cosmetic-outfit

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  • The Daily Grind: What's your favorite in-game outfit?

    by 
    Justin Olivetti
    Justin Olivetti
    08.14.2013

    Every Monday night my cabal meets in The Secret World supposedly to run instances and tough group content. In actuality, we get together to show off whatever new outfit that we've put together over the week and see who looks the most dashing, fashionable, or interesting. Guys and girls alike, we're all suckers for an eye-catching outfit. Of course, I always have the best. Visuals almost always mean more to me than stats, which is why I prize a good-looking piece of gear highly. I love MMOs with wardrobe or cosmetic outfit systems, and I'm constantly fiddling with new outfits to see if I can make something that stands out from the crowd. So for my fellow fashion fiends, what are your favorite outfits? A description is fine, but bonus points if you can link to a picture! Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • The Game Archaeologist: The Anarchy Online bloggers

    by 
    Justin Olivetti
    Justin Olivetti
    06.05.2012

    It's a simple fact of life: Newer MMOs get all the blog love. World of Warcraft and EVE Online, in particular, are lavished with so many dedicated blogs that it's almost embarrassing, while most of the games that we look at in this column are practically ignored. It could just be that blogging didn't really come into vogue when these games came out, but whatever the reason, it's kind of a shame that few if any folks are out there blogging about their in-game experiences in Ultima Online or Asheron's Call. That's why I was utterly surprised to see two brand-new bloggers hit the scene writing about Anarchy Online: Sephora's Closet and Donovan Drones. Both of these blogs came out of a community-wide effort to encourage new game writers in May, and I was so fascinated with their game du jour that I contacted each of them for an interview. What would drive someone to blog about Anarchy Online in 2012? What is there in the game worth writing? How many more words do I need to write until this paragraph doesn't look pathetically skimpy? Come with me and we'll find out!

  • LotRO's buried treasure resurfaces in a new dev diary

    by 
    Justin Olivetti
    Justin Olivetti
    02.10.2012

    Deep under the soil of Middle-earth are riches galore, and only the Dwarves know where to dig. Fortunately for players, the Dwarves are totally fine with interlopers coming along to try their luck at finding a bit of buried treasure -- and they've even made an event out of it. While we previously saw a test run of the Buried Treasure event in Lord of the Rings Online, Turbine's put forth a dev diary that indicates we should be seeing more of it fairly soon. The event challenges players to flock to a treasure field, grab some picks, and get diggin' for booty. There's a strategy behind it that utilizes trained animals and dowsing sticks to find the best goods, although treasure hunters can just start digging randomly as well. The treasure will vary in size and quality, ranging from special mounts and cosmetic gear to more picks and barter tokens. While players can earn picks in-game through a repeatable quest, Turbine will also be selling them through the LotRO store for those who want to speed up their winnings. The dev diary posted several pictures of the nifty rewards that can be mined and states that the event is "seasonally agnostic," coming and going at various times during the year.

  • LotRO's Update 5: Armies of Isengard storms servers today

    by 
    Justin Olivetti
    Justin Olivetti
    12.12.2011

    It's Big Honkin' Patch Day for Lord of the Rings Online as a platoon of content is double-timing it to a server near you. Update 5: Armies of Isengard is the game's first post-Rise of Isengard release, and it's been highly anticipated as it will finally add the long-awaited instance cluster to the endgame. This cluster contains five new dungeons: three three-person, one six-person, and one twelve-person. In addition to the cluster, Update 5 is including the next book in the epic storyline, The Prince of Rohan. Through it, players will gain a nifty set of Ranger cosmetic armor and participate in an epic battle at the gates of Orthanc. The update also will add an instance finder, unified currency, a LUA plugin manager, a reputation update, and far, far more. Oh, and there's finally coffee in the game. Mmm... coffee. Turbine has posted the official patch notes for Armies of Isengard on the site, so you can read up on all of the changes while you're patching the game!

  • The Daily Grind: Is looking cool more important than stats?

    by 
    Justin Olivetti
    Justin Olivetti
    11.09.2011

    My gaming philosophy is this: Looks matter. They're not all that matter in video games, but they're important. If I'm to spend hundreds of hours with the same avatar, then I want that avatar to look sleek, sophisticated, tough, or coordinated. I do not want to come off like I slathered glue all over my character's body, jumped into a Salvation Army discount bin, and started flopping around. How my character looks in an MMO is so important to me that often I'll choose a piece of gear based on its appearance rather than its stats. If I feel forced to be saddled with an ugly hat or a pair of trousers that were robbed from Bozo the Clown's wardrobe, then it grates and I go to bed that night with a headache. If I can assemble an outfit that I think makes me look cool to others I meet -- and myself especially -- then it almost doesn't matter to me whether I have that extra +5 stamina or not. So even though many MMOs offer both cosmetic appearances and adventuring outfits, the question remains: Is looking cool in MMO ultimately more important than stats? At the end of the day, would you rather look spectacular or fight spectacularly? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Ten things to do in Star Wars Galaxies before it's gone

