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Remember way back in February of 2013 when Chris Roberts posted his Death of a Spaceman concept? It was a high-level look at how character death would function in Star Citizen, and it broke from gaming industry norms by aiming for an immersive system with strategy and consequences rather than the t...

6 months ago 0 Comments
November 23, 2014 at 2:00PM
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My column has typically heralded modern MMOs as superior advancements of the genre we all adore, but in this week's MMO Mechanics I want to share a small list of some old mechanics I still mourn today. Many older MMOs featured gameplay that could simultaneously exasperate and impress players, espec...

1 year ago 0 Comments
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When I'm not playing or writing about EVE Online, I can usually be found huddled over my computer typing lines of code into a compiler and chipping away at bugs that make varying degrees of sense. Designing my own hardcore space game is a really fun challenge and very fulfilling work, but I have a ...

1 year ago 0 Comments
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While plenty of sandbox titles give players total freedom, ArcheAge is taking the concept a step further by offering actual in-game consequences for choosing a life of crime. We're very interested to see if XLGAMES can manage to keep griefers in check while providing fun gameplay for both crim...

2 years ago 0 Comments
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I've been spending a lot of time on Star Citizen's forums of late. And when I'm not doing that, I'm replaying Wing Commander, Wing Commander II, and Privateer (thanks GoG) and generally wetting myself with excitement for Chris Roberts' newest space sim. The one thing that gives me pause, though, ...

2 years ago 0 Comments
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Last week I looked into the major PvP changes coming in EVE Online's upcoming Retribution expansion, from the piracy revamp to a new global flagging system that puts players in the driving seat of justice. This week CCP Games revealed full details of the upcoming bounty hunting system revamp, and...

2 years ago 0 Comments
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A couple of months ago, we were treated to a sneak peek of Salem, the new browser-based MMO from Paradox Interactive. Aside from its colonial America setting and Salem witch trial underpinnings, the defining feature of this odd MMORPG is permadeath. Today, Paradox has a released a new trailer ...

3 years ago 0 Comments
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E3 2011 is a distant memory, but En Masse is still getting a bit of mileage out of the event thanks to a newly released TERA video compilation. The trailer shows off portions of the closed-doors media presentation from this month's trade show, and the footage is heavy on action combat and lush se...

3 years ago 0 Comments
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Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. Last week, our own Jef Reahard mounted the Massively Soapbox wi...

4 years ago 0 Comments
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Outspoken fans of RuneScape (and more specifically, the game's former Wilderness implementation) are being given a unique opportunity to shape the future of the title. Jagex has just announced a public vote to determine whether the old mechanics will be restored. "We have released a host of new ...

4 years ago 0 Comments
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2010 has been a good year for consequences. Comeuppance. Karma. Crime and punishment. These three stories from this year all have one thing in common -- World of Warcraft. Sometimes we forget that our actions inside our MMO of choice can have real-life consequences that don't go over too well with ...

4 years ago 0 Comments

Welcome back to The Queue, WoW.com's daily Q&A column where the WoW.com team answers your questions about the World of Warcraft. Adam Holisky will be your host today. A simple question instead of an introduction. Go get her, Ray! Some music too which you can listen to while reading today's Q...

5 years ago 0 Comments
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Today's The Daily Grind is a bit of a personal pet peeve of mine, as I've been seeing this happen more frequently in the world of gaming journalism. I'm speaking of the growing practice of breaking NDAs. Not only is this something practiced by beta testers more and more frequently, as Johnny Blogg...

6 years ago 0 Comments
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Phil Elliott from Gamesindustry.biz recently conducted an interview with CCP Games Lead Economist Dr. Eyjólfur Guðmundsson (known as CCP Dr. EyjoG) titled "Star Bucks." While the interview discussed the importance of social structures in EVE Online given the game's single-shard nature and...

6 years ago 0 Comments
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EVE Online is the type of game that doesn't have the broad appeal of fantasy that titles like World of Warcraft. Certainly, it attracts a number of players who are looking for an edgier game experience where actions have consequences. For some, the consequences can be steep, causing those gamers to...

6 years ago 0 Comments