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It's been three months since the launch of Star Trek Online, and the developers haven't been sitting on their hands in the interim. With the large Season 1 patch still fresh in player's minds, the team has made a quick turnaround on the followup Season 1.1 patch. While not boasting the wide-reachin...

April 30th 2010 at 10:00am 0 Comments
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EVE Online's insurance system has been a hot topic of debate over the years. Under the current system, ships have a fixed base value calculated according to the minerals used in their production. Platinum insurance costs 30% of this base value for three months worth of coverage and if the ship is d...

March 30th 2010 at 4:00pm 0 Comments
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The first time, okay, it happens. The second time is a bit worse, but again, these things happen to the best of us. Then comes the third death, and the fourth, and you start to wonder if you're actually playing the game or participating in some sort of bizarre computer-controlled death match where...

March 28th 2010 at 8:00am 0 Comments
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One of the biggest parts of the uproar about Allods Online is the Fear of Death mechanic, which requires players to either shell out money, wait for a long time, or wander out in the world with a nasty debuff. On the far other side of the coin, you have World of Warcraft, with a death penalty that...

February 27th 2010 at 8:00am 0 Comments
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There's one way in which MMOs universally mirror life -- in the words of William Shatner, you are going to die. Maybe not today or tomorrow, but sooner or later your character is going to expire. Unwanted aggro, environmental damage, unmatched PvP, misuse of skills, healer AFK... there are a lot of...

February 13th 2010 at 8:00am 0 Comments
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Whether you play EVE Online or not, the chances are you've read a lot about the harsh, cut-throat universe of New Eden. Alliances routinely clash over territorial disputes, spies work to destroy organisations from the inside and death is an inevitability. While dying in most MMOs means respawning a...

February 8th 2010 at 9:00pm 0 Comments
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Characters die. It's not usually a permanent thing, but MMOs are kind of built on the premise that your character is going to die at some point, since something hitting you until you hit zero hit points and then wandering off out of boredom removes the flavor of the game. More often than not, when y...

October 25th 2009 at 8:00am 0 Comments
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To be or not to be, that is the question -- whether 'tis nobler in Allods Online to suffer the slings and arrows of outrageous aggro, or to take up arms against a sea of mobs, and by opposing, end them. To die, to sleep -- to sleep, perchance to enter Purgatory. Aye, there's the rub -- for in th...

October 22nd 2009 at 11:00am 0 Comments
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Black Prophecy is one of the ship-based science fiction MMOs we see on the horizon, but at the same time we're not sure how long it will be before we can play it. As the game's developer, Reakktor Media, seeks a publisher, they've been dropping details about Black Prophecy here and there. Some of th...

August 27th 2009 at 9:30am 0 Comments
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Lotonero got his thread locked because he posted it in the wrong forum, but he makes an interesting point: rez sickness costs are higher than ever. Death costs are already pretty high -- when you're dressed in greens and blues it's not much of a problem, but get yourself down to red on some high-le...

May 15th 2009 at 6:00pm 0 Comments
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A few nights ago, I was in one of the worst pick-up groups I have ever seen. It was World of Warcraft, we were in Halls of Lightning, and we had opened up with a dramatic wipe on the first boss. (He wasn't even in his powered mode, which surprised me.)Valiantly, we tried the battle again, but found...

March 18th 2009 at 4:00pm 0 Comments
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We had a fantastic chance to talk with Matt Wilson about The Agency during E3. While a great deal of the footage they showed was largely identical to the footage we'd previously seen, many of Matt's insights about the direction they're taking The Agency in were quite illuminating. From PvP to opera...

July 21st 2008 at 4:00pm 0 Comments