    by 
    Bree Royce
    Bree Royce
    10.05.2011

    When SOE announced that Star Wars Galaxies would be sunsetted by the end of the year, many players despaired. They gave up. They saw their long years (eight years!) of play turn to dust. But others looked on the impending closure as incentive to do all those things they'd been putting off, all the activities they just hadn't gotten around to. There hadn't been time. The game is too big for anyone to do it all. And that's precisely why Star Wars Galaxies is a legend among sandbox fans despite the NGE disaster. It's a living museum of great MMO ideas from the past, of player-driven economies, of open-world housing, of high-end, game-supported roleplay, of roaming in a game that lets you dictate the terms of your play. It's a rare relic you should see in the flesh, today, right now, before it's gone. You can pick up a weapon and fight in any MMO (excepting A Tale in the Desert, that is), but there are so many things you can do in Star Wars Galaxies that you can't do anywhere else with the same level of immersion. And I'm going to tell you which 10 you should do first... before it's too late.

  • RIFT's Spoils of War update deploys

    by 
    Justin Olivetti
    Justin Olivetti
    05.10.2011

    It's a heady day for RIFTers as Trion Worlds has released the game's second major update. Titled Spoils of War, patch 1.2 includes several exciting additions to the game, most notably a Looking for Group tool, a cosmetic appearance system, and 10-man raid Slivers. The LFG interface will also offer daily dungeon quests with increased rewards as incentives to boost instance runs. The full patch notes are up over on the RIFT forums, and they're a doozy to read (but one has to have some way to pass the time while the game updates, right?). In addition to the headlining features, there is a metric ton of changes, tweaks and sparkling gems to absorb. Spoils of War will make the game's expert dungeons more attractive to run, and players who love tinkering with RIFT's soul system should rejoice at the addition of a fifth role. Trion's also added a lot more love for social media with increased integration between the game and Facebook, Twitter, YouTube and Tumblr. There's really too much to cover in a few brief paragraphs, so after you read the patch notes, make sure to check out our larger coverage of this impressive update from a couple of weeks ago! If you haven't had a chance to get your hands on RIFT, Trion's also launched its seven-day free trial and Ascend-a-Friend programs for one and all.

  • The Road to Mordor: Just around the bend

    by 
    Justin Olivetti
    Justin Olivetti
    02.11.2011

    It's been a few months since the November Update in Lord of the Rings Online, and the natives are restless -- as usual. Some folks are despairing the long wait until Rise of Isengard while others are itching for more challenges to their currently level-capped characters. Then there are the players who are hopelessly lost in Moria and would give their eye teeth for a flashlight. Happily, a new update is just around the bend, code-named Echoes of the Dead. The actual name is Echoes of the Dead too, so I guess that's not such a great code. Over the past couple of weeks, we've started to get a feel for just how large this update is, and after reading through the Bullroarer test notes on Wednesday, I think we're in for a tsunami of a patch. Of course, these patch notes come in the middle of Turbine's carefully spaced dev diaries dealing with each major change or addition, which means that we're a little in the dark as to the specifics of half of this update. That's not going to stop me -- or any of you -- from analyzing, speculating and gesturing excitedly to no one in particular. So let's dig in to this hearty meal of mushrooms and patch notes to see just how deep LotRO's rabbit hole goes!

  • The Road to Mordor: My wish list for 2011

    by 
    Justin Olivetti
    Justin Olivetti
    01.14.2011

    January is always a month of denial for me because it usually takes a full 30 days for the reality of a new year to settle into my skull. It can't be a new year! I just, just got used to the old one! I'm going to forget the real year when I sign my checks and then I'll be denounced as a fraud! What horrible teenage fad will be inflicted on us this year? Seriously, Ke$ha was the final straw for me. She's like all four horsemen of the apocalypse melted down and recast as a talentless banshee with an ironic dollar sign smack in the middle of her name. But that's my problem. A new year also means a virgin slate for all of our MMOs. What happened last year was so last year -- now we turn our eyes to the future. We know a little of what's upcoming for Lord of the Rings Online, but that doesn't mean we can't have wishes. You know what they say: If wishes were horses, I'd have the Steed of Night. So in honor of '11, I've come up with an 11-point wish list of what I'd love to see in LotRO this year. I fully expect Turbine to drop everything -- everything -- to get on it!

