Diablo 2

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  • Coming soon to a console near you: MMOs

    by 
    Mike Foster
    Mike Foster
    07.24.2013

    Remember E3 2013? That huge video games conference thing from earlier in the summer? Weeks have passed since Microsoft and Sony squared off in the Los Angeles convention center (while Nintendo posted up at Best Buy and Ouya sulked in the parking lot), but the news made there continues to reverberate through the games industry. One curious trend seems to have been missed amid the clashing of proverbial titans: There sure are a lot of MMOs and online-focused games due on consoles this generation. And since MMOs are the business of Massively, we thought it might be fun to compile a quick list of all the ones we can find that are either already available on our current consoles or set for launch on the next batch. The list, as it turns out, is pretty extensive.

  • The Soapbox: On your deathbed, you will not regret gaming

    by 
    Brendan Drain
    Brendan Drain
    07.16.2013

    In last week's edition of The Soapbox, Mike Foster reminded us that the grim specter of death comes to us all and asserted that when your time comes, "you will not wish you had spent more time gaming." Mike took the stance that gaming provides temporary joys that can't replace real-life experiences and that it's our inherent responsibility as human beings with finite lifespans to seek out those experiences. He argued that "gaming is a hobby and not a replacement for a life well-lived" and that it's not our gaming achievements but our real life ones that we'll proudly tell our grandchildren. I think we can all agree that it's important to have offline hobbies and interests that help you keep active, but I take exception to the notion that we might regret time spent gaming on our deathbeds. Published data on the top five regrets of the dying actually seems to directly refute this idea, and my life experiences have shown the exact opposite of some of the points Mike makes. MMOs have given me some experiences that I'll probably treasure for a lifetime, and gaming as a hobby has provided me with much more than just temporary joys and escapism; it's helped me discover talents I didn't know I possessed, given me the push I needed to get a good education, led me to employment, and put me in contact with lifelong friends. On my deathbed, I'll probably wish I'd spent more time gaming rather than less. In this opinion piece, I look at evidence that suggests we won't regret gaming on our deathbeds and make the case that gaming can be just as worthwhile as offline pursuits.

  • Blizzard brings out the Diablo III banhammer

    by 
    Mike Foster
    Mike Foster
    06.27.2013

    If there is one particular group of fools that Blizzard Entertainment cannot suffer, it is nefarious tricksters attempting to sneak an advantage in its games through the use of hacks, bots, and other malicious cheats. The company has just confirmed its latest round of mass-bannings in Diablo III, and while no specific number or reasoning is given, the post leans heavily on the rules regarding botting and hacking. Reiterated in the ban-wave announcement are the things that Blizzard prohibits players from doing with third-party software, including automate gameplay, obtain information about the game that isn't normally available to players, modify D3's game files, and change the way the game interacts with Battle.net. Blizzard also noted that using hacks and bots isn't a victimless crime; third-party software can sometimes cause big technical issues for both the offender and other players. More info on Diablo III's exploitation policy is available on the official Blizzard support website.

  • Diablo III coming to Xbox 360 right along with the PS3 and PS4

    by 
    Shawn Schuster
    Shawn Schuster
    06.06.2013

    As reported by Joystiq, Diablo III is not only coming out for the Playstation 3, but also the Xbox 360 on September 3 of this year. Aside from the fact that the Blizzard game will also be coming out for the PlayStation 4 when that launches, the hints at an Xbox 360 release weren't exactly a secret. Still, it' s nice to have it official now.

  • Ask Massively: You can't cover WoW because of reasons

    by 
    Bree Royce
    Bree Royce
    05.30.2013

    When I took over Massively last fall, I made myself a little digital post-it note in Gmail Notes that read, "Remember: You work for Joystiq, not studios." Today, I've amended that to also read, "And not commenters." I love commenters, even the trolls sometimes when you make me laugh. You guys provide instant feedback and adoration but also entertainment and skepticism of our ideas. You're the much-maligned vocal minority of readers, and interacting with you guys and being enlightened by your mad and witty and insane posts is a highlight of my work day. But it has to be said that the most bizarre feature of working at Massively is that legions of commenters have deemed themselves better-equipped than we are to decide what we can cover.

