character-names

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  • Breakfast Topic: What's your naming methodology?

    by 
    Olivia Grace
    Olivia Grace
    01.09.2012

    Having recently written a Breakfast Topic asking you what your main is and another asking about WoW gender choice, it can hardly come as a surprise when I start asking you about another major part of your WoW identity. How did you choose the name for your first character? Exhibiting a characteristic level of creativity (i.e., none), I chose an adaptation of my own name. Well done, me! So then once you roll alts, how do you name them? I have stuck to my adaptation of my name model, adding in various permutations and multiples of them. There are a lot of nicknames out there for Olivia, fortunately! Do you have a naming convention that allows friends and guild members to easily recognize your alts? Or do you like to completely change it up for every new character? Or perhaps you wanted to emphasize some element of your character, so maybe for a paladin something to do with the Light. If you're a fan of lore, maybe you've taken the time to research your chosen race or class's history. Maybe you've decided on a name that reflects a sort of signature ability, like DoTs for a warlock. Or maybe you've decided on a theme that appeals to you, like authors or cartoon characters or types of swords. Do you have names saved on your server, awaiting future expansions or new alts? If you're trying to find a name, we here at WoW Insider are here to help -- we're good like that. I should add, I didn't name my undead warlock Dottymcdotface. If you want that one, it's all yours.

  • The Daily Grind: Do you try to grab names on launch?

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.18.2011

    Early access for Star Wars: The Old Republic started earlier this week, and that meant that Tuesday evening saw me taking part in a time-honored tradition, namely speeding through the character creator several times in hopes of getting the names that I wanted. I got pretty lucky; out of the eight names I was hoping for, six were available and two were available with just a slight tweak, which was pretty good all around. Of course, these are all characters that I plan on playing in the very near future, but it was still a big batch of character names right out of the starting gate. Do you do the same? When a new game comes out, do you rush to nab the names of characters you already know you want to play? Do you wait and see if you can get certain names or try to grab the same ones? Or are character names just not that important to you in the long run? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • GuildOx shares the most popular Alliance and Horde names by race

    by 
    Mathew McCurley
    Mathew McCurley
    11.07.2011

    Last week, GuildOx shared with WoW Insider the top 10 character names by class in World of Warcraft based on the new data pulled from Blizzard's awesome new APIs and information sharing services. If you're not familiar with GuildOx, these guys catalog and rank top progression guilds in WoW and parse lots of cool information. Now, GuildOx is back with the top 10 names by race and faction, proving that the era of creating punny names on World of Warcraft is far from over. We'll first take a look at the Alliance races and then hit up the Horde. Human Palatinus Percivale Tyrael Fordragon Thrasius Crixxus Sangrial Gavinrad Dalson Kikyo Human names are tough to "pun up," as it were, because they are pretty much just us. Would you name your own children with punny-sounding names or ironic references to video games? Actually, don't answer that -- some of you with kids named Donkey Kong are going to get mad at me. Actually, when I do have a daughter and I name her Samus, I'll come back and read this paragraph and regret everything I've ever said.

  • GuildOx shares the most popular WoW character names by class

    by 
    Mathew McCurley
    Mathew McCurley
    11.02.2011

    GuildOx, one of the premier services that ranks, tracks, and parses the top guilds and their progression in WoW, has been using Blizzard's new character APIs to some pretty hilarious ends. After mining out 11 million character names, GuildOx has sent us the most popular character names by class in World of Warcraft. As you'd expect, the pun meter is off the charts. You'll laugh. You'll cry. Your immersion will be broken. Let's have a look at the most popular names in World of Warcraft. Warriors Glitterstorm Cleaveland Ragebar Brostorm Cleaveage Ragestarved Sunderwear Executie Skillstorm Sunderpants Warrior characters love using skill names or the rage mechanic in their names. I'm actually a culprit of this phenomenon, except I like to think I was clever about it. My Night Elf warrior, for the brief time that I was raiding on the Alliance side of things, was named Rageleaf. It was awesome. Stop judging me.

