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I hate goodbyes, so this one is going to be short. And really, it's not even going to be a goodbye goodbye. But wait, I've said too much! Anyway, thanks. Thanks for reading and commenting. Thanks for playing MMORPGs and making them worlds worth escaping to (and, OK, sometimes from). Mostly, thou...

5 months ago 0 Comments
February 3, 2015 at 8:00AM
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I've got to admit, after this week (and you know what kind of week it was) I was actually looking forward to a fight when I logged into H1Z1 for some post-apocalyptic adventure. I was anticipating duking it out with some ferocious zombies, not to mention more than willing to engage in some PvP. And...

5 months ago 0 Comments
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Yes, we know what's coming. But we don't want the next few days to be a cavalcade of sorrow because this is a site and a community built around our shared love of MMOs. So let's spread some cheer today. Why do you love your favorite game? I make no secret about my affection for Final Fantasy XIV...

5 months ago 0 Comments
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There are games I will remember for the rest of my life, even though they're gone. I still have all of my screenshots from the vigil in Atlas Park when City of Heroes was on the chopping block. I have documents I wrote up for defunct guilds in games I no longer play. My wife and I wrote up stories ...

5 months ago 0 Comments
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Being critical and even cynical is part of any "serious" fandom, although we must never lose sight of the passion and wonder that made us fall for this hobby. Today, I invite all of us to put aside our gripes and jeers, and instead focus on what drew us into online gaming. So. What do you lov...

5 months ago 0 Comments
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Last week, a Massively commenter mentioned that he was in a 700-person guild in The Elder Scrolls Online. Yep, you read that number right! He inspired an impromptu discussion about the problems inherent in a guild of that size, such as the difficulties of managing it, the potential for dozens of sm...

5 months ago 0 Comments
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There are few things more aggravating than long-running bugs that impact you daily and have never been fixed by the team. That picture right up there? That's one of the very few screenshots that Star Wars: The Old Republic has allowed me to take due to an inconsistent glitch that goes practically b...

5 months ago 0 Comments
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PAX South came and went, and outside of the jumpgate and mobiglass UI reveals for Star Citizen, none of the news coming from the con really interested me. What about you, Massively readers? Did you get anything out of this year's PAX South? Every morning, the Massively bloggers probe the minds o...

5 months ago 0 Comments
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Raph Koster's involvement with Crowfall has increased my interest in the game. I still doubt the title is for me, but given Koster's role at the forefront of my two favorite MMORPGs, I kinda have to pay attention. What about you, Massively readers? Are there any MMO devs whose involvement causes...

5 months ago 0 Comments
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I've never been one to gravitate toward bow-and-arrow classes in MMOs, although I've dabbled in them from time to time. I guess I fear that archers and their ilk are far too popular and feature mindless, straight-forward mechanics (shoot... one arrow at a time! Now two at a time! Now a whole bunch ...

5 months ago 0 Comments
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Yesterday's news that The Elder Scrolls Online is going buy-to-play in time for its console launch surprised... well, not many of Massively's readers. You pretty much saw it coming. Some folks around here said this move was a certainty even before launch and consequently refused to buy it, deciding...

5 months ago 0 Comments
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One of my personal pet peeves in any roleplaying game is to have to navigate around an overly large city. I guess I'm just not a city guy at heart. But that annoyance is doubly so for any video game metropolis that suffers from poor design. I can name several examples, although today World of Wa...

5 months ago 0 Comments
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In the wake of WildStar's rocky first half year, some players have defended the game's self-destructive gameplay decisions by declaring traditional gameplay tropes "niche." It's meant to be a niche game for that tiny niche of hardcore raiders, defenders argue, and therefore criticism is unwarranted...

5 months ago 0 Comments
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This month I've made a point to dabble in Trove and check out how far the game's come now that it's in a semi-launched state. So far I'm somewhat pleased as it's running well, intuitive to handle, fun to play, and not half bad on the eyes. I don't think anyone, Trion included, is under the impre...

5 months ago 0 Comments
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This week's Crowfall character creation screenshot was pretty and all, but it was the unassuming "hunger resistance" stat down in the statistics panel that caught my eye. A huge fan of cooking and food mechanics in games, I was simultaneously excited and concerned over the inclusion. I have seen hu...

5 months ago 0 Comments
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I've returned to EverQuest II. Seems like that happens every year around the time I get fed up with the rest of the industry and start yearning for a full-featured MMO. It's such a sprawling game at this point that despite my stable of max-level characters, I've probably only played through half of...

5 months ago 0 Comments
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I have to say, Marvel Heroes preys relentlessly upon the weaknesses of an altoholic like myself. I want to collect and play all of the title's (currently) 43 characters, even though I could spend countless hours working on just one superhero to get him or her up to spec. Squirrel Girl is my curr...

5 months ago 0 Comments