defile

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  • WildStar's housing gets huge with Drop 3

    by 
    Justin Olivetti
    Justin Olivetti
    09.17.2014

    Housing fanatics (including those eternal level 14s) in WildStar have great reason to cheer for the upcoming Drop 3. Carbine Studios is giving a ton of love to the player housing system, including a huge expansion of how many items can be placed. In yesterday's Nexus Report, the team answered many housing questions and outlined some of the big changes coming with Drop 3. When it hits, players will be able to place up to 1,000 decor items both indoors and outdoors, which is an increase from the current 300 exterior and 800 interior limits. Other improvements include musical selection, more lights, separate sharing privileges for gardens, and a blank housing choice. The team has also been discussing new base terrains and the ability to move FABkits around. We've got the full video for you after the break, so chow down! [Thanks to Greg for the tip!]

  • PAX Prime 2014: The mystery behind WildStar's Nexus

    by 
    Justin Olivetti
    Justin Olivetti
    08.31.2014

    Nexus is a giant ball of mysteries at its core, but WildStar doesn't want to drag out solving them. In the upcoming Defile drop, the team is prepared to address some of the biggest questions of Drusara and the Elden as players delve into the mystery of Genesis Prime. I sat down with Carbine's Stephen Frost at PAX Prime to pry out a few secrets in advance of the patch's release. Defile is a massive patch compared to the game's first two releases, piling on a ton of solo, small-group, and large-group PvE content for players to face and conquer. A new zone will open up, one that's a key battleground between the Strain and Drusara, and things have gotten all sorts of weird there as a result of the clash. There are sentient spiders who have kidnapped faction leaders, a black focus that is malfunctioning, and a five-stage public event that includes bombing runs and a 20-man boss fight.

  • WildStar elaborates on change to update cadence

    by 
    Justin Olivetti
    Justin Olivetti
    08.23.2014

    Today, Carbine Studios posted a follow-up to the breaking news that WildStar would be dropping its monthly update pace for more of a "when it's done" approach. Product Director Mike Donatelli elaborated on the decision: The plan was to roll out a zone next month, and a pretty badass one at that. The new zone and its contents not only sets up the epic ongoing world story of WildStar, but provides more group and solo content along with costumes, items, etc. What we hadn't planned for was the mountain of feedback. You guys have been vocal about everything from bugs, early level content, attunement, PvP, and Elder Game. And we were listening. Because of that, we decided to make a change. We are adding a month's worth of feedback and bugfixes to the mix based on player feedback and user experiences. These are changes to core systems such as economy, classes, PvP, crafting -- you name it. We're knocking out bugs and making changes to improve your gameplay experience. We want to roll these issues into the patch with the new zone content and that's going to take some more time. How much time you ask? That's an excellent question! We're going to take the time to make sure that this next patch is not only badass but bug free. I'll update you again shortly with the list of details on what's being addressed in the game and the timeframe.

  • Gamescom 2014: WildStar abandons monthly update pace

    by 
    Justin Olivetti
    Justin Olivetti
    08.21.2014

    Yet another MMO has fallen into the trap of promising monthly updates after launch only to realize that it's not as feasible as once thought. A mere two content updates into the live game, WildStar announced that it will be abandoning its monthly pace in favor of major drops every few months. At Gamescom, Senior Game Designer Megan Starks fessed up to the change of release cadence: "Originally our idea was to have a really aggressive post-launch schedule, just constantly provide stuff for our players so that there's always things for you to do. Now that we've put out two of our updates, our schedule is still planned out. [...] We decided to work on [the upcoming patch Defile] until it's a really good quality state. We do know that we want it to come out in the next few months. Instead of saying that we have this hard deadline, that it's going out no matter what, we're going to take the time to make sure that the quality is there." When asked if this is going to be the case for updates in the future, Starks said, "Yes."

  • Lichborne: BlizzCon 2013 news for Death Knights

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    11.19.2013

    Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done. BlizzCon 2013 bought with it a new expansion, Warlords of Draenor, and while we did learn a lot about upcoming changes, very few of it was actually class-specific. Mostly what we got in class specific news was the level 100 talents, which, while awesome, will likely change pretty significantly even between now and the beta, to say nothing of when Warlords of Draenor goes live. That said, there were still a lot of very interesting system changes that herald great things for death knights, and we'll go over those today as well. New Talents and Skills The level 100 talents continue the storied tradition of level 90 talents in that they very obviously take their cue from the prime death knight, Arthas himself, the Lich King. They also address something we've talked about before, ability bloat. Instead of adding new skills, 2 of them simply replace existing things.

  • The Light and How to Swing It: Holy versus unholy, how to survive the Lich King

    by 
    Chase Christian
    Chase Christian
    03.28.2010

    Every Sunday, Chase Christian of The Light and How to Swing It invites you to discuss the finer side of the paladin class: the holy specialization. This week, we examine the most difficult encounter to date: defeating the fallen paladin Arthas. Turalyon. Uther. Tirion. Paladins have a rich lineage of heroes in their lore, dating back for centuries decades. These crusaders of the light dedicated their lives to cleansing Azeroth of the darkness that has plagued us for time immemorial. Every new paladin looks up to these paragons of virtue for guidance and inspiration. Our ancestors set the example for how we should conduct ourselves, and show us the courage it takes to fight. However, the story of our paladin heritage has not always been so pure. The greatest threat on Azeroth was also once one of the powerful paladins in existence. Arthas Menethil was a member of the Knights of the Silver Hand, before losing himself in his crusade to stop the scourge plague from spreading. He gave up his humanity in a failed attempt to save the world, and ended up becoming the half of the entity known as the Lich King. Now, in our final effort to rid the world of the scourge blight, we must confront one of our former brothers, and put the Light's strength to the test against the unholy corruption of Frostmourne.

  • Paragon scores world first heroic Fall of the Lich King

    by 
    Alex Ziebart
    Alex Ziebart
    03.26.2010

    Our tipline has just exploded with tips about the latest raiding news: Paragon of Lightning's Blade (EU) has just scored the world first Heroic Lich King (25-man) kill. GuildOx backs up the tips with a brand new listing for the achievement and you can see it for yourself on the armory. Each member of the raid is now the proud owner of the title 'the Light of Dawn.' Not the coolest sounding title around, but the level of prestige is through the roof. We would include a screenshot of the kill in this post, but their guild website seems to be down for the count. Congratulations to all of the players involved. The Lich King is a harsh fight on its own, and we don't imagine doing it on heroic is a walk in the park. How did Defile treat you? Update: Azizrael supplied a kill shot in the comments below.