day-of-the-tentacle

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  • Double Fine bringing Broken Age, Day of the Tentacle to PS4, Vita

    by 
    S. Prell
    S. Prell
    12.06.2014

    Double Fine's Broken Age will launch on PlayStation 4 and PlayStation Vita on the same "day and date" that the second half of Broken Age's PC version launches, studio founder Tim Schafer announced during the PlayStation Experience keynote. Additionally, Double Fine will be bringing its classic adventure game, Day of the Tentacle, to PS4 and Vita at some unannounced point in the future. There's no additional information on Day of the Tentacle: Special Edition just yet, but we imagine that's secondary to the excitement all the '90s kids in the audience feel right now. If you're in the mindset for something a little more modern, Double Fine will also be bringing Gang Beasts to PlayStation 4. Similar to games like Surgeon Simulator, Gang Beasts is a purposefully-difficult-to-control brawler that recently rose to prominence thanks to popular YouTube celebrities. If you want to see it in action, we've got a trailer after the break.

  • Tim Schafer revisits Day of the Tentacle

    by 
    S. Prell
    S. Prell
    05.11.2014

    Development studio Double Fine made a lot of money back in 2012 when it ran a Kickstarter campaign to fund a traditional point-and-click adventure game which would go on to be called Broken Age - but then, you already knew that, right? What you may not have known is that, as part of that Kickstarter campaign, 2 Player Productions filmed a documentary focused on the company and legendary adventure game designer, Tim Schafer. On Friday, the company made part of that documentary free and public on YouTube. The footage in question follows Schafer as he revisits one of his classic games: Day of the Tentacle. If you've ever wanted to hear it straight from the creator's mouth as to why this game starred an anthropomorphic tentacle, buckle in for this 40-minute trip down Nostalgia Avenue. There's plenty of other information and interesting soundbites to enjoy as Schafer plays through the game. For instance, did you know that Schafer once acted as a tip line for the son of famed film director and producer, Steven Spielberg? "When most people need a hint they call the hint line, when Steven Spielberg needs a hint he calls Lucas directly and - 'I wanna talk to the guy who made this game!'" Schafer says in the video. As Schafer recalled, Spielberg's son Max needed help getting through a particular portion of the game, so Schafer instructed him how to beat the troublesome puzzles over the phone. "He said thanks and that was my brush with greatness from this game, was giving a hint to Max." [Image: Double Fine]

  • Report: Day of the Tentacle remake '80 percent' done before LucasArts shutdown

    by 
    S. Prell
    S. Prell
    09.28.2013

    A remastered Day of the Tentacle seems doomed to lie at the bottom of the ocean, despite being "80% done," according to a Kotaku source. A source reportedly "close to the project" told Kotaku that Day of the Tentacle was being remade with updated art and cutscenes, much like when its 90s adventure game sibling The Secret of Monkey Island got the same treatment in 2009. Although Kotaku's source referred to the Day of the Tentacle remaster as a "dream project" for many employees, the game was never technically greenlit, meaning even if it had been 100% completed, even if Disney hadn't shut down LucasArts, there's no guarantee it would have been released. And thus, the LucasArts Sadness Train keeps on rolling. Choo choo-awww.

  • Telltale: Episodic Day of the Tentacle is 'feasible'

    by 
    Jem Alexander
    Jem Alexander
    06.19.2009

    Is Telltale single-handedly reinvigorating the point-and-click adventure genre with 15+ year old game licenses? Yeah, it is -- and you don't hear us complaining. First Sam & Max made a triumphant return in 3D and then E3 saw the announcement of a new episodic Monkey Island series from the studio. Now, talking to Videogamer.com, Telltale's CEO Dan Connors said that "feasible is a good word" when asked about the chances of an episodic Day of the Tentacle series. "I always think of Sam & Max, Day of the Tentacle and Monkey Island as the big three franchises," Connors continued. Seeing as two of the three are under the company's belt already, that makes DOTT the logical next step, but it's "having a 'wait and see' approach with Monkey." So if you want a new Day of the Tentacle series, you'd better buy -- and enjoy! -- The Secret of Monkey Island: Special Edition and Tales of Monkey Island and help usher in the next golden age of point and clicks.

  • LucasArts wants to re-release classic adventure games (if you want to buy them)

    by 
    Griffin McElroy
    Griffin McElroy
    06.18.2009

    If the words Day of the Tentacle, Grim Fandango and Full Throttle bring pangs of joy to your heart of hearts, you'll want to hear this -- several LucasArts higher-ups have stated the desire to bring more of their catalog of classic adventure titles back to life, provided that people show interest in purchasing them. For starters, you could drop a few bucks on the upcoming XBLA and PC remake of The Secret of Monkey Island as a good faith offering. This sentiment was mentioned to Australian news outlet WAToday by LucasArts community manager Brooks Brown, who said, "if this sells, there's no one at this company who doesn't want to do these games." One fan of the company's beloved point-and-clickers is LucasArts CEO Darrell Rodriguez, who spoke with Joystiq on the possibility of more classic revamps just before E3, and explained that he "couldn't do anything but release more of these titles" if sales for Monkey Island and desire from the gaming populous were strong. Long story short, if you don't buy Monkey Island, and they don't re-release Grim Fandango because of your non-purchase, we're going to find you and punch you repeatedly in your most delicate places. %Gallery-64659%

  • Classic LucasArts artwork turned into movie posters

    by 
    Jason Dobson
    Jason Dobson
    02.04.2009

    All too often when mixing genres, the results – like that Mountain Dew left over from last night – fall flat. However, one enterprising forum-goer has has defied convention (and warmed our hearts), successfully marrying classic LucasArts adventure games with our wall's longstanding desire to be covered in nostalgia. The results consist of several beautiful posters, most based on original artwork lifted from an era when LucasArts wasn't afraid to point and click, including Tim Schafer and Dave Grossman masterpieces, The Secret of Monkey Island and Day of the Tentacle. Designed to be printed and hung, we can't think of a better way to hide that unsightly crack above your bed.

