Post Thumbnail

Today marks a significant milestone for Earthrise, the indie sci-fi sandbox from Masthead Studios. A rather large patch has made its way to the live servers, and the changes are so numerous that Masthead's press release labels the update as Earthrise's first expansion. The big kahuna in terms o...

July 13th 2011 at 6:00pm 0 Comments
Post Thumbnail

Clones of the wasteland: We are heading toward uncertain times. The February State of the Game was announced last week, and there are some massive changes to Fallen Earth coming our way. The 1.4 patch changed the way we fought, and so did the 1.7 patch. This next patch, which will likely be 1.8 (if...

February 11th 2011 at 6:00pm 0 Comments
Post Thumbnail

Despite the recent rumors of a prolonged delay in the North American/European testing and release schedule, there are still plenty of interesting goings-on in the world of TERA. ThisisGame.com has once again published an interview with Bluehole Studio heavyweights (including TERA's executive develo...

January 5th 2011 at 2:00pm 0 Comments
Post Thumbnail

In Fallen Earth, patch day is always a happy day (for me, at least). But this most recent patch (1.7.4) brings in some sweeping changes. The changes that came with this patch were far-reaching enough to get us another full respec. I don't forsee myself using one yet, but they are nice to have. I ac...

December 17th 2010 at 3:00pm 0 Comments
Post Thumbnail

If your wasteland abode is feeling empty this holiday season, the team at Icarus Studios is here for you. Fallen Earth's 1.7.4 patch is on its way, and with it comes a pet sure to please the gross-out fan in all of us. Yes, you can now snuggle up to your very own roach, the better to help you cope...

December 14th 2010 at 1:00pm 0 Comments
Post Thumbnail

I spent an entire day on the Fallen Earth Public Test Server (PTS). I have to admit, I was pretty impressed with what I saw. The development team over at Fallen Earth, LLC is making some sweeping changes to the game. I wasn't just impressed by the new artwork and the smoother game mechanics; I was...

December 3rd 2010 at 6:00pm 0 Comments
Post Thumbnail

The state of the game announcement for Fallen Earth was a bit vague, but it did contain some good news. It seems the game, now under new management, is headed in a new direction. Does new mean good? All outward indications say yes. I have never been accused of being overly optimistic, but I like w...

November 26th 2010 at 7:00pm 0 Comments
Post Thumbnail

There isn't yet a known release date for the next Fallen Earth patch. The 1.7.1 patch will make some fundamental changes to the combat system. These changes will be far-reaching, but they will not alter gameplay drastically. Mainly, we will see an increase in damage dealt across the board. This wil...

October 15th 2010 at 1:00pm 0 Comments
Post Thumbnail

Things have been pretty quiet on the Fallen Earth news-front lately. Aside from this week's patch and the announcement of an upcoming customer rewards program, the team at Icarus Studios has been rather scarce for much of the summer. Happily, a new State of the Game letter from producer Dave "Archa...

August 26th 2010 at 6:00pm 0 Comments
Post Thumbnail

It was the best of games, it was the worst of games, it was the age of PvE, it was the age of PvP, it was the epoch of skill-based, it was the epoch of gear-based, it was the season of battlegrounds, it was the season of FFA, it was the spring of Wiccana, it was the winter of Tyranny, we had ever...

June 27th 2010 at 12:00pm 0 Comments
Post Thumbnail

Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the Rogue class. This week, we look at the upcoming dual spec feature and what it means for Rogues.If you've been keeping tabs on what everyone's favorite crab has...

February 18th 2009 at 11:00am 0 Comments