In this latest trailer for Visceral Games' Dead Space: Extraction, we're given our first glimpse at the initial outbreak of the infection and how it spread across the colony. Shortly after, our team of protagonists find themselves commandeering a shuttle and setting a course for the USG Ishimura. It...

5 years ago 0 Comments
August 7, 2009 at 1:30PM

"Working on the Nintendo Wii was a pretty exciting thing for us. We were excited about the unique controls and what they brought to the gamer," explains Steve Papoutsis in this new dev diary. Extraction, the Wii-exclusive prequel to Dead Space, as with many Wii games, takes advantage of multiple c...

5 years ago 0 Comments
Post Thumbnail

The guys at Visceral Games have revealed the box art for the upcoming Wiixclusive Dead Space prequel, Dead Space Extraction. This time, there's no sign of Isaac or his iconic space suit. Instead, it consists of a terrified and screaming woman protecting a man from evil space beasties -- an ultimat...

5 years ago 0 Comments

This week, the Nintendo Channel has been flooded with a variety of interviews about big upcoming Wii titles. There are interviews with the folks behind FFCC: The Crystal Bearers, Red Steel 2, Cave Story, and, as you can see above, Resident Evil: The Darkside Chronicles. So, hit up the video above, t...

5 years ago 0 Comments
Post Thumbnail

We thought we would be inundated with questions following E3, but it appears that you guys are still too shell-shocked from the Metroid: Other M trailer to speak. Or from the Wii Vitality Sensor reveal. We don't mind telling you, by the way, that we can't help but be delighted that Nintendo is makin...

5 years ago 0 Comments
Post Thumbnail

We've seen Dead Space: Extraction for the Wii before, and we've seen it again at this year's E3, but have we gotten our hands on it yet? The answer is a very guided yes. We took the space survival horror for a spin at EA in an appropriately darkened room with lead designer Wright Bagwell, and we'r...

5 years ago 0 Comments

EA has released a little Dead Space Extraction teaser just prior to the game's big coming out party at E3 next week. The on-rails Wii shooter will have players blasting Necromorph limbs on Aegis VII, just prior to the events of Dead Space. The game will release in September, but we expect to have s...

6 years ago 0 Comments
Post Thumbnail

Electronic Arts has narrowed its previously announced fall release window for Dead Space Extraction. The Wii-exclusive experiment is set to slice into retail shelves (and necromorphs' limbs) in North America on September 29. Adventurers overseas have a bit more waiting to do, with the game expected...

6 years ago 0 Comments
Post Thumbnail

You might want to sit down for this (you look tired). Judging by an update to Electronic Arts' Pratik Patel's LinkedIn page, work on Dead Space 2 is already underway. The engineering guru updated the page to include his role on the still as-yet-unannounced sequel, on which he is serving as the gam...

6 years ago 0 Comments
Post Thumbnail

In an interview with gamesindustry.biz, Glen Schofield, VP and general manager of the recently re-branded Visceral Games, said that the EA studio's upcoming Wii title Dead Space Extraction is an experiment in mature content on the platform for the publisher. Asked how he felt given the large port...

6 years ago 0 Comments
Post Thumbnail

click to enlarge The Dead Space: Extraction dev team would rather you didn't call its game an "on rails shooter." It prefers "guided first-person shooter experience." Whatever you decide to call it, there's no escaping (or being extracted from) the fact that this isn't a free-roaming FPS set in the...

6 years ago 0 Comments
Post Thumbnail

In the IGN video interview embedded after the break, Dead Space: Extraction producer Steve Papoutsis discusses the motivation for the "guided first-person experience" design for the Dead Space prequel, as well as the storyline, the controls, and the co-op modes. That's great, and of course it's wond...

6 years ago 0 Comments
Post Thumbnail

You'd better pack a lunch before getting on board Dead Space Extraction's rails. According Steve Papoutsis, the executive producer on the project, the upcoming adventure will last "about as long" as the Xbox 360 and PlayStation 3 original. Dead Space filled roughly ten hours or so of our time last...

6 years ago 0 Comments
Post Thumbnail

The latest Nintendo Power has a feature on Dead Space: Extraction, from which Nintendo D-Pad extracted one detail about the controls, which seem to prove that there is a motion element involved in gameplay, in addition to all the pointing. The Rivet Gun is used to shoot Rivet Blades and lop off lim...

6 years ago 0 Comments