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When the announcement broke that the Mission Architect feature for City of Heroes was being moved to Issue 14, some additional features were listed for Issue 13, including revamps to some of the powers. We got to quiz Matt Miller and Brian Clayton extensively about the PvP related changes coming to...

September 29th 2008 at 1:00pm 0 Comments
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Massively recently had the chance to talk with City of Heroes executive producer Brian Clayton and Lead Designer Matt Miller about a multitude of CoX topics. One of the points we covered was the downloadable optional content, such as the recent Cyborg Pack.Massively: The recent changes in the studi...

September 25th 2008 at 1:45pm 0 Comments
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Massively recently had the chance to talk with City of Heroes executive producer Brian Clayton and Lead Designer Matt Miller about a multitude of CoX topics. It was clear to us that some major PvP changes were afoot, so we picked up the topic and ran with it.Massively: So the 'multi build' feature...

September 25th 2008 at 1:30pm 0 Comments
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Alternate BuildsMassively:There's a ton of new features that you guys are putting in here to go along with the leveling pact and to make up for Architect being moved over a little bit. Can you talk about multi-builds a little bit? Is there going to be a minimum level after which the feature's going...

September 25th 2008 at 1:15pm 0 Comments
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The Leveling PactMassively: Brian, you talked about how day jobs are part of NC Norcal's idea of involving players in the game even when they're not necessarily playing, and it seems like the Leveling Pact is obviously a tie-in to that. Can you talk a little bit about that, from a philosophical per...

September 25th 2008 at 1:15pm 0 Comments
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They didn't know it when they woke up this morning, but City of Heroes fans are about to have a really great day. That headline might make you think that there are going to be some disappointed folks today. Not so. Not at all. You see, while the Mission Architect is moving out to Issue 14 in early...

September 25th 2008 at 1:00pm 0 Comments
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Closed betas, a relatively recent addition to City of Heroes issues, are a pretty mysterious business. For a start, nobody knows exactly what the selection procedure is. You can even be picked for closed beta for one Issue and not included next time around. As there's often at least a few weeks betw...

September 12th 2008 at 8:00pm 0 Comments
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Carolyn Koh of MMORPG.com has recently had a chat with several of the City of Heroes developers, in particular the infectiously enthusiastic Joe 'Hero 1' Morrissey, about the history of the property and the recently announced Issue 13: Architect. The development team has doubled in size, from 20 pe...

September 9th 2008 at 1:00pm 0 Comments
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One of the most eagerly anticipated features of City of Heroes Issue 13: Architect is the Mission Maker, which will let players build their own story arcs for others to play through. There's been a torrent of speculation about what we will and won't be able to do. Now, lead CoX writer Joe 'Hero 1' M...

August 31st 2008 at 1:00pm 0 Comments
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As the City of Heroes community fell upon and devoured the news of Issue 13: Architect like a pack of wild crack manatees, the developers occasionally ran out from under their desks to answer a question or two. The merits system in particular has been clarified, courtesy of Positron: 'Upon completin...

August 27th 2008 at 6:00pm 0 Comments
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The speculation that built up following Positron's haiku is over. NCsoft has announced its new free expansion for City of Heroes/Villains: Issue 13, Architect. The main focus is the Mission Architect feature, by which players can make missions for others to play through. Positron is emphatic that it...

August 26th 2008 at 12:30pm 0 Comments