CorpseRun

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  • "An armed society is a polite society."

    by 
    Allison Robert
    Allison Robert
    05.21.2008

    Or so wrote Robert Heinlein in Beyond the Horizon. The general idea was that, in a country where there were serious (and officially sanctioned) consequences to misbehavior from quarters other than the police, you'd wind up with a place where people really thought hard about whether it was worth pissing someone off just for the fun of it.Whenever I'm reading about PvP, that quote always springs to mind. People who have played MMORPG's with more "hardcore" PvP systems have mentioned that the amount of random ganking you see in WoW just doesn't seem to occur on the same scale elsewhere. WoW's PvP is pretty consequence-free. Corpse runs are annoying, sure, and being camped is nobody's idea of fun. But you don't take durability or experience loss after a PvP death, and you don't lose money or items to the attacker. Nor does the attacker gain anything from killing you (unless it's honor if you weren't a gray target).

  • Keys to a successful alt?

    by 
    Allison Robert
    Allison Robert
    05.17.2008

    I am a terrible leveler. I started playing back in January 2007, and in all that time have managed to produce a single 70. Admittedly, I think she's a very good 70 and she stays busy, but you would think that nearly 1 1/2 years would be a sufficient period of time to level another class to the endgame. Guess not.Lately I've been trying to fix this and have gone back to leveling a few alts. While talking to a friend last night about his propensity for leveling alts at the approximate speed of an SR-71, it occurred to me that I have two warriors, only one of whom has leveled quickly. The other just can't seem to fill up the XP bar. Obviously there's no class difference to cite as a possible reason, so I started thinking about what affects the leveling speed of an alt, and why I've got so many unsuccessful ones littering the character selection screen:

  • Of corpse running and you

    by 
    Elizabeth Harper
    Elizabeth Harper
    07.05.2007

    I'm sure we've all done it from time to time -- trying to get somewhere new, you've encountered heavy resistance from the locals and died a terrible death. Refusing to give up, you've run back to your corpse and continued on, until you're caught and killed again. Perhaps you thought you'd be smart and run to the spirit healer in your destination zone, far off from where you died, only to tragically see that you've been sent back to the location of the spirit healer closest to your corpse. This does make traveling through areas high above your level quite the challenge -- as I'm sure they were intended to be. Die, run back, rez a bit further down the road -- then simply wash, rinse, and repeat until you've reached your final destination. However, over at Mania's Arcana, Mania provides us with two tricks that will allow you to do the majority of your traveling as a ghost. The trick? If you die on one continent and then spirit rez in the other (yes, you can ride boats and zepplins as a ghost!), you'll be allowed to rez right where you want to. And, perhaps more conveniently, if you run as a ghost to wherever you wish, disconnect, reconnect, and then try to spirit rez, you'll be allowed to.Now, both of these little tricks smack of overlooked bugs, as the intended behavior of the game client is clear. But at present it is a working strategy in-game that can be used to more quickly move you from point A to point B.

  • Breakfast topic: Worst corpse run

    by 
    Elizabeth Wachowski
    Elizabeth Wachowski
    02.28.2007

    WoW has a pretty lenient death penalty compared to other games. Ten percent durability lost and a ghost run to your body is peanuts compared to, say, forcing your naked self to run back to your corpse while that jerk who killed you loots all your items. Still, there are some pretty annoying corpse runs in WoW, whether due to inconvenient graveyards, bugged-out death spawns, or simple geography. According to this thread, the top 5 worst corpse runs are (in ascending order of annoyance, since the blog software won't let me do a Letterman-style countdown):