Post Thumbnail

In the lead up to the big reveal for EverQuest Next, one note that gave a number of fans pause was that the world will be re-imagined for this iteration of the EverQuest franchise. The next Norrath will be familiar, but definitely not the same. But just how different is different? That question was...

1 year ago 0 Comments
August 5, 2013 at 11:00PM
Post Thumbnail

Anyone who attended SOE Live this year heard quite a bit about EverQuest Next. Even if the upcoming sandbox was not the reason you came, you couldn't help but learn a thing or two. And for those who braved the crowds to attend multiple panels focused on the game, chances are you are still trying t...

1 year ago 0 Comments
Post Thumbnail

With that pesky SOE Live embargo out of the way, we can finally stop speculating and start talking about EverQuest Next! And if you're a sandbox fan, you're going to love it because when SOE declared last year that it was doing something really, truly different with EQ Next, it wasn't kidding. EQ N...

1 year ago 0 Comments
Post Thumbnail

I found myself in an interesting predicament this week. Today's Tattered Notebook was slated to be my last big speculation about EverQuest Next before I learned the real scoop at SOE Live 2013. However, as many of you know, I actually got the goods in a special preview a couple of weeks back! So un...

1 year ago 0 Comments
Post Thumbnail

At SOE Live last year, fans were told that the EverQuest Next moniker was only a working title for the upcoming sandbox sequel to the Norrathian franchise. Most believed that the true name would not be revealed until the annual convention this year. However, one fan took to Twitter and point blank ...

2 years ago 0 Comments
Post Thumbnail

How many times have you found yourself asking, "Why won't the devs just listen?!" For any loyal MMO fan, it can be extremely frustrating to see feedback seemingly get ignored, and sometimes it feels as if there's a huge wall separating the fans from the developers. Linda Carlson, SOE's Directo...

2 years ago 0 Comments
Post Thumbnail

By now, everyone has made it home from SOE Live... yes, even that one fellow who kept disappearing, seduced by the one-armed bandit. As my first foray into the annual self-described "family reunion," I wasn't sure what to expect. I'd hoped there would be some news to pass along. If nothing else, ...

2 years ago 0 Comments
Post Thumbnail

Day two of SOE Live wrapped up with yet another keynote, this one focused on DC Universe Online, EverQuest, and EverQuest II. Creative Director Jens Andersen of DCUO, Executive Producer Thom Terrazas from EQ, Executive Producer Holly Longdale from EQII, and Dave Georgeson, the EQ Franchise head, al...

2 years ago 0 Comments
Post Thumbnail

This past week, we learned that not only are we a long way from hearing details about EverQuest Next, but the handful of screenshots we got at the 2010 Fan Faire don't really represent what the game looks like anymore. I'm as excited as can be about EQ Next, and I'm rooting for big things for the...

3 years ago 0 Comments
Post Thumbnail

No news is EverQuest Next news. Players interested in hearing more about the development of the next installment in the EverQuest franchise should find a very comfy chair and stockpile a significant cache of snacks -- it's going to be a very long wait. In response to questions posted on th...

3 years ago 0 Comments
Post Thumbnail

EverQuest II has always been a funny beast to me. I was not raised on a steady diet of SOE MMOs like some, and when EQII rolled around in November of 2004, I decided to go with some lesser-known title from Blizzard instead. I'd heard bad things about SOE in general, and EQII looked just as inacce...

3 years ago 0 Comments
Post Thumbnail

The paint has barely dried on the Skyshrine Update, and already we're hearing tidbits about what's planned for this month. On Thursday, EverQuest II Producer Holly "Windstalker" Longdale announced a few highlights that players can expect to see in the May update. The monthly letters are always we...

3 years ago 0 Comments
Post Thumbnail

Like it or not, free-to-play is rapidly coming to dominate every corner of the gaming industry. While that's good on the surface, it also blurs the line between business and design, and it creates a lot of tension for both consumers and developers who are increasingly faced with the challenges inhe...

3 years ago 0 Comments