Post Thumbnail

At this year's Dragon*Con, we ran into Flying Lab Software's Russell Williams (CEO) and Kevin Maginn (PotBS Lead Designer) who had a lot to say about the design philosophy behind Pirates of the Burning Sea as well as the challenges of continuing to work on a live game. After its release in January,...

September 16th 2008 at 11:00am 0 Comments
Post Thumbnail

Funcom was on-hand at this year's Dragon*Con, where they held a Q&A session regarding all things Age of Conan. What follows is as much of the event as could be transcribed from the audio we brought back with us. This writeup was completed based on audio with some garbled sections. Some details...

September 5th 2008 at 4:30pm 0 Comments
Post Thumbnail

Cryptic Studios was on-hand at this year's Dragon*Con, where they held a Q&A session regarding all things Champions Online. What follows is as much of the event as could be transcribed from the audio we brought back with us. This writeup was completed based on audio with some garbled sections....

September 5th 2008 at 3:30pm 0 Comments
Post Thumbnail

Having just come back from Dragon*Con, we can say we met a huge number of World of Warcraft players, and we had a blast getting to know the overall MMO community out there. While there are several posts coming (and yes, even the D*C Blizzard "serenade" video) we thought we'd kick it off with this g...

September 5th 2008 at 2:00pm 0 Comments
Post Thumbnail

Perhaps you were one of the myriad people who made it out to the WoW panels at Dragon*Con last year. Maybe you just heard of this raucous, geeky event and decided that since you can't make it to the West coast for BlizzCon, you'd check out Dragon*Con. Whatever your reason, we're heading back again...

August 26th 2008 at 9:30pm 0 Comments