  • Ask Joystiq: Chex Quest, He-Man and broken 360 gamepads

    by 
    Ross Miller
    Ross Miller
    04.18.2008

    Making up for last week's barren edition, today's Ask Joystiq is a little heftier. Topics covered include He-Man and Day of the Tentacle, Chex Quest, PS2 boxes, broken Xbox 360 controllers and region downloading (again). If you have any burning questions, unsolved gaming mysteries, or just a desire for musings from our knowledgeable cadre of writers, drop us a line at ask AAT joystiq DAWT com (and yes, we write it that way for a reason).Q: Do any of you remember the 1997 PC game "Chex Quest"? When I was 9 I got it in a box of chex cereal and thought it was amazing. Recently my 5 year old cousin came over to my house and told us about a game with chex and cheerios and "zorch". Amazingly enough he had been playing Chex Quest on his friends computer! What ever happened to quality games being released in cereal boxes?- Curtis C.The question here is more rhetorical than anything, but once we learned more about this game we absolutely needed to post about it. In 1996 a small newmedia company called Digital Café created Chex Quest, a Chex-themed first-person-shooter that has the esteemed honor of being the first video game ever distributed for free through cereal boxes. If that alone wasn't cool enough, Chex Quest was actually a total conversion of id's Ultimate Doom, meaning that cereal-munching munchkins were playing a re-skinned version of the violent revolutionary series just two years after the height of its controversy. According to the Chex Quest wiki, the inclusion of the game helped increase sales of Chex cereals by over 200%, and it won several awards for promotional achievement.Chex Quest has since been made freeware (PC only), and can be found for download here. As for releasing quality games in cereal boxes, we're all for it. If indie games can be distributed along with trendy t-shirts, we see no reason why indie developers can't strike similar deals with Kellogg's. Get on it, guys!- Scott Jon Siegel

  • The 7 best trinkets in the World of Warcraft

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    03.19.2008

    You know, if there's one thing I have noticed digging through my bags, it's that I have a whole mess of trinkets. Of all the gear slots, it seems like trinkets are some of the most versatile and swappable. Depending on whether you need a bit more hit rating, a bit more critical strike rating, a bit more mana regeneration, a bit more health, a bit more armor, or you plan to go PvPing for a bit, you can fill up bags upon bags alone with a whole bunch of trinkets, waiting for the right moment to spring them. Then there's the really bad ass trinkets. I'm not talking trinkets that are traditionally defined as "useful," I'm talking about the trinkets that make you into the life of the party. The ones that make other people notice you, make them stand up and say, "Woah, that guy is using some CRAZY trinkets." You know what I mean. Stop trying to get yourself that Ashtongue Talisman, these are the REAL deal.

  • The Joystiq Weekend: April 14 - 16, 2007

    by 
    Ross Miller
    Ross Miller
    04.16.2007

    Joystiq reader Omer van Kloeten sent us this picture of his painting, a tribute to the old LucasArts adventure game Day of the Tentacle. We're intrigued that he kept the pixelated look when he had the artistic license to smooth out the edges. You can view the entire process here. Check out the highlights for this weekend:JoystiqueryToday's "everything's fine, honey" video: Biohazard Wii editionWeekly Webcomic Wrapup: international editionNewsRed Octane says Xbox 360 guitars patched via Xbox LiveBungie confirms X-button functionalityReuters: The guitar is killing your relationshipEA to partner in new digital avatar conceptPunch Out, Virtua Fighter and Bonk hit the Virtual ConsoleGuitar Hero 3 to feature online multiplayerCarcassonne making roads to Xbox Live Arcade on June 7thDisney wants Michael Bay for Prince of Persia filmJudge: Louisiana must pay ESA's legal bill, Taxpayers: Crap.This Wednesday: XBLA brings Gyruss, Minigolf Adventures, end of worldSony talks My SingStar Online, Final Countdown makes the cut"I Am 8-Bit" art exhibit opens tomorrow night in Los AngelesSony now 'considering' 80GB PS3New games this week: Bust-a-Move Bash! editionTHQ boss talks multi-platform trendsScratch that: The Xbox 360 might damage discs after allNY Post: "Pariah" Uwe Boll unapologetic over 9/11 clipGamestop ups Xbox 360 trade-in value just in time for EliteSega announces Sonic Rush Adventure for Nintendo DSMicrosoft lends support to On BroadbandRed Octane 'looking into' Guitar Hero II patch problemsDANCE! Online being racist? Nah, just using workaroundRumors & SpeculationPachter: Activision right to buy Red Octane instead of HarmonixCulture & CommunityGallery exhibit looks to teach parents about video gameseBayer sells video game collection because he's getting marriedHow did various media outlets report the FTC gaming report?Heck crams a Sixaxis into an Xbox 360 controllerUse your Wiimote to play Resident Evil 4 now, not laterUniversity professor uses Halo to teach HomerTop ten Guitar Hero video clips, courtesy of FHMAm our gaming learning?How to make your Xbox 360 and your Mac play nice