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  • Class guides updated for Warlords of Draenor and patch 6.0.2

    by 
    Adam Koebel
    Adam Koebel
    10.16.2014

    Wondering what's up with your class in Warlords of Draenor and patch 6.0.2? Class guides on both Wowhead and Icy Veins have been updated with all of the class changes you'll find on live servers right now. First up, Icy Veins has updated their popular class guides, including 6.0 transition guides. These are currently aimed at level 90 players, but you should look for them to be updated with level 100 talents and gear in the near future. Next, Wowhead has updated their class guides for Warlords of Draenor at level 100. These guides are aimed at beginners or recently returned players, so if you've just leveled or boosted a new character you should definitely check them out. Each guide also has a section dealing specifically with patch 6.0.2 and any gearing changes you may want to consider at level 90. You might recognize some of the Wowhead guide authors as former WoW Insider class columnists, including yours truly (hunter guide). You can find all of the updated guides right here.

  • Blizzard's new level 90 crash-course videos

    by 
    Sarah Pine
    Sarah Pine
    05.19.2014

    Blizzard has released 11 instructional videos designed to give a new level 90 a quick and dirty introduction to their class. The title is perhaps a bit misleading, because these are not complete class overviews. Instead, each video focuses on a particular specialization of that class--and specifically, a DPS specialization. The specs featured are: Frost death night, Balance druid, Survival hunter, Arcane mage, Windwalker monk, Retribution paladin, Shadow priest, Combat rogue, Elemental shaman, Destruction warlock, and Arms warrior. If you've got a brand-new 90 that you're still figuring out, or if you're looking to busy yourself learning a new aspect of your class before Warlords of Draenor, these might be of interest to you. It is nice to see a Blizzard-sponsored guide for specs such as the Balance druid, which I personally find annoyingly complicated to play, but I'm a bit puzzled by the extremely specific nature of the videos. Are there going to be further guides for tanking and healing specs? Or for the DPS specs not covered here, such as Affliction warlocks, Fury warriors, Feral druids, Subtlety rogues, and more? I think videos like this that come straight from the horse's mouth of Blizzard are a great idea, but it's strange to see a set of them that feels so incomplete. Still, if you're toying with the idea of learning one of the specs covered, the videos are a good place to start.

  • A priest's guide to class romance

    by 
    Dawn Moore
    Dawn Moore
    02.14.2012

    It's a troubling yet underpublicized fact that four out of five shadow priests respecced shadow for the first time after experiencing a romantic break-up. Recent studies show that priests are 63% more likely to respec shadow within 72 hours of a break-up, while a separate poll found that 78% of healing priests had seriously considered respeccing to shadow after having an argument with their spouse or significant other. To the tenderhearted healing priest, shadow probably seems like a quick way to steel yourself and mend a broken heart; unfortunately, too few priests realize the two points they're putting into Masochism 'til they're staring down into an empty bottle of Volcanic Potion and wishing they could do the same DPS as a warlock. The simple way to avoid all these drastic courses of action is, of course, to skip getting your heart broken in the first place. Easier said than done, you think? Perhaps, but knowing the battlefield of love will certainly help you avoid the more obvious pitfalls. Want to know what your best match is? What about your worst? This week, I've got the answers in a special guide to the classes.

  • Crowd control basics by class

    by 
    Olivia Grace
    Olivia Grace
    01.04.2012

    So, crowd control. Contrary to the name, it isn't really a good way of controlling crowds; rather, it's a great way to control the size of the crowd of mobs mercilessly attacking your tank. Crowd control in this post means abilities that can be applied prior to a pull. We'll get to abilites like Psychic Scream, warriors' Intimidating Shout and Shadowfury a bit later, but they're not our primary concern right now. There are some situations, particularly in the Rise of the Zandalari dungeons where pre-pull CC isn't possible (such as the adds on the way to Nalorakk in Zul'Aman) where you'll need to CC on the fly, but this is rarely the case. Not all classes have crowd control abilities of the type we're talking about here. Warriors and death knights have a few stuns, fears and Hungering Cold, all of which can be put to excellent use but aren't really crowd control in this sense as they can't be cast prior to the pull. So which classes have these pre-pull crowd control abilities, and what are they?

