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Raise your hand if you saw this one coming: Dave Jones is back on the All Points Bulletin team. The former Realtime Worlds boss and the brains behind APB's original incarnation (as well as Crackdown and the first two Grand Theft Auto games) has joined GamersFirst "in an advisory role and will sha...

May 12th 2011 at 11:00am 0 Comments
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Eurogamer's piece on Realtime Worlds' collapse is an interesting read for anyone curious about the final weeks of the developer. The studio collapsed in September, shortly after launching APB, a Grand Theft Auto-esque MMO that ran out of gas after 86 days. Almost the whole piece is told through th...

November 2nd 2010 at 10:20pm 0 Comments
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It was rumored yesterday that Realtime Worlds creative director Dave Jones was moving to the United States in order to join Epic Games. Jones has since contacted Develop, informing the site that the initial report seen in the Herald Scotland was incorrect. Commenting directly on the Develop story,...

October 5th 2010 at 11:15am 0 Comments
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Develop, a European-based games industry trade magazine, has revealed the sale of Project MyWorld from troubled studio Realtime Worlds to an unnamed American company. In a story released on its website earlier today, the publication stated that the purchase has split Realtime Worlds into at least...

September 3rd 2010 at 4:30pm 0 Comments
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Review Diary Day 1: Welcome to San Paro Day 2: Enforcers, get enforcin' Day 3: Choose your illusion Day 4: Cards on the table This is the final part of a four-day review diary about the first MMO from developers Realtime Worlds, APB. One of the hardest parts about reviewing an...

July 9th 2010 at 6:46pm 0 Comments
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APB's Dave Jones said he expected mediocre reviews from the media immediately after launch. Be that as it may, the Realtime Worlds team obviously feels that the game is a success, according to today's press release. The press release announced that the APB staff will increase, and Realtime Worlds...

July 7th 2010 at 5:00pm 0 Comments
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The idea of console MMOs is nothing new. After all, EverQuest Online Adventures, Final Fantasy XI, and the Phantasy Star titles have managed to successfully publish on consoles. With that said, it seems as if there's been a trend with recent MMOs to say they were going to console like Age of Conan...

July 5th 2010 at 7:00pm 0 Comments
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Realtime Worlds' Dave Jones may have created something of a self-fulfilling prophecy when he predicted that game reviewers would be less than kind to All Points Bulletin. The recently released MMOFPS hasn't exactly torn up the scoring charts on the major review sites since its debut last month. "...

July 3rd 2010 at 9:00am 0 Comments
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Welcome, criminals and enforcers alike, to Massively's first impressions of All Points Bulletin. We've been spending a bit of time in the beta, as well as the recent Key to the City event, and we're here to bring you the skinny on what it's like to live (and die) on the streets of San Paro. Realtim...

June 14th 2010 at 7:00pm 0 Comments
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Realtime Worlds has announced a delay in their Key to the City end-of-beta promotion. The teaser event, designed to give prospective players a taste of life on the crime-ridden streets of San Paro, features five hours of action district gameplay and unlimited social district gameplay. In a news p...

June 10th 2010 at 10:30am 0 Comments
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The crime-focused title All Points Bulletin is one of the upcoming games we've taken a fairly keen interest in here at Massively. While we're still hoping for more gameplay footage in the video podcasts that APB developer Realtime Worlds has been releasing since E3 2009, but there's been a fair amou...

July 22nd 2009 at 8:00pm 0 Comments