champions-online

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  • Cryptic tweaks Champions' alert system

    by 
    Jef Reahard
    Jef Reahard
    10.17.2013

    Cryptic and Perfect World have patched in a significant update to Champions Online's alert system. For starters, rewards for Grab and Smash alerts have been swapped. Grabs now give XP while Smashes grant resources and a resource buff. Grab alerts will also require a level 10 character going forward, while Smashes will require a level 20 toon. This was done to prevent low-level XP seekers from signing up for something they likely won't survive. The devs have also tweaked Champions' queue structure so that "there will always be one Grab, one Burst, and one Smash available at a time." Click through the links below for more info.

  • Free for All: Playing the eternal noob

    by 
    Beau Hindman
    Beau Hindman
    09.25.2013

    As I just finished up my Age of Wushu livestream with Massively's own Patrick Mackey and Age of Wushu Community Manager Earthquake last night, I realize once again that most people do not look at MMO gaming as I do. Of course, I am basing this only on my existence as an island of a person, someone who spends most of his time soloing through content and generally getting lost in one game after another, after another and another. Patrick is a lively personality who is what players would call a min-maxer. A theory-crafter. He is someone who takes hold of a game and learns it backward and forward, something I can only wish I could do. Not only do I not have the mental ability to sit still that long (and no, that's not an attempt at bragging about the size of my brain), but I physically cannot read that much text or spend more than several hours online without taking a break for fear of a days-destroying migraine. This physical inability to study up came well after my already-established love for virtual travel, however. I am an explorer of virtual worlds, an occupation that does not permit sitting at one stop for long. But this hurts me as a player. I realize this and accept it.

  • Jack Emmert to speak on free-to-play vs. pay-to-win

    by 
    Justin Olivetti
    Justin Olivetti
    09.23.2013

    Can free-to-play MMOs be developed without dipping into the pay-to-win well? Cryptic CEO Jack Emmert is firmly on the "yes" side of that argument and will be stating his case at GDC Next in November. Emmert will be delivering a talk during a session titled How to Avoid Pay-to-Win with F2P. The session description is as follows: "With an F2P business, developers must carefully weigh business needs against game balance. Typically, players immediately question whether a game is actually pay-to-win and not truly free-to-play. This session tracks how Cryptic Studios has tackled this very difficult question in each of their current MMOs, and provides a method to address both concerns." Cryptic is helming a number of free-to-play games, with its current F2P roster consisting of Champions Online, Neverwinter, and Star Trek Online.

  • Champions Online sheds some light on how powers get designed

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    09.18.2013

    Superhero games are kind of into powers. It's their entire schtick. But how does a new powerset go from a vague concept to an actual set of abilities? Champions Online takes a look at this with a new development blog looking at how the Telepathy and Laser Sword mini-sets came into existence, straight from the hand of developer Chris Meyer. Meyer explains how Telepathy's revamps came about as a result of the set needing more cool stuff to do, while Laser Sword was meant as a thematic complement to a story arc. Both sets were intended to reward players for taking multiple powers out of the same set without explicitly forcing that behavior, creating cross-power synergy and positive interactions. This also led to certain design issues, such as the initial Laser Sword design feeling clunky and not having enough options for players in terms of passive powers, something that required a reworking of the set's focus and the addition of passive powers that work with other sets as well. If this sounds fascinating to you, you can find more of the hard design details in the official blog.

  • Champions Online suffers from an invasion... again

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    09.12.2013

    Attention players of Champions Online: Millennium City is being invaded! Wait, what do you mean by "again"? Yes, the city does get invaded on a fairly regular basis as this is a superhero game, but this time it's serious! It's robots! Specifically, robots that appear to be controlled by Dr. Destroyer, also known as the guy who ruined Detroit (like, more than now) and who has long been presumed dead. We know, normally an invasion of the city by any sort of robot elicits little more than a yawn and an inquiry about what to do for lunch, but there are rewards to be had too. The Drifter is collecting the cores of these Destroids in an effort to learn whether or not these are a knockoff of Dr. Destroyer or the genuine article. So log in and start defending Renaissance Center, and get ready for the Mega-Destroids slated to attack Champions HQ later in the month. Because of course they are.

