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In my experience, game designers are prone to creating systems in RPGs and MMOs that are, well, antagonistic to the extreme. Maybe they made sense to the dev who had it all mapped out in his or her head, but to the average player, it's only a little more understandable than reading War and Peace in...

1 year ago 0 Comments
February 2, 2014 at 8:00AM
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The past four EVE Online expansions have mostly focused on adding small features and overhauling old game mechanics and content that were beginning to show their age. Crucible delivered dozens of small but highly-requested features and gameplay improvements, and Inferno and Retribution continued wi...

1 year ago 0 Comments
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I'm a huge fan of isometric clickers like Diablo, Torchlight, and Titan Quest, so I admit to being secretly pleased when pseudo-MMOs like Path of Exile were approved for coverage on Massively. In fact, I jumped into Path of Exile this past weekend to give it another spin. And as soon as my new char...

2 years ago 0 Comments
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Back at GDC earlier this year, I was invited to what I was told was a very limited meeting with Zynga. The company, which of course made its name with social Facebook games and recently has been trying to pivot to mobile platforms like the iPhone and the iPad. Most of Zynga's games tend towards ...

2 years ago 0 Comments
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A wise man once said to me, "Now, the world of MMOs don't move to the beat of just one drum, what might be right for you, may not be right for some." That may have also been '80s TV talking, but the point is still valid. When it comes to the wide range of our gaming buffet, we have everything fro...

2 years ago 0 Comments
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When we talk about EVE Online, it's often about PvP or the latest political intrigue in the sandbox. Less talked about is the game's core PvE gameplay, which for many players is the entire scope of their interests. I've covered a number of great ways to make ISK in previous guides, from my three-pa...

4 years ago 0 Comments
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As I said the other day, we've talked about the dumbed-down argument quite a few times before, but I think this is the first time I've ever heard the opposite argument put forth so succinctly: Tadaa asks, over on the forums, "Is WoW getting too complex?" Longtime players will probably say no at firs...

5 years ago 0 Comments
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Yes. That's right. The most accessible MMO is too hardcore for the standard audience, according to Forbes.com and Rob Hutter of the recently unveiled Gazillion Entertainment. In a recent interview with Hutter, he was quoted as saying that the MMO market could expand outside of "targeting the hardc...

6 years ago 0 Comments
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A common theme in popular MMOs today is the idea of exploration. For a surprisingly large number of players, their reason for playing an MMO is to experience new content and explore new lands. Each new MMO or expansion becomes a new country to explore with its own set of features and game mechanics...

6 years ago 0 Comments
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EVE Online is a complex game. There's no doubt about that. That complexity is a large part of the draw, but that doesn't mean learning about the game has to be a daunting experience. With that in mind, Massively has EVE Online in its sights. We've brought solid writers on staff who are quite knowle...

6 years ago 0 Comments
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Because how often do we get to post a hot picture of Mila Kunis? Complex magazine interviewed Ms. Kunis, of That 70's Show and Family Guy, for her new movie, and they apparently got wind that she, along with her boyfriend Macaulay Culkin, was a World of Warcraft player, and they decided to quiz he...

7 years ago 0 Comments