  • Alter-Ego: What's in a name?

    by 
    Krystalle Voecks
    Krystalle Voecks
    06.04.2011

    While it is incredibly tempting to go off on a tear about the major decision announced this week to reboot the entire DC Comics universe, starting 52 new comics at issue #1 and essentially retconning every hero and villain we've known to date, this week's column isn't about that. After all, this isn't a comics site, and we've already heard from the DC Universe Online developers that the continuity in the game is separate from that of the overall DC Universe. (Considering how much we heard that noted in the recent chats, we wonder whether Sony Online Entertainment didn't know this major shake-up was on the way.) As such, I suspect we will see the game's storyline remain essentially intact, at least until the point at which we finally take down Brainiac once and for all. After that, it's anyone's guess. Depending on how the reboot works, it might well shake up the game's direction if the new comics are doing well with readers. No, instead our superpowered game is getting its own different version of a restart in the promised upcoming MegaServer merges. While before we had multiple servers, each side will now have two -- one PvP and PvE for both PC and PS3 players -- giving us a total of four. Over this mad-scientist server-mashup, the issue of collisions looms. This week, we also found out that the merges will not only affect player names but league names as well, ensuring that there is plenty of confusion and concern on the part of the playerbase. Will MegaServers be the bane or balm of DC Universe Online's population issues? What precisely are the facts and fallacies? Whom will this affect? Join me behind the break as I take a look at the overall situation!

  • The Daily Grind: Do you recycle character names?

    by 
    Jef Reahard
    Jef Reahard
    01.13.2011

    So the next couple of months are shaping up to be rather busy here at the Massively offices (that aren't really offices). Aside from the usual news gathering, column writing, and convention prepping, there's a veritable smorgasbord of MMOs releasing in short order that are going to be demanding lots of our collective attention. Between now and March 1st, we've got DC Universe, Earthrise, RIFT, and Xsyon, and if there's ever been a swath of games that cater to a wide variety of tastes releasing one after the other like this, we'd love to hear about it. With new games comes new characters and for some of us, that represents a bit of a conundrum apart from class or skill choices. Character names are all-important, and for folks that play a lot of MMOs, it might be easier to simply pick one and use it across multiple games. Roleplayers, on the other hand, probably shudder at the thought of recycling character names (and possibly personalities) from game to game. What about you, Massively folk? Do you have an MMORPG handle that you're prone to using in each new title, or are your character names unique? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Breakfast Topic: What's behind your character's name?

    by 
    Alex Ziebart
    Alex Ziebart
    01.05.2011

    This Breakfast Topic has been brought to you by Seed, the Aol guest writer program that brings your words to WoW Insider's pages. Strolling through Dalaran, you see all sorts of characters with all sorts of names -- everything from Knaush to Xxarthasxxlol. But have you ever stopped to wonder why a character is named the way he or she is? There might just be a significance that you miss. For example, my priest, Flintte, was named after Flint Fireforge from the Dragonlance series; I wanted a recognizable dwarf name, and with my having no creativity, I named him after the dwarf (though of course, Flint was taken, and so I had to modify it). Once I started raiding, no one could correctly pronounce my name over Vent; they always called me "Flintee" or "Flinette." So when I decided to roll an alt shaman, I named him "Flintee" just to confuse my guildies. (It worked.) And then I named my warlock "Flinnte." And my DK "Flinete." And pretty soon, I had a roster of characters all with names differing by a letter or so. Anyone who knows me on my server can instantly tell who I am, thanks to my naming scheme. What started out as an unoriginal allusion to a novel became something that defined all my characters. Except Bellboy, who also has a significant name. When I played in the pit orchestra in junior high school, I was dubbed "Bellboy" by the conductor, since I was the percussionist. Even randomly selected names can have significance. I know someone who just used the name generator to name her character, and then she got curious and looked it up. Apparently, the name they gave was her first name in Gaelic (she also happened to be Irish), and so that started a Gaelic naming trend for her. So what's in a name? Why did you name your characters the way you did? Tell us in the comments.

  • Subscribing to both Final Fantasy XI and Final Fantasy XIV gets you bonuses

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    08.17.2010

    Players have been wondering for some time if there would be any reason to continue subscribing to Final Fantasy XI after the release of Final Fantasy XIV. Not that the two games are wholly interchangeable, but the audience for both is likely to be similar. Square-Enix seems to have considered this and, as a result, players subscribing to both games will get three bonuses for playing both games. The first is the most significant from a material standpoint -- the base cost of a subscription to Final Fantasy XI will be discounted to $7 a month for an account with both games linked. The other two bonuses are for veterans of the game, but equally appealing. Players with a character already created in FFXI will be able to import their character name to Final Fantasy XIV, with the character name being the given name and the server name as the family name. (So "Jejeune" on the Fairy server would be named Jejeune Fairy.) And as a last carrot, FFXIV characters will receive a special item on creation, the Hermes Shoes. So if you're planning on picking up FFXIV and already play FFXI, now would be the time to link the PlayOnline account.

