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My most vivid takeaway from PlayStation 4's new Project Morpheus game Rigs wasn't what I expected. Sure, the first-person mech shooter handled like a dream at 60 frames per-second, and targeting my enemies simply by gazing at them was impressive. But how fluid the locomotion was and how aiming sys...

June 20th 2015 at 10:30am 0 Comments
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By now, you will have heard that Massively is being shut down along with Joystiq and countless other blogs run by AOL. That unfortunately means this will be my final article for Massively and marks an end to the nearly seven-year run of the EVE Evolved column, which now holds over 350 articles on t...

February 1st 2015 at 6:00pm 0 Comments
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Players have long debated the importance, relevance, and quality of stories in MMOs. Some have called for an abolishment of dev-driven narrative entirely, some enjoy what's there, and some have pressed for better writing and storytelling techniques. This week we'll hear from one blogger who is stru...

January 28th 2015 at 2:00pm 0 Comments
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Guild Wars 2's economy remains a hot-button issue even two-and-a-half years after its release. In this week's exploration of the blogosphere, one writer pulls out all the stops to let you know what's broken about this MMO's economy -- and how it can be fixed. In addition to this thoughtful read, G...

January 20th 2015 at 8:00pm 0 Comments
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The end of the year is a traditional time of reflection, especially among writers and gamers who want to put a pretty bow on progress and journeys made before the next chapter is explored. So it is with bloggers, as practically everyone is using the last days of 2014 to look back at the year and it...

January 6th 2015 at 8:00pm 0 Comments
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A year ago, I was excited for WildStar's future. Now I'm sitting here wondering how things went so very, very wrong. That's not true, though; I know exactly how things went wrong. I don't like thinking about it, but I do know. And so here I am, with a game I was hugely excited to play out and in t...

December 31st 2014 at 11:00am 0 Comments
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Hey you! Yes, you! Are you sick of damage meters ruining your life? Do you rebel against the virtual man by questioning such long-established gaming tropes as levels? Then have we got the column for you! In our last community blog round-up of the year, we've collected some fine pieces of discussio...

December 16th 2014 at 8:00pm 0 Comments
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Thus far I've put up with quite a lot of crap in my quest to like ArcheAge. There was the launch debacle in which no one realized that many millions of people will show up and expect a working service if you yell "come play for free!" Then there was the Auroria debacle, in which no one cared about...

December 5th 2014 at 12:00pm 0 Comments
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It's kinda silly, but I feel like giving up on ArcheAge. It's silly because the game launched in mid-September and we're currently in November. The fantasy sandpark does have more than it's share of problems, but logically I know that it's way, way too early to start piling dirt on its imaginary co...

November 30th 2014 at 12:00pm 0 Comments
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One of the yearly traditions in the blogosphere that I always look forward to is Stargrace's Annual Gamers Secret Santa. Currently in its sixth year, Gamers Secret Santa accepts any and all who want to sign up to be a part of a gift exchange. You'll end up sending a gift ($20 maximum) to someone an...

November 25th 2014 at 8:00pm 0 Comments
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Very few people are going to contest that scaling WildStar's biggest raid down to 20 people is a good move. Some will, yes, but when 400 players are working on content five months after release, that's a good sign that it's not doing the most basic job of getting people to play it. Bringing Datasca...

November 17th 2014 at 12:00pm 0 Comments
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My ArcheAge avatar is pretty fortunate. Last Friday night he became the proud owner of a breezy bungalow, which is that big bamboo marine house that you've probably seen in screenshots, videos, and the like. The bungalow's blueprint costs a whopping 300 gilda stars -- i.e., no small amount for a g...

November 16th 2014 at 12:00pm 0 Comments