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There have been a lot of updates to Champions Online recently. The dev team has really focused on putting out small bits of content at a rapid pace, including a new costume pack, the Light Speed travel power, and two big updates to the Darkness and Gadgeteering frameworks. The Void, the first ...

4 years ago 0 Comments
March 10, 2011 at 5:00PM
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Welcome, my barbaric friends, to The Anvil of Crom. Last week we kicked around the difficult dilemma of server selections for my return to Age of Conan, and with that out of the way we can delve into some of the class choices available in Funcom's version of Hyboria. Given that I'm currently play...

4 years ago 0 Comments
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Funcom's Glen "Famine" Swan has put another entry into his blog at MMORPG, discussing Age of Conan's upcoming guild features (which Craig Morrison elaborated on in his recent game director letter) as well as some class tweaks that the developers have been working on. Right now the dev team is look...

5 years ago 0 Comments
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The screenshots keep rolling in from lots of people who are really enjoying the look and feel of Funcom's Age of Conan. Today's One Shots submission comes to us from Konig, who appears to have found a lovely place to look across the mountains in Wild Lands. Konig writes: Here is my (relatively) ea...

6 years ago 0 Comments
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The next major patch hits Age of Conan's live servers today. The patch notes are lengthy, chocked full of details on all of the quest, item, UI and NPC fixes that made it in. Necromancers, Dark Templars and Heralds of Xotli took the lion's share of class tweaks, although Priests of Mitra, Rangers, A...

6 years ago 0 Comments
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In keeping with tradition, Age of Conan players have found some changes that did not make it on to the official patch notes for today's update. The community's findings have been compiled into one handy forum thread, and here are some of the more significant items on the list (although the thread wi...

6 years ago 0 Comments
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Curse.com has posted a list of patch notes from Age of Conan's test server, which will likely go live in one of this coming week's scheduled downtime slots. You will notice that stat gains from equipment will finally be functioning correctly, and it's going to be interesting to see just how much of ...

6 years ago 0 Comments
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Over the years of its development cycle Age of Conan has seen a lot of class changes and mergers. After all this time Funcom has settled on providing players with four archetypes that each have three classes to pick from, resulting in a total of 12 classes. Each class in AoC has a specific set of ...

6 years ago 0 Comments
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Funcom has issued another Friday update. It mostly covers the announcement from earlier this week about Age of Conan's packed to the gills Collector's Edition. But they did sneak in three more new screenshots in today's update as well. The first is above and shows off PvP mounted combat. When I wa...

7 years ago 0 Comments
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The Consumer Electronics Show has hit Las Vegas in full force. The Massively team is here to roam the corridors of shiny, shiny, shiny gadgetry and ignore it all to to focus entirely on the content that is important to you. And that would be the shininess of Age of Conan. Funcom is on hand with l...

7 years ago 0 Comments
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On December 5th, I was invited to the Eidos/Funcom Age of Conan press event, where I was privileged enough to be granted access to both the game itself and the development team. I was able to play the opening area, leading into the first town. I sussed out the combat and the conversation interfac...

7 years ago 0 Comments
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Most classes of characters in MMOs are generally morally ambiguous, blank slates for characters to impose their own personalities. At the very worst they're chaotic neutral, vaguely menacing looking but still ambiguous. In an interview with TTH, Age of Conan product director Jørgen Tharaldsen...

7 years ago 0 Comments