curatores-veritatis-alliance

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  • EVE Online blogger provides insight on alliance warfare in Dominion

    by 
    Brendan Drain
    Brendan Drain
    02.16.2010

    Alliance warfare has always been a huge part of EVE Online's endgame PvP, with alliances fighting over resources, expanding their borders or just settling age-old political grudges. The Dominion expansion made sweeping changes to alliance warfare and the transition hasn't been easy on all the alliances. Since Dominion went live, it's been difficult to judge just how effective the expansion has been at revitalising territorial warfare or how alliances are using the new system. EVE Blogger Wensley has been involved in the recent war against CVA in Providence region and he's been posting some of the valuable insights he's gleaned on territorial warfare over at his blog Rifter Drifter. In part 1 of his series "Catch 22" on the most recent parts of the war, he details the reasoning behind CVA's territorial expansion from Providence into the Catch region. In part 2, Wensley describes the details of the actual war so far and provides some useful insights into the mechanics of territorial warfare. He suggests that since alliances now get to choose the rough time their systems are fought over by way of the new reinforcement timers, they should have picked a time zone that would be inconvenient for their enemies. Instead, they had set their reinforcement timer to their enemy's peak play time, allowing them to easily amass huge fleets for the attack. He goes on to blame CVA's poor performance on a lack of preparedness, suggesting that if they had gotten their fleet together and into the threatened system first, any lag occuring when enemy players jump in would have been in their favour. If you're following the war in Providence region or just interested in how territorial warfare is fought now in EVE, Rifter Drifter's on-going Catch 22 series is definitely worth a read.

  • The war for Providence rages on in EVE Online

    by 
    Brendan Drain
    Brendan Drain
    02.15.2010

    The fierce wars alliances wage each day in EVE Online can undoubtedly make for some great story-telling. Each region has a history of the wars players have fought in it and each station bares the memory of a dozen take-overs and assaults. Few stations hold more significance than the outpost in 9UY4-H in the Providence region. Originally named "Unity station", the outpost has had a long and violent history since its construction by Minmatar terrorist faction "Ushra'Kahn". The significance of 9UY4-H comes partly from the fact the system is a bottleneck in logistics and trade routes leading to three empire access points, two of which are exits into high security space. For those fighting over the station in 9UY4-H, however, it holds more political meaning than strategic due to Ushra'Kahn's long history of war against the Amarrian faction "Curatores Veritatis Alliance". Both groups have always been strong adopters of role-play, turning what would normally be a normal war into a personal vendetta. As Amarr traditionalists, CVA support the enslavement of the Minmatar race, a significant part of EVE's back-story. In retaliation, Ushra'Kahn seek liberation for all Minmatar slaves and have never given up their fight against CVA. The station in 9UY4-H has become a focal point for that war, which has lasted over three years and shows no signs of diminishing. The EVE Online "Interstellar Correspondents", EVE's in-game news team, have just finished writing up a fascinating four-part historical account of the war in Providence and what has led to its current state today. If you're interested in the complex political movements and wars in EVE Online, it's definitely a good read [part 1, part 2, part 3, part 4].

  • Major EVE Online alliance CVA disbanded: espionage or hack?

    by 
    James Egan
    James Egan
    10.28.2009

    Major EVE Online roleplaying alliance Curatores Veritatis Alliance (CVA) disbanded today, possibly the result of a traitor within their ranks, leaving a power vacuum in the Providence region they once held. It's possible for high-level directors of an alliance to disband the organization, and this is exactly what happened today to Curatores Veritatis Alliance. CVA was an alliance loyal to the game's NPC faction the Amarr Empire and had a long history of enforcing rule in lawless space and resisting rival player organizations of Minmatar freedom fighters -- notably Ushra'Khan -- who they branded as terrorists. In short, CVA has played a significant role in the player-driven setting of EVE Online. At this point, speculation as to how CVA was disbanded is rampant. The concept of a mole using high-level access to destroy an alliance from within is not unprecedented in the game, although some players are asserting an account hack took place. EVE pilot "BULLETPROOF 50CENT" of the corporation Traceless Representatives of Anonymous Players (TRAP) has claimed credit for the disintegration of CVA. He stated: "I am known as bullet, just a small, relatively unknown member of a covert organization, created by and dedicated to the taking down of what we saw as the single largest evil in EVE -- CVA."

  • Seeds sown for epic EVE machinima

    by 
    Chris Chester
    Chris Chester
    04.06.2008

    An EVE Online user by the name of swp has put together the above trailer for a Curatores Veritatis Alliance movie. The editing is pretty tight, and speaking as somebody with only a minimum of EVE experience, the scale is also pretty impressive. While we stumbled upon the trailer by the chance fact that one of our favorite EVE bloggers mentioned it in a blog post recently, we were impressed by the sheer volume and variety of videos to be found one of the bigger EVE forums.Given the amount of talented movie makers in the EVE community, we're extremely excited about the future of EVE machinima. The long-anticipated space station gameplay, where players are allowed to actually occupy their humanoid avatars and engage in face to face interactions, should blow this community wide open. It'd allow for the creation of all sorts of epic stories and (forgive the Star Wars reference in a post about EVE) Mos Eisley cantina moments. We look forward to seeing what the community can make with these tools, and we're sure it'll be entertaining.