  • Behind the Mask: Semper Fidelis

    by 
    Patrick Mackey
    Patrick Mackey
    02.17.2011

    This week on Behind the Mask, we're going to discuss the Soldier, Champions Online's modern weapons expert. The Soldier is a step down from the proposed Marine Archetype in that it only has eight weeks of basic training, unlike the Marine's 13.5 weeks, and the quality of a Soldier's training and discipline is inferior in almost every respect. The proposed Marine Archetype includes two powers at level 1: Beatdown and Assault Rifle. The Marine's Beatdown has a 100% chance of putting an opponent into a blood choke on hit, while his Assault Rifle fires three-round bursts and kills the enemy instantly. The Marine also uses the "Hard Charger" role, which gives it infinite energy and infinite health. After all, Marines never quit and Marines never die. These elements are balanced by the Marine-exclusive Navy travel power, which gets the Marines to where they need to go within three to five weeks, most of the time. The Soldier is just inferior in every respect to a battle-hardened Marine, but these weekend warriors have enough training to hold their own with undisciplined civillian heroes and their fancy tights.

  • The Anvil of Crom: Class guide #1 - The Demonologist

    by 
    Jef Reahard
    Jef Reahard
    11.07.2010

    This week I'd like to kick off something a little bit different. Thus far The Anvil of Crom has been somewhat reactionary, meaning things happen in the Age of Conan game world that make for good discussion, or things happen in the community surrounding the game that do likewise. Aside from my semi-regular Hyborian travelogue series (and an occasional guide or two), the column has basically reflected the current game-related news. Initially that was by design, as I didn't want it to be yet another gaming blog that talked about more of the same stuff you'd find at 100 other destinations. The problem is, Age of Conan doesn't feature a large internet presence, and every time I look for a guide, I'm reminded of the fact that I should write one. Beginning today, I'm going to embark on a series of class guides designed to give newbs and vets alike the information they need to determine whether a particular archetype is right for them. My initial thought is to offer three guides per class: a 1 - 40 examination, a 40 - 80 synopsis, and a look at the class at endgame. Obviously this will be an ongoing experiment, since Age of Conan boasts a hefty complement of classes (12 as of this writing), each of them fairly unique from the others and their conventional MMORPG counterparts. Join me after the break for a look at the life and times of a young Demonologist, as well as a brief gameplay video of the class in action.

  • The Anvil of Crom: Class selection guide

    by 
    Jef Reahard
    Jef Reahard
    04.18.2010

    Welcome, my barbaric friends, to The Anvil of Crom. Last week we kicked around the difficult dilemma of server selections for my return to Age of Conan, and with that out of the way we can delve into some of the class choices available in Funcom's version of Hyboria. Given that I'm currently playing two rangers (one on Wiccana, one on Cimmeria), this column will ultimately focus heavily on those experiences. I'll also toss in the occasional comment on assassins (my launch day character and now an alt) as well as how my rangers fare against all twelve classes. Age of Conan is a unique title in many ways, but none are more readily apparent than the melee combat system and the newish take on traditional MMORPG class roles. If you're new to the game or newly returned, chances are you're having a bit of a time deciding which class is right for you. If you pick one based on prior genre experience, you may find some surprises in store. Hit the link below for some basic class breakdowns as well as my reasons for going ranger. Page 2 of 3 >>

