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It's time for our second edition of Global Chat, the column that scours the blogosphere (or blogorama if you prefer) for engaging insights, intelligent essays, and whoopie cushion goofiness. We had a good response to our first column, so I'm glad you all want to hear more about what bloggers are sa...

July 22nd 2014 at 8:00pm 0 Comments
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It's been nearly two weeks since Final Fantasy XIV's patch went live, and I'm at once surprised and not surprised that we haven't seen anything really addressing the problem with Hunts. I'm not surprised because Square has a bad history of reacting to broken elements about as quickly as a narcolept...

July 21st 2014 at 4:00pm 0 Comments
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Earlier this week, Elder Scrolls Online creative director Paul Sage dropped by the Elder Scrolls OTR podcast and proceeded to drop a ton of update info on fans of ZeniMax's fantasy themepark MMO. We put out a corresponding news post, of course, but there was so much meat on those bones that I could...

July 18th 2014 at 9:00am 0 Comments
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There are few things I love so much as writing a column for June 30th only to find out on the 30th that the patch I'm discussing is going live on July 1st. You know, when it's too late to change anything. I really would have been happy to have found that out before the day. But, hey, WildStar's fi...

July 14th 2014 at 12:00pm 0 Comments
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About a month ago, a Massively reader wrote to our team to ask for help on an issue many of us -- and probably many of you -- struggle with: a genre with lots of games and not enough stickiness (and patience!). I've been around the MMO block (since EverQuest); I even dabbled in Meridian 59. And I...

July 10th 2014 at 6:00pm 0 Comments
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As an MMO enthusiast blog, Massively has always had a special appreciation of the dedicated (and unpaid!) writing that gamers put out on their own blogs every day. Every week there are dozens if not hundreds of terrific posts on MMOs out there, and since I'm the resident loon here who reads pretty...

July 8th 2014 at 8:00pm 0 Comments
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Last time around I took a little flak from people who felt that my positive opinion of Elder Scrolls Online would change once I reached a certain veteran rank. In the past two weeks, I've gotten most of the way to VR2 whilst playing primarily solo a couple of hours per day. I would've gotten higher...

July 4th 2014 at 12:00pm 0 Comments
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The funny thing about launches is that they're like every other aspect of the game industry: They're based on momentum. Create the feel that you're coming out with new content on a quick basis and you get points from players, even if it's inevitable that some of this content is stuff that was almos...

June 30th 2014 at 2:00pm 0 Comments
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Google announced its plan to take on the billions of TV viewers in the world with a groundbreaking product that would blur the lines between internet and broadcast -- four years ago. Executives from Dish Network, Best Buy, Sony, Logitech, Sony and Intel joined the stage with Google's then-CEO Eric...

June 27th 2014 at 4:42pm 0 Comments
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I've spent a lot of time over the last few weeks explaining and complaining about the issues I have with Elder Scrolls Online. Some of my readers got the impression that I neither like nor play the game. The reality is that I do like the game, but I'm horribly frustrated with it. Many of the ideas...

June 10th 2014 at 12:00pm 0 Comments