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Firesky has launched a Stargate Worlds channel on YouTube, and has promised that a new video will go live every week day from here on out. So far there are six videos, all of which are brief, punchy developer interviews related to the various weapons in the game. A few of them are a little painful ...

6 years ago 0 Comments
September 29, 2008 at 8:00PM
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The official Stargate Worlds website has been updated in two waves with nine new wallpapers, most of which show in-game locales and combat engagements. You can go look at them at the official site, or you can grab them right here instead! We're awesome like that. Most of the wallpapers depict a cit...

6 years ago 0 Comments
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Get ready for some dubious corporate drama. We were contacted by a tipster claiming to be a Cheyenne Mountain Entertainment employee. He or she alleged, among other things, that CME/Firesky is in critical financial condition -- that it has accrued a large debt, that massive layoffs are planned, and...

6 years ago 0 Comments
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Stargate Worlds Studio Head Dan Elggren told videogamer.com in an interview that there will be an open beta test for the game immediately before the commercial launch date. That's not a shock; most MMO developers these days run a small open beta test in the one or two weeks immediately preceding la...

6 years ago 0 Comments
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Cheyenne Mountain/FireSky's Stargate Worlds beta test plans seem to be on track. At the Leipzig Games Convention, Studio Head Dan Elggren told the press that the beta would start in "early September/October." If you were worried that wouldn't happen, it might be time to stop worrying and start sign...

6 years ago 0 Comments
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Stargate SG-1 actor Christopher Judge visited Cheyenne Mountain Entertainment's game development studio to check out Stargate Worlds last week. Judge played the part of Teal'c -- the Jaffa warrior on the SG-1 team -- for the entire run of the TV series and in the movies The Ark of Truth and Contin...

6 years ago 0 Comments
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The Stargate Worlds team announced yesterday that 200,000 people have signed up for the game's beta test. That's not an unimpressive number, although both Age of Conan and Warhammer Online reported a lot more (but at later stages in development). Of course, history has shown that the number of beta...

6 years ago 0 Comments
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European Stargate fans take note: Stargate Worlds will be making an appearance at the Leipzig Games Convention in -- you guessed it -- Leipzig, Germany. As was the case earlier in the summer at Comic Con, Firesky/Cheyenne Mountain Entertainment have some special stuff planned. The team will be "t...

6 years ago 0 Comments
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Jon Wood at MMORPG recently put up a hands-on video of gameplay in Stargate Worlds. This latest footage gives us an early look at combat in Stargate Worlds. Primarily, it shows the importance of using cover to survive. Wood seems to like what he's experienced of the game so far, particularly in te...

6 years ago 0 Comments
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Cheyenne Mountain Entertainment is hosting another developer chat for fans who want to know more about Stargate Worlds. This time, the participating developers are Lead Artist Austin Germer and Lead Animator Carl Cross. The chat will take place at 11:00 AM Pacific and 2:00 PM Eastern, and will last...

6 years ago 0 Comments
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In part four of our interview with Cheyenne Mountain's studio head Dan Elggren, creative director Chris Klug, art director Howard Lyon, VP of technology Demetrius Comes, and senior marketing manager Kevin Balentine, Lyon describes the philosophy behind the game's artistic style, and we learn more ...

6 years ago 0 Comments
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Our part two of our interview with Cheyenne Mountain's studio head Dan Elggren, creative director Chris Klug, art director Howard Lyon, VP of technology Demetrius Comes, and senior marketing manager Kevin Balentine, we talk about the team's plans to reach out to Stargate fans with little gaming ex...

6 years ago 0 Comments
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In part three of our interview with Cheyenne Mountain's studio head Dan Elggren, creative director Chris Klug, art director Howard Lyon, VP of technology Demetrius Comes, and senior marketing manager Kevin Balentine, we discuss endgame content and go into great detail about the graphics and combat....

6 years ago 0 Comments
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During our visit to Cheyenne Mountain Entertainment's Arizona studio, we got to sit down with five of the top minds on the Stargate Worlds team -- studio head Dan Elggren, creative director Chris Klug, art director Howard Lyon, VP of technology Demetrius Comes, and senior marketing manager Kevin B...

6 years ago 0 Comments
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We found a lot to like in Stargate Worlds. Its cover-based, ranged combat should prove tactically interesting for groups of friends playing together. We were impressed by the attention to detail in the recreation of Stargate lore and places. We were especially excited by the mini-game concept and i...

6 years ago 0 Comments
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We saw gameplay in two contexts. First, we saw canned footage of a firefight on the planet Lucia. Second, we visited the Quality Assurance department and watched testers play the game. The scenario they were playing appeared to be a prison break. From this we acquired a relatively good understandin...

6 years ago 0 Comments
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In the intense heat of North America's Sonoran Desert you'll find Cheyenne Mountain Entertainment, the company producing the upcoming MMO Stargate Worlds. The location seems appropriate, as the climate conjures up images of ancient Egypt, where the Stargate franchise's mythology began. Braving the...

6 years ago 0 Comments
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The guys over at MMORPG.com caught up with Joe Ybarra from Cheyenne Mountain Entertainment's (or CME for short) Stargate Worlds last week at ION to talk about their upcoming MMO. If you didn't catch it when it originally went up, we sat in on his "MMOs and Hollywood" panel during the conference. J...

7 years ago 0 Comments
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Joseph Ybarra, SVP of strategic operations at Firesky, the publishing subsidiary of Cheyenne Mountain Entertainment, presented a session today at ION 08 about the Stargate Worlds production model that borrows heavily from Hollywood and TV models. The goal for SGW is to approach content updates for...

7 years ago 0 Comments