the best parts of both sandbox and themepark design conventions. The game is the brainchild of Lineage creator Jake Song, and you can check out Massively's impressions of the beta via our CBT3 recap.

  • ArcheAge fan site features lots of CBT4 info

    by 
    Jef Reahard
    Jef Reahard
    02.01.2012

    There's still no word on an English-language version of ArcheAge, but that isn't stopping fan sites like ArcheAge Source from digging up lots of interesting stuff on the Korean sandpark title. The site has a wealth of information covering several aspects of ArcheAge's fourth closed beta phase, including multiple skill guides, lore, and various videos. If that's not enough for you, there's also the latest beta patch notes that are available via Google translate. Check them out to learn more about siege ladders, the game's family system, and importing your own graphics for cloaks and ship sails. [Thanks to Andrew for the tip!]

  • New ArcheAge video shows off 34 minutes of housing gameplay

    by 
    Jef Reahard
    Jef Reahard
    01.10.2012

    If you're into player housing, you'll want to have a look at the latest closed beta test footage from ArcheAge. The clip was recorded by Korean players in XLGAMES' ongoing CBT4 testing phase, and it shows off a whopping 34 minutes of housing-related shenanigans. The really interesting bits begin around the 28-minute mark, as we get to see a pretty good demonstration of the game's interior decoration mechanics. It looks a bit like EverQuest II in terms of object placement and rotation abilities, and there are also quite a large number of unique furniture pieces and accoutrements.

  • New ArcheAge beta videos feature sailing, exploration

    by 
    Jef Reahard
    Jef Reahard
    12.18.2011

    If you're not in the ArcheAge beta (or if you are but can't figure anything out due to the language barrier), you'll want to check out a series of new gameplay videos at Steparu.com. The fan site has uploaded six clips that show off the high seas adventuring to be had in XLGAMES' forthcoming sandpark title, and there's an hour's worth of footage sure to be of interest to those of you chomping at the bit to do a little nautical exploring. ArcheAge's oceans are apparently vast, as the party makes use of the fastest ship in the game and still spends quite a lot of time looking for an island to call home. There's also a bit of island exploration footage, and you can find the first video after the break.

  • ArcheAge CBT4 vids offer a closer look at hang-gliding

    by 
    Jef Reahard
    Jef Reahard
    12.12.2011

    MMO Culture has been, ahem, hanging out in ArcheAge's fourth Korean closed beta test, and the fansite has posted a handful of new videos that show off various aspects of XLGAMES' forthcoming sandpark opus. First up are a couple of clips that feature the game's unique hang-gliding mechanics, and if you're anything like us, you'll marvel not only at the slick flight model but also at some of the locations the player soars over, around, and through. A third video shows off ArcheAge's gorgeous water and swimming effects, and you can find all three clips embedded after the break.

  • ArcheAge CBT4 videos show questing, hang-gliding

    by 
    Jef Reahard
    Jef Reahard
    12.09.2011

    ArcheAge's fourth closed beta test is officially here, and you can get a glimpse of it via three new videos recently uploaded at Steparu. What's new since CBT3? Quite a lot according to the patch notes (translated by fans at ArcheAge Source). Combat and UI changes abound, players can now interact with street lights, lamps, and candles in the open world, and of course the Hariharan race is now playable. Fifteen new zones and various new monster species are also included, and you can check out some questing footage (as well as one of those spiffy hang-glider backpacks) in the three video clips after the cut.

  • XL releases new ArcheAge combat trailer

    by 
    Jef Reahard
    Jef Reahard
    12.07.2011

    If you're already looking forward to the start of ArcheAge's fourth Korean closed beta test, XLGAMES has a new gameplay video that will probably launch your excitement level into the stratosphere. Though it's a short clip, it boasts a lot of siege footage (including some spiffy shots from above as player-controlled hang-gliders fly over the action). We also get a brief look at a few of the game's combat spells as well as PvE clashes with a couple of sizable boss monsters. ArcheAge is a sandpark title being developed in Korea by XLGAMES and Lineage creator Jake Song. Thus far there are no public plans for a western beta or release.

  • XLGAMES shows off new ArcheAge CBT4 teaser

    by 
    Jef Reahard
    Jef Reahard
    12.01.2011

    XLGAMES has released a new teaser trailer for ArcheAge, presumably to mock those of us who haven't yet managed to snag an invite to the sandpark title's fourth Korean closed beta test. The clip shows a small invasion force traveling by ship towards one of the game's continents and, as usual, the visuals on display are a cut above (way above) the MMORPG norm. Strangely, there's no combat on display during the trailer's two-minute running time, but there's plenty of atmosphere, ambiance, and anticipation just in case you weren't already beside yourself with excitement. Check out the full clip after the break and let us know what you think.

