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Sometimes you read about a canceled game and think, "Oh, that's too bad, that could have been fun. I wish they'd just release what they had finished so I could check it out." Do me a favor. The next time that thought should happen to flit across your mind, remember X-Men Destiny. Because when so...

September 28th 2011 at 11:05am 0 Comments
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Silicon Knights founder Denis Dyack is happy to hear that X-Men Destiny looks unlike many of the games already based on Marvel's mutant universe. "We've been collaborating with Marvel and Activision to do things very differently," he says. In most X-Men games, you pick a familiar hero, like Wolv...

July 21st 2011 at 3:50pm 0 Comments
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The Ontario Ministry of Economic Development and Trade announced yesterday that it gave Too Human and Eternal Darkness developer Silicon Knights "support" that will help the company become a "self-sustainable, self-publishing" company. According to the St. Catharine Standard, the developer recei...

July 15th 2011 at 9:15am 0 Comments
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Following yet another report of company restructuring resulting in job losses, outspoken industry veteran Denis Dyack called industry-wide layoffs within the last year and a half "staggering." However, the Silicon Knights boss does see a brighter future for development over the next five years, at...

November 28th 2009 at 5:30pm 0 Comments
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Publishers have been disappearing faster than Ludwig's snickerdoodles at Joystiq's Mid-Autumn Tea Social lately, both through bankruptcy or (for the lucky ones) being purchased. Designer and industry soothsayer Denis Dyack told Gaming Union he expects that to continue, comparing the shift to that o...

November 16th 2009 at 9:00am 0 Comments
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"We have no intentions to stop making video games for the current consoles ... that would be nuts." That was Silicon Knights head Denis Dyack's response to our question about whether his musing about cloud technology had anything to do with a new direction for the company. During Dyack's "musing ab...

August 17th 2009 at 9:45am 0 Comments
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When we first heard about Denis Dyack's vision of a single-console future, we were ready to dismiss the idea as, if you'll excuse our language, cockamamie. Now, in a world with cloud computing systems like OnLive and Gaikai in the works, it doesn't seem that nutty.He's still banging the drum and el...

July 17th 2009 at 2:15am 0 Comments
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We'll spare the "too human" jokes and get right to it: Silicon Knights laid off 26 employees today as the studio reshuffled its size in preparation for "several new and exciting" projects. Before the "temporary" cutback, the company totaled just over 180 employees."These 26 individuals are hard-wor...

October 6th 2008 at 4:45pm 0 Comments
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Tonight, from 7-9:00PM eastern, Mr. Denis Dyack and a handful of Silicon Knights developers will be logging onto Xbox Live to play some Too Human as part of Xbox.com's Game with Developers initiative. And, really, we couldn't think of any better way to spend a Friday night. Simply make the leap over...

September 19th 2008 at 4:00pm 0 Comments
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According to the NPD Group the controversial loot-grinder Too Human cracked the top ten sales chart for the month of August. Selling 168,200 units in a ten day period, Too Human landed the number 8 spot beating out Madden 09 for the Nintendo Wii and Guitar Hero: On Tour for the Nintendo DS.While re...

September 12th 2008 at 8:45am 0 Comments