  • Spiritual Guidance: Holy 101

    by 
    Dawn Moore
    Dawn Moore
    02.07.2010

    Every Sunday (and the occasional weekday) Spiritual Guidance offers holy and discipline priests advice on how to wield the holy light and groove to the disco night. Your hostess Dawn Moore will provide the music. There is this priest trial in my guild right now. He applied as a discipline priest but what we were looking for at the time was a holy priest. Unfortunately, he doesn't know how to play holy, so I'm exploiting my veteran status and making him learn it. Coincidentally, the big bosses also want all of us here at WoW.com to work on these 101 columns, so this kills two anything-but-birds with one stone. I really like birds, by the way. The following is meant to be an introductory guide to the priest holy tree. It is not going to tell you what to do step by step (at least not until you get to the enchants section) instead it intends to show you some options from which you can get started. If you're already a veteran holy priest, feel free to add anything I left out in the comments so readers who use this column as a resource can get as much help as possible.

  • Delving into the archetypes and specialty classes of Aion

    by 
    Brooke Pilley
    Brooke Pilley
    06.27.2009

    The folks over at Ten Ton Hammer have been cranking out a number of features that examine the various class archetypes and specialty classes of Aion. So far, they've produced two game guides showcasing the Priest and Mage archetypes and had four interviews with NCsoft discussing the Gladiator, Templar, Ranger, and Assassin specialty classes.When creating a character in Aion, you must initially choose one of four available archetypes. Anyone who has played a fantasy MMO or RPG in the past decade or so will find them quite familiar. They are the Warrior, Scout, Priest, and Mage.Once you reach level 9, you're sent on a quest to discover your true identity and ascend to daevahood. The quest is like Red Bull - it gives you wings. At this point you must choose a specialty class defined by your original archetype. Warriors become Gladiators or Templars. Scouts become Rangers or Assassins. Priests become Clerics or Chanters. Mages become Sorcerers(esses) or Spiritmasters.By our count, TTH has covered half the archetypes and specialty classes so far, so keep your eyes peeled for the second half coming soon. We'll also bring you our own impressions of these classes when beta permits. So far, we've been limited to testing some pretty low level characters.

  • LotRO's Lorebook updated with Champion class guide

    by 
    Dan O'Halloran
    Dan O'Halloran
    07.30.2008

    One of the great online tools for Lord of the Rings Online players is LotRO's recently updated official wiki, The Lorebook. Being a wiki, player contributions were requested and lately the Lorebook has seen more than minor edits. Players who enjoy writing up extensive play guides on the forums are now getting their work spotlighted on the wiki as well.The latest contribution is a guide to the DPS class, the Champion, by player Aceeka. It's quite an extensive overview of the class covering equipment choices, stances, traits, playstyle and more. It even explores the heavily debated racial skills and how those impact the class.The other excellent class guide in this section of the Lorebook is the brilliant "What we wish other classes knew about the Champion." Every class has one of these threads in the official forums, but it's great to see this one ensconced on the Lorebook as well. As soon as the Lorebook becomes available in-game, we're going to point every pick up group to this article. %Gallery-27269%

  • New Players' Guide: Your life as a Hunter.

    by 
    Mark Crump
    Mark Crump
    05.30.2008

    The WoW Insider New Player's Guide is a series of features designed to help those brand new to World of WarCraft get up to speed as fast as possible. It's our way of giving back to the community, without the paparazzi mob that usually follows celebrities when they try this.As a Hunter, your primary role will be to provide ranged damage-per-second and crowd control with your traps. Actually, I lied, your primary role will be spent convincing everyone you group with you're not one of those brainless morons that seem to end up playing Hunters.You see, Hunters, hands down, are the easiest class to level in the game. At level 10 you get your first pet. This pet will tank for you while you stand back and hail arrows at your target. This means that your overall deaths and repair bills will be lower than other classes, while at the same time your kills will be faster since your pet adds to your damage output.Combat with your Hunter is fairly straightforward: send in your pet, wait a few seconds for it to build sufficient aggro and then start plinking away. It's worth installing an add-on like Omen so you can tell when you're in danger of out-aggroing your pet. You will need to do some damage yourself to get xp or be able to loot the corpse, so even if you're just out farming easy mobs, make sure you hit it once or twice with your bow.