Post Thumbnail

"One of the things we game developers always have to struggle with is reconciling our ambition with the reality of a production environment," begins today's Guild Wars 2 dev blog. That principle of balance comes into play in the case of the game's cinematic conversations, as the blog notes. Jam...

3 years ago 0 Comments
November 22, 2011 at 7:30PM
Post Thumbnail

Guild Wars 2 fans are starting their morning with an interesting update and some entertainment, thanks to ArenaNet's motion capture and cinematic guru Chuck Jackman. Chuck is the mind behind the newest ArenaNet blog entry, all about the recent improvements to Guild Wars 2's cinematic conversation...

3 years ago 0 Comments
Post Thumbnail

Welcome back, Choose My Adventurers! Last week I took you on a leisurely stroll through my beginning days in Final Fantasy XIV's Limsa Lominsa and asked you lovely folks to choose what I should do next. Wouldn't you know it, you told me to go and finish up the storyline. So that's exactly what I ...

3 years ago 0 Comments
Post Thumbnail

Healers are the unsung heroes of fantasy worlds, protecting the valiant warriors of the realm and receiving none of the glory. Well, En Masse Entertainment is looking to change that, and to start it off the team has released a new cinematic trailer thathighlights the healers of TERA. Our heale...

3 years ago 0 Comments
Post Thumbnail

Sleuthing for more story-centric info regarding Funcom's upcoming horror-conspiracy MMORPG? Look no further than The Secret World's latest video dev diary featuring commentary from designers Ragnar Tornquist and Joel Bylos as well as lead writer Dag Scheve. The trio highlights The Secret World...

3 years ago 0 Comments
Post Thumbnail

Fridays mean new updates for fans eagerly waiting on Star Wars: The Old Republic, and while last week saw the kickoff of PAX East and a hands-on demo (which we played), this Friday sees discussion on a wide range of different aspects. For starters, the latest Fan Friday feature has been posted, s...

4 years ago 0 Comments
Post Thumbnail

The "3" in "Killzone 3" might as well stand for the quantity of cinematics in Guerilla's latest shooter -- three times the amount employed by Killzone 2. The British Board of Film Classification (BBFC) said in its bestowing of an "18" (mature) rating on the game that its cutscenes total 70 minutes....

4 years ago 0 Comments
Post Thumbnail

The purpose of a game trailer is undoubtedly to showcase the game and generate some excitement for it. Many companies opt to release trailers using in-game footage, making a big selling point of their game's graphics. This strategy has been used to successfully promote games from World of Warcraft ...

4 years ago 0 Comments

CATACLYSM WARNING: There are spoilers here. The BlizzCon 2010 Warcraft cinematic panel took place Sunday morning and featured the answers to some of the most common questions about Cataclysm cinematics. Of course, you might have seen the big news about the amazing worgen cinematic. This video is in...

4 years ago 0 Comments
Post Thumbnail

As hinted during the Starcraft 2 cinematic panel yesterday, a new Cataclysm cinematic just debuted at the Cinematics: Cataclysm panel. As any beta worgen player could tell you, the "transition cinematic" that really kicks the story into high gear has been missing, and now we know where and what it ...

4 years ago 0 Comments
Post Thumbnail

Fans may not be 100% on board with everything they're hearing about Guild Wars 2 lately, but there's one thing nearly all of them can agree on: the game is gorgeous. One of the features that has gained attention is the cinematics. We saw a couple of them at the recent Gamescom and PAX demos, and...

4 years ago 0 Comments

Xfire user Zilas just uploaded what we believe to be the cinematic detailing the end of the goblin starting zone Kezan. Frankly, it's amazing. There are spoilers for the end of the first part of the goblin starting experience, so be warned. Blizzard has, once again, topped itself in terms of ci...

4 years ago 0 Comments
Post Thumbnail

ArenaNet scheduled quite a few hands-on sessions for Guild Wars 2 at Gamescom this week, and the first reports are beginning to show up from those lucky enough to get playtime on the first day. IGN has an overview posted with plenty of exciting new details on character creation, events, weapons,...

4 years ago 0 Comments
Post Thumbnail

To hear the team talk about it, Going Rogue isn't simply an expansion for City of Heroes but a full-on reboot of the game in general. It's hard to see how, on some level; outside of the new powersets and a new starting area, not much is visibly being added with the expansion. But sitting down and p...

4 years ago 0 Comments
Post Thumbnail

In the many MMOs I've played, the ratio between games that got world design right and those that got it wrong is surprisingly skewed towards the latter. Nothing kills the thrill of discovering a new online world faster than feeling like you're being kicked around seemingly unconnected environments ...

5 years ago 0 Comments

Sure, the Star Wars: The Old Republic trailer from E3 may have been lacking in the gameplay department, but that didn't stop it absolutely rocking the socks off anyone that saw it. The people that made that possible are from Blur Studio, specialists in CG animation for games, films, and commercials...

5 years ago 0 Comments
Post Thumbnail

Blizzplanet's got the tip on a great interview over at CG Channel with the Blizzard CGI team, responsible for, among many other great cinematics, putting together the Wrath intro trailer. We heard from this team back at BlizzCon, and here they give a little more insight into the thinking behind thei...

6 years ago 0 Comments
Post Thumbnail

So hey, this is pretty cool. I like to consider myself a connoisseur of video game art, owning a good number of hardcover, glossy-paged artbooks that help me out when a) I need some inspiration, or b) I need to feel really inferior about my art. The artbook released with the Collector's Edition of W...

6 years ago 0 Comments
Post Thumbnail

Now that the scramble for tickets is over, it remains for the wounded and battered veterans of the battle against the Fail Murloc to gird themselves and march forward, looking for succor where they can get it. Luckily, a list of panels for BlizzCon 2008 has been released, giving us something aweso...

6 years ago 0 Comments