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It's no secret that Riot Games's League of Legends is the biggest MOBA on the block, but just how big might come as something of a surprise. Riot has revealed that the League playerbase has now reached 27 million players daily. Player concurrency hits about 7.5 million players during high-traffic h...

January 27th 2014 at 3:30pm 0 Comments
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Wargaming.net's World of Tanks has again broken its own world record for player concurrency, hosting 1.1 million players simultaneously on the game's Russian cluster. This new total handily defeats the previously reported record of 190,541 online players set in March of 2013, though Wargaming.net d...

January 21st 2014 at 7:00pm 0 Comments
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While we twiddle our thumbs in the West waiting for a game that might never come, Blade & Soul is stampeding across Asia and has the numbers to prove it. MMO Culture reports that Blade & Soul China has 1.5 million players (wait for it) online at the same time. As in concurrency, not total...

January 10th 2014 at 5:00pm 0 Comments
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It's no secret that the long-awaited re-launch of Final Fantasy XIV hasn't gone very smoothly. In fact, the servers are taking such a beating that Square Enix has temporarily shut down online sales of the game. Despite the game's current woes, the FFIXV team wants fans to know that it is working ov...

August 30th 2013 at 5:30pm 0 Comments
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League of Legends is a runaway success train with no brakes and millions of passengers, it seems. Riot Games announced that the title "regularly exceeds" five million concurrent players across the globe, which is an increase of two million since last October. "We're humbled by the support of pla...

March 18th 2013 at 4:00pm 0 Comments
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Concurrency is a big deal for most MMOs. Total numbers of accounts and subscribers might tell you how many people play the game, but concurrency tells you how many people actually play the game on a regular basis. So when Dungeon Fighter Online breaks its previous concurrency record in China, tha...

August 24th 2012 at 6:00pm 0 Comments
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If your hard-won Guinness World Record has to be beaten one day, it's best that you do it yourself. That seems like Wargaming.net's philosophy, as the studio just announced that it's already broken World of Tanks' previously established record for Most Players Online Simultaneously on One MMO Se...

December 8th 2011 at 10:00am 0 Comments
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League of Legends has officially surpassed the 15 million player plateau. That means it's time for a smattering of silly stats from the marketing department to help illustrate just how large that number really is. In a new press release published this morning, Riot Games touts everything from it...

July 26th 2011 at 12:00pm 0 Comments
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Concurrent users are one of those interesting things to track in MMOs -- while they're mostly an indication of how robust the hardware supporting the servers happens to be, they're also a decent look at how many players are enjoying the game at any given moment. MapleStory has managed to set a new...

December 23rd 2010 at 9:00pm 0 Comments
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Back in March this year, Second Life was closing in on Everquest in terms of peak popularity. Everquest itself peaked at approximately 90,000 concurrent users during its most popular period and Second Life came within a whisker of that at 88,199. Since then, though, Second Life's user-concurrency (...

December 25th 2009 at 10:00am 0 Comments
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We shouldn't be surprised really, but after a few good weeks of shopping, rezzing, teleporting, sending money, group IMs and the rest, many of Second Life's In World Services are acting up. There are about 57,500 people online at the moment (depending on exactly when you try to log in and get the nu...

March 9th 2008 at 3:45pm 0 Comments