concurrency-record

Latest

  • PlanetSide 2 players planning world record attempt for Jan. 24

    by 
    Jef Reahard
    Jef Reahard
    01.12.2015

    PlanetSide 2 players are trying to beat the Guinness world record for the largest number of gamers simultaneously in a single instance of an online FPS. That's kind of a mouthful, isn't it? In any event, organizers have taken to the PS2 forums and are planning to pull 1,100 players together on the Jaeger server on January 24th.

  • League of Legends hits the five million concurrency mark

    by 
    Justin Olivetti
    Justin Olivetti
    03.18.2013

    League of Legends is a runaway success train with no brakes and millions of passengers, it seems. Riot Games announced that the title "regularly exceeds" five million concurrent players across the globe, which is an increase of two million since last October. "We're humbled by the support of players and now more than ever feel the weight of those expectations," Riot Games wrote on its website. "Good luck, have fun, and please have mercy on our servers." Of course, that number would be a little higher if all of League of Legends' 32 million monthly players would log in at the same time. If someone can organize that flash mob, we'll be first in line to salute the achievement.

  • EVE Online celebrates 54,446 simultaneous users, a new record

    by 
    Seraphina Brennan
    Seraphina Brennan
    01.04.2010

    EVE Online has rung in the new year right, announcing a brand new peak concurrency record of 54,446 users logged into the expansive universe of New Eden. Thinking of having 3,000 players on a single server is mind boggling enough, but 54,446? Color us very impressed. The announcement was a very subtle one, only appearing on the game's official Facebook page so far, but CCP's own server graph and the user data collected by third-party website eve-offline.net confirm the announcement. Congratulations to CCP and their very impressive server technology for pulling off such a feat. So guys... speaking of new year resolutions... about that Walking In Stations thing...

  • EVE Trinity: Starbase Warfare switched back on

    by 
    Matt Warner
    Matt Warner
    12.10.2007

    Game on. Extending EVE's routine downtime has paid off as CCP announced earlier this morning a lift on the POS Warfare ban. The EVE popo (GMs) also issued a warning that players who exploited the cyno jumps and camped out when jammers were not functioning properly to resume their furtive cheap shots until the ban was lifted will be punished accordingly. Any players who end up losing or whom have already lost a ship as a result of another player found guilty will be reimbursed. Yesterday, I wished for a quick-fix, and I doubted it would happen by the next day. I get to eat my own words because even if some serious bugs remain, (such as friendly brosefs not being able to use your corp's jump bridges) the ban was lifted and to a certain degree numerous POS warfare space bugs were eradicated. We can only hope that CCP continues the rampant squashing to improve the EVE Trinity player experience. In spite of all the pitfalls, it's not all doom and gloom. CCP sounded off the bells and whistles yesterday as EVE online reached a new concurrent record on the Tranquility server. The new number stands at 41,690 accounts simultaneous floating somewhere in EVE space. I believe Second Life still currently holds the all-time record for simultaneous users on one global server, but from our coverage it looks like their server structure always has some type of problem.