  • New Archeage CBT4 clip shows expanded character options

    by 
    Jef Reahard
    Jef Reahard
    11.25.2011

    If the latest XLGAMES' video is any indication, there have been some significant changes to ArcheAge since the close of last spring's third Korean beta. A new clip recently uploaded to the development firm's YouTube account shows off a new login screen, new avatar models, new character creation options, and new music. Our experience of the game's CBT3 phase found the character customization a bit lacking (mostly because a ton of the options were greyed out), but it looks like XL is going to remedy that by adding a lot more functionality for CBT4. Have a look at the new clip after the break.

  • ArcheAge CBT4 will feature new continent, playable race

    by 
    Jef Reahard
    Jef Reahard
    11.13.2011

    ArcheAge's fourth Korean closed beta phase is less than a month away, and the testing window is shaping up to be both longer (80 days) and more far-reaching than any of the previous three periods. In advance of the CBT4 kickoff, MMO Culture has released a new interview with XLGAMES head honcho Jake Song that was conducted at last week's G-Star convention in Korea. Song says the main goal of CBT4 is twofold: There is some bug-squashing and optimization left over from CBT3, and testing of the game's new continent should begin in earnest. While Song says that players will be able to occupy portions of the new landmass from the start, they should not expect castle siege functionality right away, as it's still possible that sieging may not make the CBT4 cut. There's also a bit of info about the new playable race (the Hariharan) and a few other tidbits.

  • ArcheAge gears up for its fourth closed beta test

    by 
    Justin Olivetti
    Justin Olivetti
    11.08.2011

    Eager sandbox fans have been waiting -- some without showers or nutrition -- for word of the next phase of ArcheAge's beta testing for a while now. Happily, they can go spruce up their hygiene and eat a Big Mac now that XL Games has revealed the details about the upcoming closed beta test 4. The good folks over on the ArcheAge blog have translated the news for us. If you've already been a part of the third beta test, you'll automatically be rolled over into this next one. If you haven't gotten into the beta yet, you can apply for CBT4 from today through Sunday, December 4th. Of course, you might need to brush up on your Korean if you do. Lucky beta testers will be informed of their status by December 7th, with the beta test kicking off on the 8th of next month. ArcheAge's closed beta test 4 will have approximately 5,000 players when all is said and done.

  • New ArcheAge clip shows off CBT4 transportation

    by 
    Jef Reahard
    Jef Reahard
    10.27.2011

    Starving ArcheAge fans, take heart. With the onset of the game's fourth Korean closed beta test, we'll likely be seeing more news and views from the upcoming fantasy sandpark over the next few weeks. Today's reveal is a two-minute video focusing on the game's mounts, and while there are a couple of clips that we've seen before (notably portions of the hang-gliding footage and the airship shots), there is a whole bunch of new stuff as well. There are the requisite horses, of course, but also some nifty steampunk automated carriage thingamabobs. The video also features some mouth-watering shots of player ships complete with unfurling sails, what appears to be functional rigging, and players climbing masts, turning the ship's wheel, and more. See for yourself after the cut.

  • XL Games teases new ArcheAge screenshots

    by 
    Jef Reahard
    Jef Reahard
    09.24.2011

    ArcheAge may be a ways off from its North American and European debut, but that's not stopping fans of XL Games' upcoming sandpark from scouring the far corners of the web for the latest news. Today we've got a few new screenshots for you to ogle, and they cover everything from the fantasy title's stunning naturescapes, to some newly revealed personal-sized boats, to what appears to be one of the hang-gliders from the ChinaJoy trailer released earlier this year. Fan site ArcheAge Online has the details, and the source article says that XL is teasing these shots as a quick preview of what players can expect during the fourth phase of Korean closed beta testing. CBT4 doesn't have a fixed schedule as of yet, but we'll keep you up to date on it, as well as all the latest ArcheAge news as it happens.

  • Massively Exclusive: ArcheAge's Jake Song on consensual PvP, inflation, and more

    by 
    Jef Reahard
    Jef Reahard
    09.21.2011

    ArcheAge news has been a bit sporadic of late, and it's also been quite some time since we talked to the devs or took a spin through one of the game's closed beta phases. Like many of you, we're dying to know more about XL Games' forthcoming fantasy sandpark, so we went straight to the source to see if we could drum up anything new. Lead designer Jake Song was kind enough to field a few of our burning questions, and we're pleased to present you with another Massively ArcheAge exclusive that touches on everything from localization and story to consensual PvP and item decay. Join us after the break for that and more.

  • Allods Online Closed Beta Test 4 key giveaway

    by 
    Shawn Schuster
    Shawn Schuster
    01.19.2010

    Today marks the start of something very special for fans and players of Allods Online: Closed Beta Test 4. This stage of beta brings a raised level cap to 40, seven new contested zones, new instances, raids, Goblinball and Astral Ships. This all begins today at 11am PDT and runs until February 3, 2010. But the best part is, we have 5,000 keys for you! To grab one for yourself, head on over to our giveaway page, click the key claim button at the bottom and copy your key. From there you'll head over to the official Allods Online website to redeem your key and download the client. While your client is downloading, check out our pre-release developer tour of the new zones and Astral Ships, including a comprehensive video. Please note that if you've already acquired a key in previous stages of beta, you will not need one now. Good luck!