  • Perfect World Entertainment expands into the mobile market

    by 
    MJ Guthrie
    MJ Guthrie
    09.10.2013

    You know Perfect World Entertainment as the publisher of such MMORPGs as Neverwinter, Star Trek Online, and Champions Online. All client-based games on the PC, these free-to-play titles fetter players to their gaming rigs. Today, the company announces it's breaking free from those PC bonds and expanding into mobile gaming as both developer and publisher for new titles. The new games will focus on the core genres of action RPG, strategy, TCG, MMORPG, and MOBA games. While looking forward to partnering with more talented development studios around the world, PWE already has a portfolio of mobile games lined up: the trading card game Elemental Kingdoms from China-based iFree Studio; the RPG adventure game The Null Society from San Francisco-based Agent Disco; the turn-based multiplayer game BombBuds from Seattle-based Fugazo; and the MOBA Arena of Heroes from Austin-based Sneaky Games. For a deeper look at this new direction for the publisher, be on the lookout for our exclusive interview with PWE this Friday in MMObility. [Source: Perfect World Entertainment press release]

  • A Mild-Mannered Reporter: All the superheroic news that was fit to print in August

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    09.04.2013

    Some months surprise you. When I went back through July's news a month ago, I was surprised to see that there had been a lot of superhero stories that I had collected but not really thought about; what I thought was a quiet month turned out to be quite active. August, on the other hand, was a pretty light month with only one major update that arguably could be pushed to next month depending on perspective. Incidentally, this was the first summer in a while that didn't have a good superhero film come out. Coincidence? Almost certainly. Our current month promises to have some shakeups. There's a Kickstarter in the wings for The Phoenix Project, and the other major titles all have patches just over the horizon. But today we're looking at the calm before the storm, known to most people as "August." Even if there weren't many world-shattering revelations, there are still some elements worth discussing.

  • The Stream Team: Labor Day edition, September 2 - 8, 2013

    by 
    MJ Guthrie
    MJ Guthrie
    09.02.2013

    To the youngsters, Labor Day has always always seemed misnomer since folks actually get to take time off from school and work. So a more appropriate moniker would be Play Day, amirite? But the older crowd knows that the day was meant to honor the hard work and contributions of workers. So in the spirit of honoring hard work, we pay homage to those who tireless toil to entertain us -- The Stream Team! Hats of to you, and a three-BBQ-rib salute to boot! Want to join us in this week-long celebration for our streamers? Then tune in to Massively TV and watch a live show or two and catch a few reruns as well. We've got all you need to know right here. (For the snacks, however, you're on your own.)

  • Double XP and giant cake mark Champions Online's fourth anniversary

    by 
    Mike Foster
    Mike Foster
    08.29.2013

    September 1st marks the fourth anniversary of the launch of Champions Online, and Cryptic and Perfect World feel like celebrating. Players logging in to Champions Online after Thursday's regularly scheduled maintenance will be able to attend an anniversary concert, enjoy an enormous cake, and talk to special NPCs to receive free gifts containing new action figures, costume pieces, and water balloons. Also on deck for the celebration is a double XP and double Questionite weekend, which kicks off Friday at 1:30 p.m. EDT (10:30 a.m. PDT) and ends Monday at 1:00 p.m. EDT (10:00 a.m. PDT). The special anniversary events run until September 13th.

