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People want stuff. It's a given. Part of this is because in the earliest days of human history having a sharpened stick was the difference between eating and starving, but part of it is just the way that we've structured our societies. And a lot of the things that people want are things that they...

March 15th 2013 at 12:00pm 0 Comments
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When I write this column, I talk a lot about what works within the context of roleplaying. I make suggestions, declare certain things as being bad ideas, and otherwise make a point of speaking as someone who knows what he is doing. This is not unfounded; I've been playing MMOs for eight years and...

September 30th 2011 at 6:00pm 0 Comments
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Up until now, all of the archetypes we've discussed have had one major element in common -- they've wanted to be out in the world. Maybe it's out of a sense of duty, maybe it's a desire for something, or maybe it's just a need to teach. Whatever the actual reasons, these archetypes are made up of...

February 25th 2011 at 12:00pm 0 Comments
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Creating characters is hard work. It's hard enough when you're just concerned with making a really cool melee character who can kick other melee characters up and down the block, and it gets infinitely harder when you're trying to put together something that at least looks like a three-dimensional...

October 22nd 2010 at 1:30pm 0 Comments
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It's weird to say it, but City of Heroes feels like it's still on the cusp of a storm. Going Rogue was a fine expansion, but it doesn't have the sense of breaking that built-up tension, that feeling of something major just over the horizon. Or perhaps it's just me, perched out on my metaphorical po...

October 6th 2010 at 5:00pm 0 Comments
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Sometimes you have a character concept that just doesn't quite work. We've talked about that before, at least in the context of trying to make sure your awesome new idea doesn't wind up on your list of discarded alts. But there are also times when the concept is problematic long before you get as f...

September 24th 2010 at 5:30pm 0 Comments
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Kitsu Saga, the newest free-to-play game from Aeria Games, is currently still in the midst of beta. While we were a bit unfamiliar with the game when it was first announced -- which is to say completely unaware of it -- we've just been given both a preview trailer for the game (embedded after the c...

September 14th 2010 at 6:00pm 0 Comments
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Vindictus has no small number of people looking in its direction with longing, on account of its detailed graphics and action-oriented approach. Potential players might get a chance at previewing the game at San Diego Comic-Con, but everyone will get the chance to take a look at the newest preview...

July 21st 2010 at 10:00am 0 Comments