charr-week

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  • Flameseeker Chronicles: Charr week

    by 
    Rubi Bayer
    Rubi Bayer
    04.25.2011

    I have to admit I waxed nostalgic over Charr Week. It all brought back memories of my first real encounter with this race: a PUG in Great Northern Wall. One member of the group suggested we fight the horde of Charr approaching us at the end of the mission, to which the group leader responded, "Hell no! They're level 8 -- they'll kill us!" That panicked, heart-pounding race back to the Wall was the moment I became hooked on Guild Wars. That's when I truly fell for the game, hook, line, and sinker. These days Bonfaaz Burntfur looks mostly like an angry Pomeranian in a cloth diaper to me, but back then, he and his army were truly fearsome. What strikes me most, looking back, is how the Charr have evolved in every way, both within the story and without. Lore, design, characterization, ability... you name it and it's grown amazingly. Follow along after the jump for an in-depth look at how far the Charr have come.

  • ArenaNet designer Ree Soesbee wraps up Guild Wars 2 Charr week

    by 
    Rubi Bayer
    Rubi Bayer
    04.22.2011

    The final day of Guild Wars 2 Charr week is here, and it's designer Ree Soesbee's turn to give us another in-depth look at the Charr. Ree is the author of the Guild Wars 2 backstory, so she enjoys a unique view of the Charr heirarchy -- both the big picture and the small details. She's got plenty to say and a story to tell, so follow along after the jump for our in-depth look at the wrap-up of Charr week!

  • The roar of engines and the thunder of guns: Massively's analysis of the new Guild Wars 2 video

    by 
    Rubi Bayer
    Rubi Bayer
    04.21.2011

    Charr week continues with the one thing most Guild Wars 2 fans have been anticipating all week: the video. As always, this is pure in-game footage -- no CGI -- so it's an exciting look at the Charr race and what's become of Ascalon in the years since humans roamed this part of Tyria. As always, we've taken a close look at the video, so follow along after the jump for the video and our analysis. Of course, don't forget to check out the updated Charr page on the Guild Wars 2 site!

  • ArenaNet on designing the Charr: "A fire-worshipping race of hell cats"

    by 
    Rubi Bayer
    Rubi Bayer
    04.20.2011

    Guild Wars 2's Charr week continues today with a look at Designing the Charr. Artists Katy Hargrove, Kristen Perry, and Kekai Kotaki sat down for this round of information to talk all about the past, present, and future of the Charr race and the process of designing it over a period of years. We won't keep you waiting: Follow along after the jump for all the latest on Charr week!

  • Writing the Charr: It's just plain fun to write for the bad guys

    by 
    Rubi Bayer
    Rubi Bayer
    04.19.2011

    Charr week kicked off yesterday with a look at the race's starting area in Guild Wars 2. Today ArenaNet delves much more deeply into the Charr race as writer Scott McGough delivers a treat for story and lore fanatics: a look at writing for the Charr. This is an especially interesting read for longtime fans of Guild Wars because we've watched the Charr evolve over the years and learned more about their hierarchy, their values, their strengths, and their failings. The Charr began (in the eyes of the humans) as a formidable but lesser group of creatures to be removed from the human lands of Old Ascalon. Over time, we've learned much more about this fierce, intelligent, and strictly organized race -- even becoming allies with some of its members. Follow along after the jump and let's take a look at the history of the Charr and how it's written into Guild Wars 2.

  • Guild Wars 2 Charr week begins with starting area design

    by 
    Rubi Bayer
    Rubi Bayer
    04.18.2011

    If you're one of those looking forward to playing a Charr in Guild Wars 2, this is your week. ArenaNet is focusing on the Charr for the next five days, beginning in the most logical place: the Charr starting area. Content designer Devon Carver gives his take on the creation of this zone in today's ArenaNet blog post: "First impressions are lasting impressions, and the first area you'll encounter as a new Charr player is the Village of Smokestead. We know that it has to be reflective of who the Charr are and that it has to set the stage for the Charr perspective on life." Carver goes on to cover many details of the area both big and small -- everything from the overall layout of the village to the problem of how to feed the citizens every day. You can check out the full entry at the ArenaNet blog.

  • Charr week coming for Guild Wars 2 fans

    by 
    Rubi Bayer
    Rubi Bayer
    04.15.2011

    With the exception of King Adelbern and his faithful scribe, the Charr were the first living beings we saw in Guild Wars. They're the most familiar non-human creatures to long-term Guild Wars fans, and players have watched them grow in strength and cunning -- and even become reluctant allies -- over the past six years. The Charr will finally be a playable race in Guild Wars 2, to the delight of a huge portion of the fanbase. As much as we know about the Charr, we're always eager for more information, and next week ArenaNet will release all of the details on this race that fans could hope for. That's right, the company has announced on Facebook that Charr week is next week. The developers have given a little teaser in the form of some art -- use the image to hold you over until Monday, and enjoy Charr week!