  • Anti-Aliased: What's in a name

    by 
    Seraphina Brennan
    Seraphina Brennan
    07.08.2010

    Earlier this week, Blizzard really got the MMO gaming community up-in-arms after the announcement of its latest Real ID feature -- your real name attached to all of your forum posts on its official forums. That's right. No more hiding behind a fake persona when you want to go a-trolling. But, with the transition to a "real name" system comes a whole slew of security issues, privacy issues, and comfort issues. Everyone has an opinion on the system, as well as their own theories on if the official forums are going to crash and burn or if the forums are going to experience a rebirth as people finally watch their tongues when they post. Blizzard is, essentially, asking, "What's in a name?" And, if Shakespeare is to be believed, there's not much back there. It's not the name that needs changing, it's the personalities behind them. It's less about the name, and more about what, or who, it represents.

  • Aion offers six free server transfers per character

    by 
    Jef Reahard
    Jef Reahard
    07.04.2010

    With NCsoft's upcoming Aion server merges looming, chances are you've taken the time to figure out where your daeva's new home is going to be (as well as marked your calendar to be sure you get first dibs on keeping your name). What you may not know is that you've got plenty of opportunities to test out the various Aion server communities after the merges are complete. In its weekly Eye on Community featurette, NCsoft answers a player-generated question about transfer specifics. "During the free character transfer period, characters you submit for transfer are placed in a collated list, together with transfer requests from other players. The transfers outlined in this list will all be executed at the same time during weekly maintenance. Because transfers are moved in a batch each week, you will be able to transfer your character up to six times before the 18th of August, when the free character transfer period ends. Our intent is to let you test the waters so that you can decide which server best suits you," says the featurette.

  • All the World's A Stage: Common name conventions

    by 
    Anne Stickney
    Anne Stickney
    05.23.2010

    Anne Stickney is subbing for a very busy Michael Gray. Anne enjoys roleplay and was delighted to fill in. This has nothing to do with any grand schemes involving Mr. Gray or the eventual theft of his puppy. Promise. One of the questions I'm asked most often in regards to roleplaying has nothing to do with lore, or story development, or character concept. Instead, it revolves around one of the first things you do when you create a new character -- naming it. RP servers run a little differently than your typical PvE or PvP server, and have their own set of unique guidelines for naming in addition to the policies that already exist. These additional naming guidelines are: Non-Medieval/Fantasy Character Names This category includes: Any Non-Medieval or Non-Fantasy names (i.e. Slipnslide, Robotman, Technotron). All normal naming rules (which can be found at http://us.blizzard.com/support/article.xml?articleId=20368). If a player is found to have such a name, he/she may: Be assigned a randomly generated name Be given the appropriate additional penalty if the name violates standard naming rules. Generally speaking, most people playing on an RP server will report a name that does not fall under these guidelines -- and if a case is made, your name can be changed. So how do you create a name that fits? Luckily, all of the races in World of Warcraft have a few particular naming conventions -- traits are common to the NPCs already existing in game. Today we're going to go over these conventions and suggest some ideas and resources you can use to get a name that is unique, and won't get you reported.

  • The Daily Grind: Be yourself or someone like you

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    05.11.2010

    It wasn't one of the biggest news items of last week, but Blizzard's announcements regarding Battle.net and the RealID system did turn a few heads. The fact that it uses the real name of players was a bit surprising, but at the end of the day it's not the first game allowing people to track players across alts. City of Heroes has always had a global chat handle integrated with the client, and both Star Trek Online and Champions Online integrate your name directly with the name of a given character. On the one hand, this can be seen as a good thing. Rather than friending an army of alts that your friend cycles through on a regular basis, you friend somebody once and you know them. There's also no hiding behind alts for disrespectful or unpleasant players. On the other hand, it means that no one gets to advantage of taking a night off on an alt no one knows about, and it can raise some security and identity concerns. (Especially in Blizzard's case, what with the real names being used.) What do you think about global identities in MMOs? Are they a good move as a whole, or are they a bit too Big Brother for your tastes?

