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Citadel Studios CEO Derek Brinkmann was interviewed by Worlds Factory this week, and the subject of course was indie sandbox Shards Online. The piece explains Shards' debt to both Neverwinter Nights and Ultima Online, the latter of which Brinkmann helped develop. He explains Shards' current skill...

December 11th 2014 at 5:00pm 0 Comments
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Shards Online's Kickstarter campaign is on fire, having blown past its $50K fundraising goal and now plowing through stretch goals. With eight days to go on the campaign, who knows how far it'll get, but there's one thing for certain: Thanks to passing the $80,000 mark, the fantasy sandbox will inc...

December 4th 2014 at 12:30pm 0 Comments
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Having a little trouble envisioning just what is possible on the player-run worlds of Shards Online? When devs say the shards can be modded to make a unique world, they really mean it! To give a little taste of the game's potential, Citadel Studio's Co-Founder Derek Brinkmann is hosting a post-holi...

November 29th 2014 at 2:00pm 0 Comments
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Sandbox MMO hopeful Shards Online has met its Kickstarter goal of $50,000 with 23 days still to go. Citadel Studios' first Kickstarter for the ambitious game reached only $73,401 of its $320,000 goal last June. Project lead Derek Brinkmann dropped by the Massively comments last week to reassure po...

November 19th 2014 at 2:00pm 0 Comments
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Shards Online's Kickstarter may be over, but Citadel Studios looks to be even more determined to finish building its player-driven MMORPG sandbox. The firm has posted a new development roadmap on the game's official website, and Citadel co-founder Derek Brinkmann explains how the team is tightening...

July 3rd 2014 at 7:00pm 0 Comments
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Shards Online released a video update to its Kickstarter project over the weekend, along with a huge wall-o'-text focused on lore. Citadel Studios boss Derek Brinkmann stars in the clip, which addresses one of the most common questions about Shards so far. "Is Shards a game, or is it a platform? T...

May 19th 2014 at 9:00am 0 Comments
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How many games have you played only to find yourself uttering the phrase, "If only I could run my own server"? Chances are, there at least one or two titles you''d love to make into a private playground for select friends using your own personal ruleset. Lucky for you, in Shards Online, you'll be a...

April 29th 2014 at 3:00pm 0 Comments
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More or less every MMO starts up its advertising with some trace of the idea that you can play however you want. Not every MMO talks about the idea of letting players run the servers at the top level, however. But that's what Shards Online is aiming to provide. A recent interview with the developer...

March 31st 2014 at 3:00pm 0 Comments