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CCP has released another behind-the-scenes video that details life as a member of the EVE Online development team. This time the focus is on the engineering group, and the five-minute clip features a few talking-head interviews with CCP Atlas, CCP Punkturis, and other luminaries. In terms of c...

3 years ago 0 Comments
November 27, 2011 at 2:00PM
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When EVE Online was first released in 2003, it was a primitive beast from a small indie studio operating out of a tiny office in Reykjavik, Iceland. Although EVE has been expanded over the years, not all of that development has come from creator CCP Games. EVE players routinely step in to fill ga...

3 years ago 0 Comments
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It seems as though everywhere I go to read about EVE Online, someone is complaining about lag. Throughout the game's seven-year history, developers and server engineers have waged a constant battle against the lag monster. Frequent upgrades and code overhauls have ensured that the capacity of each ...

4 years ago 0 Comments
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The next EVE Online expansion will be Dominion, slated for a December release, which will introduce some major changes to the game and new features as well. The "Fleet Finder" is one such feature, explained in today's dev blog by EVE Online Technical Director Jon Bjarnason (aka CCP Atlas). The Fleet...

5 years ago 0 Comments
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The Quantum Rise expansion for EVE Online brought with it numerous server side and database improvements, and brings us a bit closer to the ideal of having smooth fleet battles with thousands of ships. So after the expansion rolled out, with the promise of improving the game experience, why was per...

6 years ago 0 Comments
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The latest EVE Online dev blog comes to use from CCP Atlas, and deals with some sweeping changes to that most problematic of systems in the game: Jita. In "A Tale of Two Cities," CCP Atlas makes an analogy between the conveniences of city life and the similar situation of pilots seeking convenience ...

6 years ago 0 Comments