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Microsoft announced the Halo Channel during its Gamescom 2014 press event today. The channel is a digital network dedicated to original content centered around the first-person shooter series for Windows and Xbox One. The Halo Channel will host gameplay streams powered by Twitch, and also offers...

9 months ago 0 Comments
August 12, 2014 at 9:19AM
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It's been years since DC Universe Online launched, and yet players have spent all of that time without nearly enough material on the New Gods. But that's changing now; the Halls of Power part I DLC has just been released, and that includes exactly what you'd expect if you know who the New Gods are....

9 months ago 0 Comments
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GameStop is contemplating taking a greater interest in games during their development in order to secure exclusive content. Colin Sebastian of investment firm R.W. Baird recently discussed GameStop's future with the retailer, then told investors in a note that GameStop "indicated that software publ...

10 months ago 0 Comments
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The first major update for WildStar is due out in early July, and it's bringing plenty of content along with it including two zones for players to explore. Blighthaven and the Northern Wastes are being unveiled in more detail today, both of which contain plenty of opportunities for adventurers to t...

11 months ago 0 Comments
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Are you ready to buckle your swash? Has your swash been buckled in anticipation? Do you own a variety of buckles and swashes? Because Dungeons & Dragons Online has just released Update 22 onto the live servers, and that means that Bards will have plenty of buckleswashing to do with the addition...

11 months ago 0 Comments
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While The Division has been delayed until next year, players will have their choice of platforms on which to play it. Unless, of course, those players really want to have the newest updates every time, in which case they're going to need to play on the Xbox One. At Microsoft's E3 opening presentati...

11 months ago 0 Comments
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Blizzard changes many things for each new expansion: raid structures, class spells and talents, game systems, UI elements -- few aspects of WoW survive an X.0 patch untouched. It's time for Blizzard to change the one thing that has stayed the same since The Burning Crusade: the "event patch" rel...

1 year ago 0 Comments
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Saudi Arabia's youngish population isn't crazy about local TV, so they've naturally turned to a substitute: YouTube. As a matter of fact, the country features three times the per-capita viewing as the US, to the point that Google reps conducted a roadshow teaching local producers how to make money...

1 year ago 0 Comments
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The first dungeon I ran in World of Warcraft was the Deadmines. Not the Deadmines we have today, of course, although the layout is largely unchanged, but the original, Edwin VanCleef helmed Defias operation. From there, it's been a lot of years and a lot of dungeon crawls (not just in WoW, either -...

1 year ago 0 Comments
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Every night, I sit down at my computer and I play the high-level roulette game in Final Fantasy XIV. There are five possible results. Amdapor Keep and Wanderer's Palace are the "win" results, the super-easy runs that can't even scrape dents into my armor. Copperbell Mines and Haukke Manor take a...

1 year ago 0 Comments
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The 'catch up' dungeon was a commonplace design in Wrath of the Lich King and Cataclysm, one that's fallen out of favor in Mists of Pandaria to be replaced by the Timeless Isle and Raid Finder. It's understandable that this should be the case - designing a dungeon or dungeons is a lot of work, and ...

1 year ago 0 Comments
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I run a lot of random dungeons in Final Fantasy XIV. It's not uncommon to wind up grouped with someone who hasn't seen one of the newer dungeons, or even someone who just happened to forget the mechanics in a lower-level fight. That's fine, and I have no problem explaining the fight in detail to pe...

1 year ago 0 Comments
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Guild Wars 2 is very proud of its every-two-week patches, but I find that those frequent patches wind up being so small that they're not really engaging. This is no fault of the developers, really; two weeks is not much time to design anything substantial. It's fast, but is that enough? By contr...

1 year ago 0 Comments
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The word "easy" gets a really bad reputation in gaming, an unfair reputation, at that, because there's absolutely nothing wrong with something's being easy. A while back, we hosted a great column about how we tend to call things easy when they really aren't. (Seriously, go read that.) That's all...

1 year ago 0 Comments
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December isn't just a month for frenzied consumerism; it's almost the end of the year and time to start reflecting on what went well, what went badly, and what needs to change. So it's appropriate that the latest producer's letter for Dungeons & Dragons Online focuses on precisely that, looking...

1 year ago 0 Comments
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There's probably no one in the world who really wants go back through the Cataclysm raids in World of Warcraft. It's something you do because you like the looks of items and want to walk around looking pretty, not because you just can't get enough of that content. Since this content generally can't...

1 year ago 0 Comments