  • Blizzard congratulates itself on Diablo III's anniversary

    by 
    Jef Reahard
    Jef Reahard
    05.21.2013

    Diablo III is a year old, and Blizzard's celebratory anniversary gesture is one of those mile-long infographic things featuring selected statistics designed to make you ooh and ahh. Said statistics include 67.1 million characters created world-wide, 3.3 trillion monsters killed world-wide, and 22.4 million characters that have killed Diablo. Interestingly, Blizzard left off the number of hours lost to launch server login issues, nor is there any mention of D3's much-maligned real-money auction house. You can see the full graphic after the break.

  • The Soapbox: Diablo III's auction house ruined the game

    by 
    Brendan Drain
    Brendan Drain
    05.21.2013

    After his departure from the Diablo III development team, Game Director Jay Wilson released a statement that the introduction of an auction house "really hurt the game." While players predicted doom the moment the Real Money Auction House was announced, Jay argued that the gold auction house was equally to blame for the game's fall from grace following its absolutely stellar launch sales. I don't normally agree with what Jay has to say on Diablo III, but in this case he does have a very valid point. Diablo II was consistently popular for over a decade thanks to its immense replayability. At its core, D2 was a game about building new characters and gearing them up by any means necessary. Every enemy in the game was a loot pinata just waiting to be popped, and players farmed endlessly for a few sought-after unique items. You almost never found an item that was ideal for your particular class and build, but you could usually trade for what you needed via trade channels and forums. Blizzard claimed that the auction house was intended just to streamline this process, but when Diablo III launched, it was clear that the entire game had been designed to make the auction house almost necessary for progress. The fault here lies not just with the concept of an auction house but with the game designers. That's right: I'm here to argue not only that Jay Wilson was right about the auction house ruining Diablo III but also that it was his own damn fault.

  • Diablo III devs talk about creating console controls

    by 
    Elisabeth
    Elisabeth
    05.16.2013

    Diablo III, as you (savvy, informed reader that you are) surely know, is being released for the PS3 and PS4 at some point. Bringing the game over to a new platform has been an exciting challenge for the devs, which they discuss in this shiny new dev diary video. The crucial part of porting the experience, they say, is the controller. It acts as your connection to the character and really your agency in the game world. Skip below the cut to hear the devs talk about giving console gamers dodging, a quick equip option, and use of the touchpad.

  • Diablo III restores auction house, donates duped proceeds to charity

    by 
    Justin Olivetti
    Justin Olivetti
    05.12.2013

    Is there a light at the end of Diablo III's auction house woes? Blizzard is putting its best foot forward in an attempt to make it so. After a nasty gold duping exploit and the subsequent suspension of all services, the Diablo III auction house is back online -- and Blizzard is looking to save face with its return. Production Director John Hight gave a lengthy explanation of what happened with the situation and why Blizzard responded the way it did. "Only a relatively small number of players had the billions of gold necessary to exploit the bug, and only 415 of those players chose to use this exploit for personal gain," Hight wrote. "We elected not to roll back the servers in the Americas and are instead working to remove duplicated gold from the economy through targeted audits and account actions (as indicated above) without taking away progress that our players rightfully earned." Hight said that the studio is donating all proceeds from auctions conducted by dupers to Children's Miracle Network Hospitals.

  • Diablo III auction house down for 'at least another 24 hours'

    by 
    Matt Daniel
    Matt Daniel
    05.09.2013

    Diablo III's auction house continues to be the stuff of legends. You may remember that a couple of days ago, the Diablo III auction house went down for a time due to a gold duplication bug that was being rampantly exploited by players. Thankfully, a patch was deployed in a nice, timely manner, and everything ended up all right. Or did it? Rather than performing a server rollback, which would set all Diablo III players back, Blizzard has decided to perform a complete audit of the transactions made on the auction house in order to find players guilty of utilizing the gold duplication exploit. Unfortunately, Blizz was a bit conservative in its estimate of how long the auction house would be down. While there's currently no new ETA for the auction house's return, a post by Blizzard CM Lylirra states that the studio anticipates the AH being down for "at least another 24 hours" while the audits are in progress.