  • Choose My Adventure: The loser's circle

    by 
    Beau Hindman
    Beau Hindman
    08.28.2013

    None of the games you are about to read about is a bad game. Don't let the title of the article fool you; these are all great games, but so far none of them has won a poll during a Choose My Adventure run. What is Choose My Adventure? Well, you wonderful readers will pick the MMORPG for me. and over the next several weeks you will also vote on what I will do in the game, which faction I will pick, which class I will have to roll, and so on. It all depends on the game -- and you. So you and I have some work to do. It will be a long road but hopefully a scenic one. With your help, I will be able to keep up the tradition of putting a Massively writer through six weeks of joy, frustration, pain, and loot. A lot of loot.The list of losers is potentially long, but I decided to keep it relatively short and sweet. If you see your favorite game on the list, go tell the game's community. Get out the vote! Or have some fun torturing me! I normally go with indie or games that do not normally get much coverage, but these losers just begged me for a chance at winning CMA.

  • Champions Online Cybermind alert is now live

    by 
    Mike Foster
    Mike Foster
    08.22.2013

    Cryptic and Perfect World must be busy today, launching both the Neverwinter expansion Fury of the Feywild and the final chapter in Champions Online's Fatal Err0r stoy arc at exactly the same time. Champions Online players can now enter the cyber lord's digital lair with four friends, facing off with Cybermind himself in a battle that demands the use of color-coded software and other trickery. The content is tuned for level 40 heroes. Those who are triumphant will earn rewards in the form of resources, costume pieces, and in-game collectible action figures. Also new in Champions today are laser swords, which can be used by freeform characters and are most definitely nothing like lightsabers. The laser sword and its use are discussed in depth on the official Champions Online blog, or you can grab yourself a freeform character slot and learn the intricacies of this elegant weapon by slashing bad guys in the face. Your call.

  • A Mild-Mannered Reporter: Superheroic news for July

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    08.07.2013

    So how's everybody been? You all doing well? Because I'm super, and thanks for asking. For some reason, July was one of the first months since its announcement that seemed to be fairly quiet for Infinite Crisis; I can only guess that most of the staff was too busy playing to make announcements, which would be the ideal situation. But the other superheroic games on the market certainly didn't quiet down, with Marvel Heroes and Champions Online both making plenty of noise. Even DC Universe Online got in on the action, or tried to until SOE Live wound up being all about one game. But I'm getting ahead of myself. You want a rundown on the super scene from last month? It's all here behind the cut, so come on down and take a look. It's the third month since we moved over to the new format, and I can't help but hope that I'm starting to get into the cadence.

  • Captain's Log: Interview with STO's Daniel Stahl, wrap-up

    by 
    Terilynn Shull
    Terilynn Shull
    08.05.2013

    Late in May I had the opportunity to head over to Cryptic Studios to meet and interview several members of the Star Trek Online development team. This week I will be finishing up my synopsis of my conversation with Star Trek Online' Executive Producer Daniel Stahl. We were able to touch on his hopes for the game's user-generated content tool, The Foundry, and he also shared a lot of his thoughts on the potential market growth for STO as well as Cryptic's new subsidiary Cryptic North. Join us after the cut as we discuss what all of this might mean for the future of the studio and for Star Trek Online.

  • Champions Online previews upcoming Carrier Wave mission

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    07.31.2013

    Champions Online's heroes were instrumental in stopping an attempted hacking, but they're needed again once the source of the hacking attempt is discovered. The second mission in the game's current Fatal Error arc will be available on Thursday, and it sends players straight to the source: Cyberlord's carrier in Canada. Players are tasked with getting on the ship and stopping Cyberlord before he tries again, since that's much easier than just stopping his hacking attempts every single time for another few years. Needless to say, the mission will involve bashing through robots on the decks down to the core of the ship, with new perks and titles available for anyone who defeats enough robots. Players can also earn new Cybernetic Boots for taking part in the operation to prevent another hack attack. For more information on in-game action figures obtainable through this mission, take a look at the official preview, and be sure to finish the first part of the arc before the second comes out tomorrow.

