conjure-familiar

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  • Mage glyph changes in patch 5.0.4

    by 
    Megan O'Neill
    Megan O'Neill
    08.28.2012

    When the new 5.0 patch flips over on Aug. 28, will you be ready with glyphs? Blizzard is recycling old glyphs instead of making new spell IDs and charring old ones. Some glyphs are staying the same, some are new, but some share IDs with old Cataclysm glyphs. Below is our list of new or changing glyphs for mages. This is not a list of changing tooltips, just which glyphs you ought to have if you want to automatically have the new glyphs when the patch flips over. Mages have no new glyphs but seem to be the masters of musical glyph chairs, namely Icy Veins and Cone of Cold. If you currently have both, you will have both, so get both just to be sure. Glyphs that are changing into new majors: Arcane Power becomes Arcane Explosion Arcane Blast becomes Arcane Power Frost Armor becomes Armors Fireball becomes Combustion Icy Veins becomes Cone of Cold Mana Shield becomes Counterspell Ice Barrier becomes Deep Freeze Living Bomb becomes Fire Blast Frostfire becomes Frostfire Bolt Cone of Cold becomes Icy Veins Mage Armor becomes Mana Gem Blast Wave becomes Remove Curse Dragon's Breath becomes Spellsteal Deep Freeze becomes Water Elemental Glyphs that are changing into new minors: Slow Fall becomes Arcane Language Conjuring becomes Conjure Familiar Molten Armor becomes Crittermorph Arcane Barrage becomes Illusion Arcane Missiles becomes Loose Mana Pyroblast becomes Momentum Arcane Brilliance becomes the Porcupine Armors becomes Rapid Teleportation It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

  • Arcane Brilliance: Familiars, porcupines and Frostbolt healing, oh my!

    by 
    Christian Belt
    Christian Belt
    05.26.2012

    Every week, WoW Insider brings you Arcane Brilliance for arcane, fire and frost mages. This week, we'll be discussing a few of the more recent additions and tweaks to our class on the Mists of Pandaria beta. Some of them are awesome. Some of them are silly. And some of them are porcupines. You see that thing up there in the picture? That tiny little legless flaming elemental from vanilla WoW? That's one of our three new familiars. That's right: familiars. I've actively campaigned for mage familiars in the past, even as far back as this crusty old post from 2008, in which I also wished for more portals, a Blink spell that actually worked, and a rumored new ability called Mirror Image, which I believed would prove to be a combination of a bacon double cheeseburger, the second coming of Christ, and a double rainbow out of a leprechaun's butt. So young! So naive. I always imagined my mage running around with a tiny furry minion, maybe mouse with glowing eyes, or an ominous crow, possibly animated by Don Bluth, that would do my bidding and tell me which cottage in the forest Princess Aurora was hiding in. I imagined a wizardly pet that would be always by my mage's side, part of the persona, perhaps conferring a passive buff or something. Well that isn't quite what we're getting here.