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The online battles of Sega's Chromehounds come to an end tomorrow, January 6, 2010. The game will disconnect all online operations after three years of service and only offline components will be available. The Xbox 360 exclusive seemed like a perfect fit for Live, but the mechanized warfare just...

January 5th 2010 at 7:15pm 0 Comments
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Here in Redefining MMOs we've been over terminology, working with lore, the place of soloing in our online games, players acting as developers, and attempting to get away from the carbon copy feel of the genre. With all of that in mind, where could we possibly head to next? Well, how about dealing...

August 14th 2009 at 2:30pm 0 Comments
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We ran a story earlier this week about Dead Rising killing off 360 consoles. That post seems to have struck a chord with lots of our readers, as it has drawn more comments than any other blog post the internet has ever seen. Okay, so that last sentence is completely false, but we did receive a lot...

August 20th 2006 at 7:30pm 0 Comments
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If there's one thing you can say about From Software, it's that they know how to make a pretty game. These shots from the upcoming Armored Core 4 prove it -- that and From has a thing for giant robots apparently. Sure, the game has some storyline about future governments or something, but it's all a...

August 18th 2006 at 11:30am 0 Comments
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Microsoft released some updated retail sales numbers yesterday, and the results are good. First, the big M reiterated its goal of shipping 10 million Xbox 360 consoles by the end of Holiday '06, and 13-15 million by the end of the fiscal year in June '07. As for the numbers, the 360 has maintained a...

August 16th 2006 at 12:30pm 0 Comments
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Reports are flying, just flying across the internet about Dead Rising wrecking 360s. The symptoms are what we've come to expect: freezing, audio dropping out, graphical glitches, etc. Is it just us, or does this sound all too familiar? We're not saying it's all coincidence, but it seems like every...

August 15th 2006 at 12:30pm 0 Comments
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Unfortunate reader Tim has an update on his Chromehounds problem (read part one of his sad tale here):I recently told you guys about chromehounds killing my box. After reading the comments and your reaction, I blew it off as a coincedence. It recently started working again for no reason. As I had...

August 2nd 2006 at 11:30am 0 Comments
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For at least one gamer, the otherwise disappointing Chromehounds turned out to be a killer app -- as in it killed his 360:I know you have covered the freezing in chromehounds, but I have something new. Not only did chromehounds freeze my box, but after i kept on trying to play it, i had to turn the...

July 30th 2006 at 2:00pm 0 Comments
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There are now some new parts with which to customize your Hounds on marketplace. That is, if you can manage to play the game long enough to use them. The content includes two new guns and some new camouflage. And, get this, it's free.Hopefully, the next pack will include some sweet sub woofers and a...

July 20th 2006 at 12:00pm 0 Comments
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For those of us who had the displeasure of owning a copy of MLB 2K6 for the 360 that froze nearly every time we inched our way into a game, it appears Chromehounds could be suffering a similar fate. According to some disgruntled players who were actually kind enough to buy the game despite so-so rev...

July 18th 2006 at 7:50pm 0 Comments
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Gamasutra has posted the 10 most requested games from Gamefly this week, and the list leans heavily toward our favorite curvy, white box. A full five of the top spots are occupied by 360 exclusives (six if you count the 360 version of BFMEII). Xboxic has gone to the trouble of making a numbered list...

July 7th 2006 at 10:00am 0 Comments
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Gamebrink has posted an import review of the much anticipated Chromehounds. Bad news: it looks to be sub-par at best. Neither a slow and methodical mech sim, nor a fast and arcadey shoot 'em up, Chromehounds can't seem to make up its mind. From the review:"The first thing you'll probably think to yo...

July 5th 2006 at 7:45pm 0 Comments