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While most MMO players are probably familiar with consumables in MMOs like food and drinks or even enchantments and gems, class consumables like spell reagents and ammo are now fairly rare but used to be a lot more common. Ultima Online, EverQuest, and Asheron's Call, for example, all included a re...

8 months ago 0 Comments
July 8, 2014 at 8:00AM
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Player characters in H1Z1 won't be concerned with money, seeing as how they'll be busy trying to fortify themselves against hordes of shambling zombies. Sony Online Entertainment, however, does indeed want to make money off of the game. President John Smedley took to Reddit to share the details of ...

11 months ago 0 Comments
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Most players won't need an economics degree to play an MMO, but strong mechanical forces under the bonnet still guide our actions in our favourite titles. Virtually every financial exchange can be broken down into an effort equals economic gain equation: We put in our hours, and the game economy ch...

1 year ago 0 Comments
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If you thought that April would bring an overhaul of MechWarrior Online that turned the game into a robust farming simulator... well, no. Why would you even think that? But it will bring a whole lot of other updates to the game as outlined in a new letter from the game's creative director, starti...

1 year ago 0 Comments
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Final Fantasy XIV and Final Fantasy XI are the two games that make me hungrier than any other. It's not because I associate Final Fantasy XI with sitting in my dorm room and eating takeout, although that is also true. It's because these games are veritable buffets of in-game foods. Other games ha...

2 years ago 0 Comments
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It may seem silly to complain about having more currency to spend, but players have been by and large unhappy with the caches of gold rewarded as an alternative for loot when killing a boss in Mists of Pandaria. The argument does have some weight, however; and it's also been addressed before, i...

2 years ago 0 Comments
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Final Fantasy XIV's foods and medicines have always been a major part of the game -- after all, both Culinarians and Alchemists focus on producing precisely those items. Unfortunately, the items have been awkward to make, unwieldy to use, and frequently unclear in their effects. That's why the ga...

3 years ago 0 Comments
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A couple of weeks ago, I lamented the existence of grab bags in Champions Online and how they could be made more worthwhile. Although I made quite a few suggestions on what could be changed, the main concern was that the consumables placed in the grab bags were simply not worth anything. Impro...

3 years ago 0 Comments
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Captain's Log, Stardate 65303.9... Hello, computer (and players)! As I discussed last week, heated discussions surround Star Trek Online's change to a F2P hybrid model and planned game mechanics updates. While new updates are being pushed to the Tribble server for testing and feedback, many as...

3 years ago 0 Comments
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Fallen Earth PvE can be anywhere from laughably easy to downright frustrating. I guess that's a good thing since you get a gamut of difficulty levels, but much of the leveling span leans toward the easy end of the scale. I tend to get bored with PvE combat fairly quickly in MMOs (not just Fallen ...

3 years ago 0 Comments
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When it was first introduced, the new combat system seemed pretty awkward and cumbersome. As with all new game systems, you just have to get used to it. Luckily, due to the extreme familiarity I have with Fallen Earth, I adapted fairly quickly. But I didn't like it much at first. It was too heale...

3 years ago 0 Comments
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I remember way back when the Fallen Earth team released Deadfall there were many people didn't partake because they were waiting for Sector 4. And Deadfall was a pretty major update. It was practically a sector unto itself, with the level cap raised by four. As far as content goes, it wasn't far ...

3 years ago 0 Comments
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In Fallen Earth PvP, there is a pretty wide rift between the haves and the have-nots. A novice will rarely fare well in Fallen Earth combat, but there are rare exceptions. There are some groups that fight so well that it might even seem like they are hacking or cheating in some way. Usually, this...

3 years ago 0 Comments
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Dying in Fallen Earth is not much different than it is in most other games. It's usually just a temporary setback or a very minor inconvenience. But for some, it seems to be more than that. In this week's Wasteland Diaries, I would like to ponder what might go through the mind of a gamer when he ...

3 years ago 0 Comments
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Howdy folks, and welcome back to another installment of The Anvil of Crom. This week I'll be taking a short break from reporting on my CMA activities. I took a bit of an impromptu vacation last week and as a result didn't get to play Oakarm much at all. He's still hanging out in his mid-30s, look...

3 years ago 0 Comments
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A bonding experience. Love ya man, really. Last week's article seems to have struck a nerve. I feel like I know more of you now on a more personal level. And that's not just because I skulk around Atreia spying! The thoughts and comments you have shared have reaffirmed how universal our experi...

4 years ago 0 Comments
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"Pioneers get the gold!" Turbine's Fernando Paiz is fond of saying. "And they get the arrows too..." Instead of the wild, wild west, Paiz was referring to the frontier of MMORPG business models, companies that have diverged from traditional subscriptions over the past 10 years. In a presentati...

4 years ago 0 Comments
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After a great deal of testing, Global Agenda players can look forward to a treat today -- the second phase of the immense Sandstorm update is going live. Part of a large-scale update that rewrites several core components of the game, the first phase was rolled out about two months ago, and this con...

4 years ago 0 Comments
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Want to get Gold Capped? This column will show you how, and is written by Basil "Euripides" Berntsen, also of outdps.com, the hunting party podcast, and the call to auction podcast. Hi folks! Welcome to Gold Capped. There are many games to play in World of Warcraft: PvE, PvP, achievements, a...

5 years ago 0 Comments