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  • Daily iPhone App: Artkive helps you save your child's artwork for posterity

    by 
    Mike Schramm
    Mike Schramm
    04.16.2013

    I first learned about Artkive last week at an event here in LA, put on by Technori and designed to show off some of the best startup ideas in the City of Angels. The company has been around for quite a while, and has picked up a whole lot of buzz from mom bloggers and the parenting industry (which explains why I'm so late on it: I don't have kids and don't plan to any time soon). But I have to admit, after watching the presentation at Technori, that Artkive is a really impressive app, with a lot of potential going forward. The basic idea with the app, as you might have guessed from the name, is that it's designed to work as an "art archive" of your children's work. All parents get plenty of artwork from their kids as they grow up, be those macaroni sculptures, finger paintings or just roughly scribbled-on coloring books, and sometimes that art goes on the fridge or into a box at the bottom of the closet. But Artkive's goal is to keep it saved away digitally, available to either be shared with others via social networks, or eventually printed off into a keepsake book or on other items. The app is as simple as it gets -- you simply use the iPhone's camera to take a picture of your kid's art, you can tag it with some relevant information like their age or where it was done, and then you have a quickly growing archive of all of their work. Artkive's representatives at the Technori pitch pointed out that while the app has been smoothed over through its various versions and iterations, it's far from done. Not only do they have lots of opportunities in terms of licensing and item sales (one company has even approached them to try and make a set of Artkive-branded creative tools like a paint easel or a crayon set), but what they'd like to do eventually is turn the app into an archive of everything your kid does including art, which would mean pictures as they grow, any special awards or commendations, or anything else you'd like to save from your child's childhood. That's a pretty big idea -- for now, Artkive is obviously focused on just keeping the art safe. This is definitely a solid app, and if your child is at that age where every other day they're bringing home something creative, this might be the perfect way to track and store exactly that they've done. Artkive is a free download, available right now from the App Store.

  • MMO Family: Kid-friendly MMO roundup, part 1

    by 
    Karen Bryan
    Karen Bryan
    03.07.2012

    With all of the buzz centered around "grown-up" MMO titles like Star Wars: The Old Republic and Guild Wars 2, it's easy for the kid-friendly games to get lost in the shuffle. There may not be as many kid titles on the horizon, but for the games that are currently out there, there's been an amazing amount of activity going on in these virtual worlds. I decided to take a peek at some of my (and the kids') favorites, along with a few games that we've done first impressions on, to see what they've been up to lately. Since there are too many great kid-friendly MMOs out there to fit into one column, this will be the first of what will probably be many follow-up entries covering other games, so if you don't see your favorite family-friendly game here, fear not!

  • Daily iPad App: A Charlie Brown Christmas

    by 
    Michael Grothaus
    Michael Grothaus
    11.28.2011

    Forty-six years after it debuted on prime-time television, the beloved Christmas classic A Charlie Brown Christmas comes to a new medium -- the iPad. But instead of simply releasing it as a downloadable video, the A Charlie Brown Christmas app turns the story of an incredibly depressed child (yeah, you Charlie Brown) into a wonderful animated storybook that is sure to delight a whole new generation of children. The developers at Loud Crow Interactive who designed the app deserve high praise. I'm in my 30s and still the app has managed to keep me enthralled. The A Charlie Brown Christmas app features the original music and voices from the television special, plus read-along narration by Peter Robbins, the original voice of Charlie Brown. The book itself is made up of twenty beautifully rendered pages, each depicting a scene from the show. But what's really cool about this app is the interactivity. Children both young and old can tap on any word to hear it pronounced. Every page features elements that can be interacted with, whether is changing the sign on Lucy's doctor stand, playing Schroder's piano or popping snowflakes. I showed the app to my one year-old nice this past Thanksgiving and even at her age she had a blast tapping the characters, making them sing, ice skate and dance. A Charlie Brown Christmas is actually a universal app, so its compatible with the iPad, iPhone and iPod touch. In my opinion, the smaller screens don't do the app justice. You really need to use it on the iPad to get the full experience. A Charlie Brown Christmas is available in the App Store for US$6.99. %Gallery-140325%

  • Rise and Shiny recap: Free Realms

    by 
    Beau Hindman
    Beau Hindman
    08.14.2011

    This week I decided to revisit a game that has been covered and played by me (and this site) quite a bit before. In hindsight, Free Realms was a bit of a big deal when it was released. I have to admit that I thought it was going to be something different than it was, but I was pleasantly surprised at how it played and looked. It wasn't so long ago, but my, how things have changed in the game. Critics have said that Sony Online Entertainment ruined certain systems while loyal fans have collected pets, decorated their houses, and had a pretty darn good time. Where do I fall along the spectrum? Well, I simply have not made as much time for the game as I would have liked lately, so I couldn't tell you. Early on, I was obsessed enough over the game to host a brief podcast about it and to level up several jobs. Fastforward to now, when I decided to take a week and revisit the game. Click past the cut and I'll let you know what I found.

  • Funcom unveils SweetRobot, announces Pets vs Monsters

    by 
    Krystalle Voecks
    Krystalle Voecks
    12.11.2009

    When most parents think of children's MMOs, nobody would likely think of a studio like Funcom. After all, Funcom is the company that brought us Age of Conan, an MMO rife with boobs, blood, and beheading. Quite possibly the absolute last place you'd let your kiddies romp around, really. That's undoubtedly why they decided to spin off a new studio called SweetRobot as they start up their newest MMO offering aimed at the 8-12 year old crowd: Pets vs. Monsters! Slated to be a free to play game, Pets vs. Monsters has apparently been under development for two years and will enter public beta this month. Now how's that for a holiday surprise!According to Funcom CEO Trond Arne Aas, "SweetRobot will be focusing on publishing games outside the traditional high-end MMO-segment which Funcom has been focusing on the last years. This will allow us to explore new market opportunities that differ from what we have been doing before while still retaining Funcom's familiar profile. This definitely marks a new and exciting direction for us." It is, however, a highly competitive market, so time will tell if this newest outing will take off for them. If you're curious to see a bit more of Pets vs. Monsters, then be sure to check out the gallery of screenshots and concept art below, or better yet, have a look at the game-play video for an early peek! %Gallery-80112%