  • Champions Online's FATAL ERR0R takes the fight to cyberspace

    by 
    Matt Daniel
    Matt Daniel
    07.09.2013

    Just when the superheroes and heroines of Champions Online thought they had enough problems to deal with in the real world, it looks like there's some serious trouble brewing in cyberspace. On July 18th, Cryptic Studios will be introducing the first part of Champions Online's latest story arc, FATAL ERR0R. You see, the Champions' semi-sentient supercomputer Socrates is under siege by some sinister hackers, and it's up to players to act as a living firewall. In addition to the usual globetrotting, players are going to have to go all TRON and head into the treacherous territory of virtual reality to fend off the viruses that plague SOCRATES. The cyberspace excursion will take place in a group instance ideal for two to three players, and players of any level can get in on the action thanks to enemy level scaling. Players who successfully stand in defense of SOCRATES will be rewarded in meatspace with snazzy new virtual-reality-themed costume pieces. Part one of the FATAL ERR0R arc goes live on July 18th, but in the meantime, check out the gallery below for a sneak peek at the copious amounts of '80s neon that awaits. %Gallery-17946%

  • One Shots: Video games are bad for you

    by 
    Justin Olivetti
    Justin Olivetti
    07.07.2013

    I love the snarky billboards in superhero MMOs. I don't know why, exactly, these games became the place to place them, but I'm not complaining. Reader Elliot sent in one of my favorite billboards from Champions Online. I'm honestly tempted to make this into a business card. "I am not sure if this is up to par for One Shots," he wrote, "but I ran into this sign outside RenCenter in Millennium City and couldn't resist snapping the pic." We now return you to a feedback loop of irony. A sign in a video game warning you about playing video games? My head spinneth. Let's check out the rest of this week's player-submitted screenshots before I need to go lie down, OK?

  • Champions unleashes new lockbox-powered story arc

    by 
    Jef Reahard
    Jef Reahard
    07.04.2013

    The prelude to Champions Online's latest story arc kicked off yesterday with the release of the SOCRATES Data Cache lockbox. The game's latest dev blog has all the details, and it mentions something about "a desperate race to save Millennium City." Lockboxes apparently factor into the arc quite heavily, as they'll drop from monsters but will require a 100 Zen Cosmic Key of Cash Shop Power to open. The arc features five new digitally themed costume pieces.

  • A Mild-Mannered Reporter: Superhero news of June

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    07.03.2013

    June was definitely a month. And things definitely happened during it. And some of them could sort of be seen as relating to superhero games, so that's good. Unfortunately, most of them sort of... weren't. That's not entirely true, really. There was some news about superhero games all through June; it's just that most of it had very little to do with the here and now. Most of it focused around what will happen, where games will be going, and what players can expect in the future. There was a decided lack of news about what's going on right now. Still, that makes it no less worthy of review. So let's hop in the not-very-far-back machine and take a look at the news from June, which also featured some sort of gaming convention or another. I can't remember which one, exactly. It'll come to me in a minute.

  • Captain's Log: A new Star Trek Online potpourri

    by 
    Terilynn Shull
    Terilynn Shull
    06.10.2013

    One thing is certain: Many players have returned to Star Trek Online since the Legacy of Romulus expansion was released. Many new players have also given Star Trek Online their first try and are suitably impressed with the game's improvement. Bug patches are forthcoming, and server crashes have been reduced over the past couple of weeks. Many players who have started new Romulan Republic characters and have reached level cap (50) are now turning their attention to the endgame material. Still others have decided to start their very first Klingon character. But what about stuff that isn't about Legacy of Romulus? It just so happens there are lots of "little" items to cover, so join me while I go over some of the news and tidbits that have popped up recently.

  • Cryptic North studio formed to polish Champions Online

    by 
    Shawn Schuster
    Shawn Schuster
    06.07.2013

    In a recent interview with Gamasutra, Cryptic's Jack Emmert announced the formation of Cryptic North, a studio reborn from Pirates of the Burning Sea's Flying Lab and currently set to work on polishing Champions Online. Led by Flying Lab co-founder Russell Williams, Cryptic North is looking to grow the team by recruiting Seattle-based talent. When asked if the new studio will be working on any projects independent of Cryptic's Redwood City, California branch, Jack Emmert called that a "definite possibility." Be sure to read the entire interview over at Gamasutra for more. [Thanks to Psi for the tip!]