  • Turbine: LotRO revenue tripled since going F2P

    by 
    Justin Olivetti
    Justin Olivetti
    01.06.2011

    Lord of the Rings Online's future is so bright, it's wearing shades these days. At least, according to a new interview at TTH, where LotRO's Kate Paiz and Adam Mersky opened up about the success of the free-to-play conversion. Turbine has seen LotRO's profits triple since F2P along with a huge influx of new players, and that spells good news for the future of the game. The duo turned its attention to the upcoming year for LotRO, which includes the Rise of Isengard expansion. While Paiz and Mersky didn't indicate whether there would be any new zones between now and then, they did confirm that the epic story would be continued, leading up to the confrontation between the rangers and Saruman's growing forces. Rise of Isengard will feature a push to the south with the Dunland and Gap of Isengard zones, whereas Isengard proper will pit players against the foul forces of the Tower of Orthanc. Isengard isn't the only thing players have to look forward to in the next year -- a big cosmetic system revamp is planned along with non-combat pets. Hardcore players also have a new raid cluster to look forward to before Isengard's release. Other possibilities for the future? Cosmetic weapons, a Rohan expansion and the Battle of Helm's Deep are all on the table. [Thanks A Casual Stroll to Mordor!]

  • The Road to Mordor: Figgy pudding

    by 
    Justin Olivetti
    Justin Olivetti
    12.17.2010

    For those of us who celebrate the holidays, right now is an insanely busy time of the year. There are presents to be wrapped, eggnog to be nogged, and looks of annoyance to be thrown at the radio when the music station decides to play that Do They Know It's Christmas? song for the sixth time that hour. It also means that winter holidays are hitting most major MMOs, including our beloved Lord of the Rings Online. This year, the Yule Festival is marked by the addition of a whole new area -- Winter-home -- and players are already neck-deep in the quests, snowball fights and theatrical hilarity. Turbine's done a spectacular job this year infusing a lot more life and fun into the festivals, from the shrew stomping this past spring to the Haunted Burrow this fall. Winter-home is, in many ways, a perfect capstone to a terrific year for the game, and it's a pretty enjoyable event from what I've seen so far. So grab that cute Hobbit or Dwarf and join me as we travel to the merriment of Winter-home this week!

  • The Road to Mordor: Bits 'n' pieces

    by 
    Justin Olivetti
    Justin Olivetti
    12.03.2010

    Three wolves. A full moon. One incredible cloak in the Lord of the Rings Online store. As a forum poster asked, is the Cloak of the Mountain Wolves too powerful and too intrinsically sweet? I think it is a distinct possibility. I already own six and have Sauron on farm status because of them. Forget piddly rings -- this is the one cloak to rule them all, and in the darkness, blind them. I'm a bit all over the place in today's column, so bear with me as I spew forth a 427-line stream-of-consciousness poem devoted to Aragorn's stubble. You totally know you want to hit the jump to read it. I triple-dog-dare ya. [Editor -- No, Justin, you have to write a normal column. Don't make me get the fire hose.] Darn.

  • The Road to Mordor: Horton hears a patch

    by 
    Justin Olivetti
    Justin Olivetti
    10.29.2010

    Few things get me more excited than the promise of a big steak dinner and a big, beefy patch. Both get the mouth watering, the senses tingling, and the anticipation racing. However, the former comes and goes within minutes, while the latter is here to stay. I love devouring a good set of patch notes, chewing every morsel of information as my mind tries to picture it in action. Mental note -- I should not be writing columns when I'm hungry. I trust you were as pleased as I was when you woke up to the Lord of the Rings Online November update patch notes this past week (Standard Disclaimer: These are for the test server and are subject to change, void in Nevada). We knew that Turbine had a few substantial projects in the works for November, but this is far beyond what I'd speculated. It's one of those "There's something for everyone -- well, almost everyone" updates that has a little of everything, a buffet of sumptuous delights. Sure, it's not going to please folks looking for new dungeons, the promised LI and housing revamps, or the continuation of the epic storyline. That said, Turbine's first post-F2P patch is considerably bigger than anticipated, and if this is any indication of the course the company is setting with releases, I'm happy to be on board. Let's break down this LotRO update after the jump, and see just who this patch is for and what it has to offer, shall we?

  • The Road to Mordor: You've beaten Sauron. New game? Y/N

    by 
    Justin Olivetti
    Justin Olivetti
    09.10.2010

    Huh... what is there to talk about these days? Really? Such a slow news cycle for LotRO... hm. I guess there's that whole "getting rid of pesky radiance" thing that's going to save me from having to write a column on that convoluted system, so thanks Turbine! Other than that, life in Middle-earth is as quiet as... As... as a... GEEKQUAKE! RUN FOR COVER! EMPLOY EXCESSIVE CAPS LOCK STATEMENTS! LOTRO AHOY! OK, so I might have been a bit facetious there. Shocking all of us, Turbine brought up the servers with the new patch an evening early, granting access to the head start of F2P on Tuesday night. I sort of suspected the devs were up to something when they kept rubbing their hands and cackling maniacally at PAX last weekend, although they claimed it was just a nervous disorder. So it's here -- the biggest non-expansion update to the game yet and a literal game-changer to boot. F2P, wardrobe, scaled instances, Enedwaith, the LotRO store, and lots and lots of new (and returning) players have existing players giddy and twitchy. So how'd the first couple days go so far? Is LotRO F2P really all that and a bag of Shire Sweet-leaf? Read on, my short and stout brethren!

