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I remember way back when the Fallen Earth team released Deadfall there were many people didn't partake because they were waiting for Sector 4. And Deadfall was a pretty major update. It was practically a sector unto itself, with the level cap raised by four. As far as content goes, it wasn't far...

July 22nd 2011 at 8:00pm 0 Comments
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In Fallen Earth PvP, there is a pretty wide rift between the haves and the have-nots. A novice will rarely fare well in Fallen Earth combat, but there are rare exceptions. There are some groups that fight so well that it might even seem like they are hacking or cheating in some way. Usually, this...

May 6th 2011 at 6:00pm 0 Comments
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Dying in Fallen Earth is not much different than it is in most other games. It's usually just a temporary setback or a very minor inconvenience. But for some, it seems to be more than that. In this week's Wasteland Diaries, I would like to ponder what might go through the mind of a gamer when he...

April 22nd 2011 at 5:00pm 0 Comments
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Howdy folks, and welcome back to another installment of The Anvil of Crom. This week I'll be taking a short break from reporting on my CMA activities. I took a bit of an impromptu vacation last week and as a result didn't get to play Oakarm much at all. He's still hanging out in his mid-30s, look...

April 10th 2011 at 12:00pm 0 Comments
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A bonding experience. Love ya man, really. Last week's article seems to have struck a nerve. I feel like I know more of you now on a more personal level. And that's not just because I skulk around Atreia spying! The thoughts and comments you have shared have reaffirmed how universal our experien...

March 14th 2011 at 3:00pm 0 Comments
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"Pioneers get the gold!" Turbine's Fernando Paiz is fond of saying. "And they get the arrows too..." Instead of the wild, wild west, Paiz was referring to the frontier of MMORPG business models, companies that have diverged from traditional subscriptions over the past 10 years. In a presentation...

March 12th 2011 at 5:00pm 0 Comments
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After a great deal of testing, Global Agenda players can look forward to a treat today -- the second phase of the immense Sandstorm update is going live. Part of a large-scale update that rewrites several core components of the game, the first phase was rolled out about two months ago, and this con...

July 22nd 2010 at 11:00am 0 Comments
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Want to get Gold Capped? This column will show you how, and is written by Basil "Euripides" Berntsen, also of outdps.com, the hunting party podcast, and the call to auction podcast. Hi folks! Welcome to Gold Capped. There are many games to play in World of Warcraft: PvE, PvP, achievements, and...

February 14th 2010 at 3:00pm 0 Comments
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Insider Trader is your inside line on making, selling, buying and using player-made products.Over the course of several BlizzCon panels, we've been treated to a preview of how professions will be changing in Cataclysm, the next expansion pack. Pass through the break to learn all about: The new...

August 23rd 2009 at 4:00pm 0 Comments
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In case you missed the memo, the short list of changes to the Engineering profession that have been posted for patch 3.1 are all you are going to get come patch day, like it or not. Bornakk confirmed that Blizzard feels that the "perks work out" compared to what other professions offer, and that th...

March 31st 2009 at 11:00am 0 Comments
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Insider Trader is your inside line on making, selling, buying and using player-made products.Patch 3.1, for all of its grand changes, has also dedicated itself to imposing smaller tweaks aimed at making some mechanics more convenient, logical, and fair. The application of applying a glyph is one of...

March 27th 2009 at 8:00pm 0 Comments
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Insider Trader is your inside line on making, selling, buying and using player-made products.Patch 3.1 is looming ever closer, and things are about to change in a big way. Today I'll be discussing how the patch is going to affect your professions, and how you can take advantage of this by maximizing...

March 13th 2009 at 6:00pm 0 Comments