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Yesterday, we posted about an article penned by Das Tal Head of Communications David Wells in which he threw down the proverbial gauntlet, as we put it, at ArcheAge's feet; he laid out many of ArcheAge's faults and explained how Das Tal, an admittedly indie sandbox, could improve on the format and ...

4 months ago 0 Comments
January 21, 2015 at 1:00PM
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When The Elder Scrolls Online's Update 6 launches later this month, characters with the provisioning skill should go make us a sammich. Just kidding. But if you do decide to make us a sammich, you'll find the process much more streamlined and effective, as ZeniMax is plotting a major overhaul of th...

4 months ago 0 Comments
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ArenaNet has just announced that it's revamping Guild Wars 2's daily achievements... again. "We want to give players the opportunity to try things they may not normally experience and feel like the rewards they earn for doing so mean something," says the studio. "Rather than [give] a generic reward...

5 months ago 0 Comments
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City State Entertainment has continued its daily Camelot Unchained updates with another batch of notes on the ongoing state of the build as the team gears up for alpha testing in 2015. Studio boss Mark Jacobs says that his crew has done a first pass on the building system as well as the ability ...

5 months ago 0 Comments
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Above and Beyond has published The Repopulation's end-of-November report, and it's a doozy. The studio discusses the embiggening of its alpha thus far and the addition of new servers to handle the load. The devs have also been working on housing and city locations, a new character versioning system...

5 months ago 0 Comments
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Guess what, story fans? Skyforge has lore! Today's dev post explains the myth behind the Celestial Fortress, an epic construction project floating in the sky meant to safeguard the planet Aelion from its own inward-spiraling moon. "While historians still argue about its true origin and meaning,"...

5 months ago 0 Comments
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After Destiny's cinematic introducing the story of the game's upcoming DLC, The Dark Below, leaked, Bungie opted to issue a more explanatory video. As seen on Game Informer, the developer diary-style trailer discusses the "one way trip" nature of The Dark Below's design. The trailer also introduces...

6 months ago 0 Comments
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ArenaNet's Justin O'Dell is on dev blog duty today for Guild Wars 2, and his post is all about planned updates to the game's sPvP matchmaking and ladder ranking systems. "We decided to move to a score-based search method that takes into consideration several metrics that we believe are important...

6 months ago 0 Comments
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Crystal Dynamics' latest developer diary for Lara Croft and the Temple of Osiris discusses the game's puzzles, which change based on the number of cooperating players solving them at a given moment. Temple of Osiris will launch on December 9 for PS4, Xbox One and PC....

6 months ago 0 Comments
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Blizzard's final Artcraft blog for World of Warcraft has arrived today in the form of an interview conducted by Community Manager Bashiok. Once again, the topic is the design of Nagrand, a zone made iconic in The Burning Crusade expansion and returning in Warlords of Draenor next month. The five...

6 months ago 0 Comments
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Pathfinder Online's early enrollment launch for paying backers has already been delayed multiple times since its original goal of September 15th, and last night we learned that release has been put off yet again. Goblinworks' Ryan Dancey explained that the ongoing stress tests convinced the team th...

6 months ago 0 Comments
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The third installment of World of Warcraft's Artcraft blog series is now live, and in it, Blizzard Senior Level Designer Ely Cannon discusses the visual style of zone design and how the artists and level designers team up to sculpt the look of zones and sub-zones within the limitations of the game ...

6 months ago 0 Comments
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Trion Worlds has today previewed the new "masteries" system coming in RIFT's Nightmare Tide expansion later this month. Masteries take the place of the soul points normally earned as players level up. Instead of spending soul points to take new powers in your soul trees (which would have created cl...

7 months ago 0 Comments
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CCP has big plans to shake up the EVE Online sandbox. The studio has just published a dev blog declaring that nullsec, the most lawless area in the game, is "stagnant and needs a change." Phase one of CCP's plan for that change is to "significantly" increase travel times for capital ships by introd...

7 months ago 0 Comments
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H1Z1 Senior Game Designer Jimmy Whisenhunt has penned another dev blog about SOE's inbound survival sandbox, this one aimed at weapon design, starting with the modeling and rigging process. Animation design in particular, he says, is critical. "A huge part of the tuning process that is commonly ove...

7 months ago 0 Comments
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In the wake of Firefall's announcement of its September 16th Elemental Destruction launch date, Red 5's RudiKazootie returns with another dev diary about the update, this one focusing on the new elemental weapons, new weapon modifiers, and new primary archetype weapons arriving next week. Enjoy!...

8 months ago 0 Comments