  • Diablo III gold dupe bug fixed with no rollback

    by 
    Shawn Schuster
    Shawn Schuster
    05.08.2013

    Oh Diablo III's auction house, you are the stuff of legends. Late last night, Blizzard took Diablo III's auction house offline to deal with a gold duplication bug that was discovered to be exploited by players. All gold trades were halted at the time, and Blizzard had a patch in place within 30 minutes. But it's the later update that concerned many D3 fans as Blizzard announced that it wouldn't be rolling back the server, but instead, dealing with each individual offending account on a case-by-case basis. This is more time-consuming for the dev team, but has much less of an impact on the community as a whole.

  • Diablo III PS3 preorders available now

    by 
    Matt Daniel
    Matt Daniel
    04.29.2013

    Rumors of Diablo III coming to consoles have been around since before the game ever launched, and not long ago it was confirmed that the ever-polarizing action RPG would be making its way to the PlayStation 3. Well, the time has almost come for console players to set foot in the treacherous lands of Sanctuary. Blizzard announced on its official site today that preorders for the PS3 edition of Diablo III are officially open. Players who preorder the game will be given a gift in the form of the PS3-exclusive Infernal Helm. Each character created on the PS3 version will start with this stylish chapeau that grants its wearer a bonus to experience gained. There's still no official release date for the PS3 edition of the game, however, and the studio states that it will announce the game's release date as launch draws nearer (in case that wasn't blindingly obvious). In the meantime, Diablo devotees can go ahead and lay down their preorders.

  • BlizzCon's golden tickets going on sale in two batches

    by 
    Justin Olivetti
    Justin Olivetti
    04.04.2013

    Grabbing one of the year's hottest tickets will be a tricky prospect, especially considering how fast BlizzCon typically sells out. However, Blizzard is giving everyone a fair chance at grabbing one of these tickets by announcing the dates and times that they'll be going on sale. Dates plural? Yes indeed! BlizzCon tickets will be sold in two batches, first on Wednesday, April 24th, at 10:00 p.m. EDT and second on Saturday, April 27th, at 1:00 p.m. EDT. The tickets for the two-day convention are $175, although if you want to package in the Children's Hospital benefit dinner with the show, you'll be looking at parting with $500. The studio also assured fans that it will once again be selling virtual tickets to BlizzCon, although specifics regarding these have yet to come. BlizzCon is taking place on November 8th and 9th at the Anaheim Convention Center in California.

  • Diablo III gets massive multiplayer improvements in 1.0.8

    by 
    Elisabeth
    Elisabeth
    04.03.2013

    The Diablo III team has decided that its multiplayer co-op is in need of improvement. The game's 1.0.8 patch will be bringing in some changes to support and improve the system. Matchmaking tags such as Questing, Full Act Clear, and Keywarden are being added to public games. Explicit bonuses will be added into mulitplayer mode, giving players XP, Gold Find, and Magic Find boosts. Additionally, monster health is getting dropped down from an extra 70% per additional player to 50% per additional player. The UI is going to be working in favor of co-op, too. Whenever a player deals damage to or takes damage from Elite packs or Treasure Goblins, a notification will be sent out and the player's map location will be marked for easy regrouping. Private chat channels with up to 99 other users will be made possible. You can check out the full list of updates on the official dev blog.

  • Diablo III's auction house 'really hurt the game'

    by 
    Elisabeth
    Elisabeth
    03.28.2013

    Diablo III's joint in-game gold and real-money auction house has played a fairly major role in the game since its launch. Remember that one time when a guy used the real-money side of things to bank a cool $10,000? That apparently wasn't really what Blizzard foresaw when creating and implementing the auction house. According to former Diablo III Game Director Jay Wilson, the auction house "really hurt the game." Apparently, Blizzard anticipated that very few players would make use of the auction house and that item prices would limit the number of transactions going on. That, uh, wasn't the case. Nearly every one of Diablo III's roughly 3 million monthly users make use of the auction house, and item trading has "damaged" the item rewards in the game. Without giving up any juicy details, Wilson has mentioned that the team is working on a viable solution to the current problems posed by the auction house.

