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  • Global Agenda's Todd Harris spills the beans on Sandstorm

    by 
    Justin Olivetti
    Justin Olivetti
    05.07.2010

    Since its release a few months ago, nobody can claim that Global Agenda has merely sat back to rake in sweet kudos, particularly with the rapid additions and fixes shot through the development pipe. As we sit on the verge of Global Agenda's 1.3 patch -- aka "The Big Patch of Awesome" or "Sandstorm" -- Hi-Rez Studios' Todd Harris sat down with Massively to share how this patch will live up to its name and then some. Sandstorm will be rolling out in several phases, each housing a different chunk of content and polish for Global Agenda, and it's no small patch at that. It's a genuine game-changer, taking out what wasn't working right and putting in a lot more that hopefully will. As more gear with varying stats drops, the concern of balance -- or imbalance -- arises. What happens when a warrior enters the scene with uber-leet gear and stares down Mr. Newbie, fresh from the farm? While GA does have an "anything goes" type of PvP with AVA, Harris points to their selective matchmaker system: "Matchmaking does a good job at taking a look at win percentage, player skill, and classes, and certainly does the best job it can based on who's online to make it a fair match."