  • More looks inside of Final Fantasy XIV

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    04.12.2010

    It's a good time to be a Final Fantasy XIV fan, with testing now in full swing and information coming out an accelerated pace. While we'd been in the dark for some time, we're now moving into almost having an information glut. FFXIVCore has been hard at work translating everything released by Famitsu, and there's a lot to digest from there, ranging from confirmation of things we've already suspected to new information altogether. Aside from several screenshots of the game in action, we find out that characters will indeed have both first and last names on creation, in the style of Guild Wars and Dungeons and Dragons Online. The battle system will apparently use staggered sets of abilities rather than steady auto-attacks, something more akin to City of Heroes than Final Fantasy XI. Learned abilities can be used regardless of a character's class, allowing extensive mix-and-match play with each character. In addition to all of that, we also learn just how deep the character building is: levels allow you to improve your stats and skill levels allow access to new abilities, but almost everything is built on player choice. There's a lot for Final Fantasy XIV fans to digest, but the game is shaping up to be very different than its predecessor while retaining the same rich flavor.

  • Square Enix: FFXI players may be able to keep their names in FFXIV

    by 
    James Egan
    James Egan
    08.31.2009

    Good news for Final Fantasy XI players looking to make the jump into Final Fantasy XIV in 2010 -- you may be able to keep your existing FFXI character names in the upcoming title. At least, you will if Square Enix Producer Hiromichi Tanaka has his way. Tanaka and FFXIV Producer Sage Sundi were interviewed by the PlayStation Blog's Chris Morell at GamesCom 2009, when they were asked if name transfers between the Final Fantasy MMOs will be possible. Tanaka said, "It hasn't been confirmed yet, but we would like to give incentives to the players. First of all, FFXI has 32 worlds, and they may have the same name across different worlds [...]. However, when we have FFXIV, we still don't know how many worlds there's going to be yet, but players might have the same name if they all move to the same world, so there may be conflicts."Square Enix's solution, if implemented, is to have a surname system where players can keep their original name but pair it with something else unique in a surname. While the ability to import character names into FFXIV isn't confirmed, it's still good news that Square Enix is considering offering this to their long-time fans in Final Fantasy XI. [Via Joystiq]

  • Patch 3.2: UI changes coming to the PTR

    by 
    Mike Schramm
    Mike Schramm
    06.18.2009

    Well wouldja look at that -- hidden in the just-released Patch 3.2 notes are a whole slew of UI changes to check out. Auto-completion for character names in mail, chat, and pop-up interfaces can now be enabled (and disabled) from the interface options. I believe auto-complete was already in there for mail, but now it'll be everywhere, and/or you'll be able to turn it off if you've sent things to the wrong place in the past. Names are getting a color option according to class, so if "Lolpaladins" is really a Death Knight, you'll know right away. Casting bars near a portrait's target will show whether the spell is interruptible or not. Some boss casts are not interruptible, so now you'll know with a glance. Druids will be able to see mana bars even while shape-shifted, which probably won't change gameplay much, but will be nice for bears and kitties. Item comparisons (like the ability to check other gear for slots while hovering over that gear) are now available everywhere -- hover over an item with Alt pressed to see what's currently equipped in that slot on your character. Macros and scripts can no longer target totems by name -- bye bye totem stompers. The quest log is getting a small revamp: it'll be "double-paned for more easily viewing quest information." We're not quite sure what that means (you'll be able to look at two quests at once? It'll break out the list of accepted quests into its own full-size window?), but we'll give you a look as soon as we see it on the PTR. Vendor prices will now be listed on items even if you're not at a vendor. This was a pretty common feature already, thanks to Auctioneer, but now it'll be built into the standard interface. Keep in mind that these notes are still subject to change -- what's listed here may never make it to the live realms at all. But it seems like there are quite a few changes due in Patch 3.2 are designed to streamline the interface and incorporate a number of elements from common addons. Patch 3.2 will bring about a new 5, 10, and 25 man instance to WoW, and usher in a new 40-man battleground called the Isle of Conquest. WoW.com will have you covered every step of the way, from extensive PTR coverage through the official live release. Check out WoW.com's Guide to Patch 3.2 for all the latest!

  • The Daily Grind: How do you pick character names?

    by 
    Lesley Smith
    Lesley Smith
    06.03.2009

    With the Aion EU beta coming up this weekend, it's time to think about names and what I'm going to call my Elyos avatar. Names are important, right? I recently became an auntie and the name of my newborn niece will shape her as a person, the same can be said for our toons. Of course some are obvious, every server will have its Legolas (and variants thereof). Sometimes names are more descriptive, like Banker for your level 2 druid who never leaves the mailbox and occasionally they are puns. For example, my level 4 Paladin is named 'Hikari' which is a Japanese word meaning 'light'. Quite apt eh? Meanwhile, Eshte and Auryn are minor characters in a series of novels I'm trying to write. As for Serisa, well it sounded good at the time and now I answer to it as much as I do to my own name!So, constant readers, tell me how do you pick your names? Do you pick ones that match your toon's faction? Do you take inspiration from novels or computer games? Do you use the internet to pick a suitable moniker or do you just create one which sounds right? Are they puns or do they mean something specific to you?

