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After Destiny's cinematic introducing the story of the game's upcoming DLC, The Dark Below, leaked, Bungie opted to issue a more explanatory video. As seen on Game Informer, the developer diary-style trailer discusses the "one way trip" nature of The Dark Below's design. The trailer also introduces...

November 24th 2014 at 10:00am 0 Comments
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How can Guild Wars 2's PvP experience be improved? By streamlining the flow, baby! A new dev diary posted today talks about how ArenaNet is working to improve match flow, starting with the elimination of PvP rosters and simply allowing players to queue solo or with a party. Other significant cha...

November 21st 2014 at 4:00pm 0 Comments
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EVE Online is such a mod-happy game that there's an official site for it, and it's on this site today that CCP said that it will be giving another valuable information-gathering tool to players with the advent of a new searchable resource. "We also are making available the MarketType resource. Mar...

November 20th 2014 at 6:00pm 0 Comments
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ArenaNet's Justin O'Dell is on dev blog duty today for Guild Wars 2, and his post is all about planned updates to the game's sPvP matchmaking and ladder ranking systems. "We decided to move to a score-based search method that takes into consideration several metrics that we believe are important f...

November 20th 2014 at 1:30pm 0 Comments
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Cloud Imperium has kicked off a new video series called Meet the CIG Devs. Episode one focuses on production coordinator Darian Vorlick, who is profiled via a question-and-answer vignette that's long on personal info but relatively short on game-specific stuff. Still, it might be worth watching if...

November 18th 2014 at 8:00pm 0 Comments
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For the first time ever in its history, EVE Online is experimenting with giving players manual control of their starships. The change was prompted by observing new players who were frustrated that the game didn't include standard WASD controls. These "simple" controls will be introduced as an optio...

November 14th 2014 at 2:30pm 0 Comments
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Think you've explored most of the known galaxy in EVE Online? First of all, that's a lie as the game is stupid big, and second, you won't as of next month anyway. CCP announced that one of the big features coming with the December 9th Rhea update will be 101 new wormhole systems opening their doors...

November 13th 2014 at 7:00pm 0 Comments
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Experiencing garrisons in World of Warcraft is no longer an exercise in daydreaming but an immediate reality with this morning's launch of Warlords of Draenor. That doesn't mean that Blizzard is finished with talking about it, as it's shouting a final garrison dev diary today to the crowd that's a...

November 13th 2014 at 5:00pm 0 Comments
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Curve Studios Design Director Jonathan Biddle discussed the alpha version of his latest game White Space in a new developer diary video. In it, bounty-hunting players fly from one pretty, polygonal, procedurally-generated planet to the next to take down their targets.

November 12th 2014 at 4:00am 0 Comments
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That there above is the new user interface for EVE Online, so what do you think? Well, you can tell us, but CCP really wants you to tell it, as the studio is asking for feedback on the upcoming UI overhaul. "For the look itself, we want EVE's UI to look and feel more like something fitting a scie...

November 7th 2014 at 1:00pm 0 Comments
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It's always great to get two things for the price of one, isn't it? Well, that's what you're going to get when you watch today's developer video from Das Tal, as it not only contains an interview with the game's art director but shows the sped-up creation process of one of Das Tal's pieces of conc...

November 5th 2014 at 9:00pm 0 Comments
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When done right, you hardly ever consciously acknowledge a game's sound, but when it's missing or done poorly, it can jar a player out of desired immersion. In a dev diary posted today, H1Z1 Technical Architect Greg Spence talks about the sound of the game and demonstrates a few tests. "So much g...

October 31st 2014 at 5:00pm 0 Comments