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This week, after what seemed like an interminable period of waiting, Star Trek Online's acting Executive Producer Stephen D'Angelo posted a dev blog that outlines most of the details for STO's second anniversary events. Beginning Thursday, February 2nd, STO will see the return of the infamous...

3 years ago 0 Comments
January 28, 2012 at 4:00PM
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After the most tumultuous year in Star Trek Online's history, we stand on the cusp of the game's second anniversary and full-blown evolution to free-to-play. Early F2P entrance for former subscribers was opened last Thursday. And now, unfortunately, loyal subscribers have been informed that the a...

3 years ago 0 Comments
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If you are perusing this column, chances are you are a fan of virtual worlds and the sandbox genre. Join the club! (Dues will be due on the third Tuesday.) The aspect that compels many aficionados to delve into a game is the ability to make an impact on the world in some small respect instead of ma...

3 years ago 0 Comments
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As part of the latest major patch, Star Trek Online is giving its skill system a massive overhaul, designed to make the skill functions more transparent and encourage a bit more variety in skill setups. The space skill revisions have already been previewed, but the ground skills have only just se...

3 years ago 0 Comments
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There has never been a shortage of stories about the Borg assimilating a culture, but it's rare for the race to actively invade a planet. But that's exactly what's happening on Star Trek Online's test serve: Defera undergoing a large-scale invasion by the Collective. Players in both the Federatio...

3 years ago 0 Comments
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Captain's Log, Stardate 65340.3... Hello, computer (and players)! Unlike an answer to Shakespeare's original question, the answer to the question in this week's title is probably a no-brainer for most of you: Yes! Choosing a specialization, or "speccing," in MMOs is something that stretches ac...

3 years ago 0 Comments
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The cat is officially out of the bag: Star Trek Online is switching over its new free-to-play model on January 17th, 2012. And if you're looking forward to the shift in payment models, you might think that's the only date you need to be concerned with at the moment. But there are a few more miles...

3 years ago 0 Comments
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The core of progression in Star Trek Online has always been the game's sprawling skill system, but it's also proved to be something of a weakness. Not only were several of the skills difficult to understand at a glance (Astrometrics offers benefits not instantly apparent, for instance), but the h...

3 years ago 0 Comments
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The economy of free-to-play games can be a tricky business. Usually, they're managed by keeping a strict distinction between in-game currency and purchased currency, but Star Trek Online is taking a slightly different approach. The upcoming overarching currency dilithium can be traded for Cryptic...

3 years ago 0 Comments
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Captain's Log, Stardate 65322.9... Hello, computer (and players)! For the past several weeks, Star Trek Online players have been checking out the latest F2P beta builds on the Tribble test server. While there have been a few patches on other days, more for stability fixes and minor tweaking, T...

3 years ago 0 Comments
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Since launch, Star Trek Online has always used the Borg as a major threat. This is evidenced by the Borg's position in several of the game's Strategic Task Forces, top-end challenges for the best of the best in the Federation and the KDF. The conversion to free-to-play will include improvements a...

3 years ago 0 Comments
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Captain's Log, Stardate 65303.9... Hello, computer (and players)! As I discussed last week, heated discussions surround Star Trek Online's change to a F2P hybrid model and planned game mechanics updates. While new updates are being pushed to the Tribble server for testing and feedback, many as...

3 years ago 0 Comments
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When the testing process started for Star Trek Online's upcoming free-to-play version, players were limited to creating new characters rather than bringing over old favorites. The reasoning was simple: Because the game will be flinging the doors open to a flood of new players, that experience abs...

3 years ago 0 Comments