  • PAX East 2013: Diablo III console video sizzles, Blizzard hints at other platforms

    by 
    Justin Olivetti
    Justin Olivetti
    03.22.2013

    Diablo III's console edition is the cornerstone of Blizzard's booth at PAX East this weekend (but by no means the only product on display), so it stands to reason that the team would have cut together a new trailer to promote the coming console conquest. As we mull over the prospect of Blizzard winning over large swaths of the current console market, the PA Report discovered that Diablo III might not stop at just the PlayStation 3 and 4. In an interview, Blizzard did not want to make any official announcements but did state that the Diablo III console edition was "not necessarily a Sony exclusive." You can watch the "sizzle reel" of Diablo III with the adjusted UI after the jump! Massively's on the ground in Boston during the weekend of March 22nd to 24th, bringing you all the best news from PAX East 2013. Whether you're dying to know more about WildStar, DUST 514, or any MMO in between, we aim to have it covered!

  • PAX East 2013: Blizzard showing off console Diablo III, 'something new' at PAX East

    by 
    Justin Olivetti
    Justin Olivetti
    03.21.2013

    We're still getting over the shock that Blizzard is coming off the mount to attend PAX East this weekend, but we'll work through that to bring you some of the new details about the studio's appearance at the show. Blizzard will be planting roots at booth #1036 in the Expo Hall and has promised to show "something new" in the Naga theater at 10:00 a.m. EDT tomorrow morning. If you're not there, don't worry; Blizzard is streaming the event on Twitch.tv as well. The PlayStation 3 version of Diablo III will be available to check out via demo stations. This edition has been tailored to the console with a "reimagined" interface, new monsters, and different character controls. The team is also giving away lots of swag to those who pop by during the day. Massively's on the ground in Boston during the weekend of March 22nd to 24th, bringing you all the best news from PAX East 2013. Whether you're dying to know more about WildStar, DUST 514, or any MMO in between, we aim to have it covered!

  • Diablo III plans itemization changes

    by 
    Justin Olivetti
    Justin Olivetti
    03.05.2013

    Because Diablo III is such a loot-centric game, players pay attention when the developers start talking about making significant itemization changes in the upcoming months. The first part of Blizzard's future itemization philosophy is to more strongly equate rarity with power. Legendary items will drop less frequently and become a lot more powerful, and there will be a greater amount of diversity across the board. "It will take time, but our goal is to try to provide players with compelling alternatives to trifecta items when talking about what items they want to acquire," game designer Travis Day writes. Other changes include reducing the drop rate on rares, making gold sinks more exciting, and giving players better reasons to farm mobs instead of merely camping out at the auction house.

  • Diablo III playable offline on PS3 and PS4

    by 
    MJ Guthrie
    MJ Guthrie
    02.26.2013

    Thanks to last week's announcement, players already knew that Diablo III was headed for both the PlayStation 3 and 4 consoles. Now, Blizzard Production Director John Hight and Senior VP Chris Metzen have revealed that the game will not need an internet connection for local multiplayer games on either console. In the video interview with GameTrailers, Hight also talked about new features, including a new evasion ability and having all four players in co-op mode on the same screen instead of spit onto four separate ones. Players eager to test the game out on the consoles can look forward to a hands-on experience at PAX. In the meantime, you can watch the full interview after the cut.

  • Diablo III, Destiny coming to PlayStation 4 [Updated]

    by 
    Justin Olivetti
    Justin Olivetti
    02.20.2013

    Diablo III is slated to roar into the console market, Blizzard Senior VP Chris Metzen announced at the Sony PlayStation 4 event today in New York City. Metzen said that the action-RPG will be coming to both the PlayStation 3 and 4 and that the company is excited to show it off at PAX. "Blizzard and Sony have entered into a strategic partnership, through which we will take over the world," Metzen said. Bungie's recently unveiled Destiny will also be headed to the PS4. Bungie president Harold Ryan told the audience that the PS3 and PS4 editions will feature exclusive PlayStation-only content. The PlayStation 4 is due out for the holiday 2013 season. [Updated: Our sister site Joystiq reports that "Diablo 3 on PS4 and PS3 will feature all major PC updates." Joystiq's also nabbed a few of the very first screenies from the game on console.]