  • Hobbits like gifts and you do too: Win 500 LotRO Turbine Points and get into the head start!

    by 
    Justin Olivetti
    Justin Olivetti
    09.08.2010

    This is Iago Glennudh, and he's here to welcome adventurers to the new version of Lord of the Rings Online, complete with a free-to-play option. He may be an odd hobbit with a bit of plant life growing in the dirt behind his ears, but Iago is nothing if not generous. Turbine handed him a wheelbarrow full of Turbine Point codes, and instead of keeping them, Iago wants to share them with you! Each one of these codes is worth 500 Turbine Points to spend in the brand new LotRO store on anything from cosmetic outfits to expanded storage to zone content. Even better, these codes allow their owners to get into the current head start of the new patch instead of waiting until Friday! Read on to learn how you can be one of the lucky winners!

  • The lion, the witch and the LotRO wardrobe

    by 
    Justin Olivetti
    Justin Olivetti
    08.24.2010

    With all of the hubbub surrounding next month's implementation of a free-to-play model in Lord of the Rings Online, it would be easy to overlook all of the other additions coming in the patch, such as the instance scaling and revamped beginning areas. One of the most highly anticipated features -- and most-praised by beta testers -- is the new wardrobe system, which will allow players to organize and store cosmetic outfits for every occasion. However, LotRO's wardrobe has raised a bit of confusion over what it is and how it functions, which is why Turbine's Elliot Gilman penned a new developer diary to explain the wardrobe in detail. Gilman starts by pointing out that while the wardrobe may seem similar in appearance to your inventory or bank vault, it doesn't actually store the items, but instead makes a copy to use for cosmetic outfits in the future. This "doppelganger" item, as he puts it, carries over the look and color, but not the stats, associated with it. Another cool function of the wardrobe is that you can equip each cloned item with multiple dyes, allowing you the choice of color when you get dressed in the morning. Players start with a decent 20-slot wardrobe, but the fashion-conscious can pay with Turbine points to upgrade it all the way to a mammoth 50-slot walk-in closet. Like shared storage, the wardrobe is available to all your characters on a particular server, although if a character couldn't wear the original item due to restrictions, she won't be able to don the doppelganger either. You can read the full dev diary over at LotRO's site.

  • The Daily Grind: What RP tools would you like to see?

    by 
    Justin Olivetti
    Justin Olivetti
    06.27.2010

    Let's set something straight: I don't believe that roleplay is the sole domain of serious, always-in-character roleplayers who are terribly careful with their parentheses. In many small ways, most all MMO gamers participate in roleplay, even if only in their head as they explore the world and enjoy the sights and sounds along the way. Even the act of dressing up your avatar and collecting gear to make him or her look their best visually flirts with the boundaries of roleplay. There's always a certain amount of content in any given game that doesn't actually do anything for your character's abilities and advancement, but is fun and helps to create an RP environment -- fluff, in other words. So whether you're a hardcore RPer or a casual gamer, what RP tools would you like to see (or see more of) in MMOs? Would you prefer more abilities to craft unique objects or play music? Would you like to see cosmetic outfits cross over into your MMO? Should developers put in more RP-friendly locales, such as stages and meeting halls, to encourage RP functions? What about tools to allow players to run their own special events? What RP tools and elements would you like to see added to your game?

  • The Road to Mordor: Forum diving

    by 
    Justin Olivetti
    Justin Olivetti
    06.04.2010

    [Special note: Obviously, the news that LotRO is going free-to-play hit after this article was already written, so stay tuned as we dissect what it means for existing and potential new customers next week!] Lately, it feels like we're in a holding pattern for Lord of the Rings Online. The last major content patch, Volume III: Book 1, is fading into distant memory, and we're pushing into summer without definite news of the next update -- or better yet, the next expansion. Players are also nervous about any changes or new directions the game may take after the recent acquisition of Turbine by Warner Bros., and the silence certainly doesn't help any. However, there's always hope in the darkest places of Middle-earth, and the same can be said for the game itself. The Summer Festival should be around the corner, and as for new news, Sapience handed out a bit of vague encouragement on the forums: "You guys know we're preparing an announcement. I can't give you a specific date as to when we'll make it, but I can say I just ran into Adam Mersky coming out of an E3 planning meeting and he was pretty stoked!" While we continue the wait for the next step forward for LotRO, I thought it'd be a good idea to head over to the official forums and do a little diving for some of the more interesting topics and discussions bouncing around the LotRO community today.