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Double Fine's Broken Age will launch on PlayStation 4 and PlayStation Vita on the same "day and date" that the second half of Broken Age's PC version launches, studio founder Tim Schafer announced during the PlayStation Experience keynote. Additionally, Double Fine will be bringing its classic adv...

December 6th 2014 at 2:40pm 0 Comments
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Development studio Double Fine made a lot of money back in 2012 when it ran a Kickstarter campaign to fund a traditional point-and-click adventure game which would go on to be called Broken Age - but then, you already knew that, right? What you may not have known is that, as part of that Kicksta...

May 11th 2014 at 7:30pm 0 Comments
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Is Telltale single-handedly reinvigorating the point-and-click adventure genre with 15+ year old game licenses? Yeah, it is -- and you don't hear us complaining. First Sam & Max made a triumphant return in 3D and then E3 saw the announcement of a new episodic Monkey Island series from the studi...

June 19th 2009 at 1:15pm 0 Comments
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All too often when mixing genres, the results – like that Mountain Dew left over from last night – fall flat. However, one enterprising forum-goer has has defied convention (and warmed our hearts), successfully marrying classic LucasArts adventure games with our wall's longstanding desi...

February 4th 2009 at 8:00am 0 Comments
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Making up for last week's barren edition, today's Ask Joystiq is a little heftier. Topics covered include He-Man and Day of the Tentacle, Chex Quest, PS2 boxes, broken Xbox 360 controllers and region downloading (again). If you have any burning questions, unsolved gaming mysteries, or just a desire...

April 18th 2008 at 5:00pm 0 Comments
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You know, if there's one thing I have noticed digging through my bags, it's that I have a whole mess of trinkets. Of all the gear slots, it seems like trinkets are some of the most versatile and swappable. Depending on whether you need a bit more hit rating, a bit more critical strike rating, a bit...

March 19th 2008 at 1:00pm 0 Comments
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The last of our three-day stint covering Anthony's artwork. The last two days were devoted to t-shirts, and today we show off two canvas pictures. One of Altair from Assassin's Creed, and the ever-awesome Day of the Tentacle art -- we're suckers for LucasArts adventure nods. Check out the highlight...

January 18th 2008 at 11:59pm 0 Comments