  • WoW Rookie: A character by any other name would be so weak

    by 
    Lisa Poisso
    Lisa Poisso
    03.25.2009

    New around here? WoW Rookie points WoW's newest players to the resources they need to get acclimated. Send us a note to suggest a WoW Rookie topic.Your character's name is literally the essence of your World of Warcraft experience. Think about it: from the way you think of your character (a roleplaying personality, a tool for gaming achievements, an expression of yourself) to the way others see you, your name plays a defining role.While Blizzard indulges in the occasional sly riff on pop culture and even pays homage to the WoW community when naming NPCs (non-player characters) and items, you may find yourself dismayed by the results after attempting to do the same with your own characters. The way we see it, character names are like tattoos – and what seemed like a great idea at 1 a.m. on a Saturday night might not smell so fresh in the harsh light of day.Naming characters can seem overwhelming to a new player, especially if you're creating a character on an established server where many popular name combinations have already been claimed. Let's cover the basics of finding an appealing name that won't wear thin or break any rules.

  • Pronouncing character names correctly

    by 
    Mike Schramm
    Mike Schramm
    02.05.2009

    Sylphine suffers from a problem that's very close to home for me: her character's name is often pronounced incorrectly by others in game. And while it's close not only because I routinely mangle names on the podcast (both accidentally and sometimes, I'll admit, for comedic purposes), but my own name is of questionable pronounciation. When I was creating my very first character ingame, I was stumbling around for a creative name, and I ended up going with a variation of the word I saw on the "Random" button in front of me: Rande. Truth be told, I have no idea how to pronounce it -- I guess I prefer "Rand" over "Randey," only because the second sounds so close to "Randy," so usually I'll just go what whatever someone says in the game. But I can see Sylphine's issue: it's probably a pain to spend so much time on a name only to have it wrecked daily.And of course, this epidemic isn't only connected to character names -- being that this is a virtual world where text is the usual form of communication, it's very common to see place names and NPC names mispronounced more often than not.In the end, you just have to do what I do: try your best and hope you get it right. And from the other side of it, don't be too angry when people mess up your name. There are 12 million of us out there, and nobody's going to get everything right.

  • Widget shows character name statistics

    by 
    Allison Robert
    Allison Robert
    09.06.2008

    If you've ever been fascinated by the MMORPG statistics provided at sites like the Daedalus Project, here's something right up your alley; the WoW Armory Character Distribution widget, programmed to comb both the U.S. and E.U. Armories and capture data on the popularity of character names across race, class, faction, and sex. The project is still in the testing stage, and it's a bit finicky about how you enter character names. Make sure you're always hitting the submit button and not using your enter key, as otherwise the widget will keep searching for the last name you looked for instead of your new query. Its creator, Emilis, also wrote to warn that it uses live information from both armories and will occasionally be slow as a result. I imagine it might also be inaccurate if either Armory is having problems.The widget is tremendously fun to play with and has yielded some rather interesting results even with the completely random names I keep trying. "John" and "Mary," as you might expect, are overwhelmingly Human toons, whereas the greater share of people playing a "Sergei" and "Yekaterina" are Draenei. 3 people with a "Brutus" are actually playing female characters, and 1 person with a "Laura" is playing a male character (Emilis notes that gender-bending names are surprisingly common, although from what I can tell so far this seems to be a lot more true of male names for female toons than the other way around). Most people with a "Killer" are playing a Hunter, Rogue, or Warrior. Characters named "Bank" are mostly Human Warriors, but "Banktoon(s)" are mostly Orcs. And, yes, most of the people playing a toon named Legolas are Night Elf Hunters. Are you really that surprised?Thanks to Emilis for writing in!

  • Naming your AoC characters

    by 
    Shawn Schuster
    Shawn Schuster
    05.14.2008

    So there you are, sitting at the AoC character creation screen. You've just installed the game, created your perfect character that you will be playing for the next few months or years, but now you stare blankly at the little box with the blinking cursor asking for your character name. Argh!Fret no more, my Hyborian friends. There is an easy way to create the perfect name for your AoC character without resorting to something like Chuknorissrulez or Ipwndurface. A simple, easy-to-use web-based name generator has been created around the infrastructure of the GE Name program. With proper permissions in place already, this generator can prove to be a valuable tool for those not as familiar with the Conan lore, yet eager to get started in the game.