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There were a few of us sitting around the other day moaning about how a certain MMO (that will not be named because we're afraid of it just like Voldemort) was too difficult for a casual player who wanted to see the content without concern for rewards. That got us on the topic of adjustable diffic...

July 16th 2014 at 8:00am 0 Comments
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Since the word came down recently that Turbine is revamping much of Lord of the Rings Online's Moria, players have been buzzing about the merits and scope of such a project. Content Developer Lauren Salk posted an article on the official site explaining the reasoning behind the decision as well a...

May 4th 2012 at 7:00pm 0 Comments
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Last week on Behind the Mask, we got into a little discussion about why Champions Online's Elite difficulty needs to be buffed (and possibly also the very hard difficulty as well). This led to a discussion of whom Elite would be tailored for. I'm sure this is a big issue over at Cryptic right now...

October 6th 2011 at 8:00pm 0 Comments
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Back in the early days of Champions Online, there was no difficulty slider. We got stuck playing the same stuff regardless of player or character ability, and often that meant high-skill players and their nigh-invincible god characters smashed through insignificant minions like freight trains. Wh...

September 29th 2011 at 3:00pm 0 Comments
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So during your wait for Sector 4, have you conquered it all in Fallen Earth? You've overcome every obstacle and achieved every achievement? You've amassed wealth beyond dreams and have become a king among men in the wastes? Maybe not, but let's assume you have. What do you do now? Well, I've got so...

January 14th 2011 at 12:00pm 0 Comments
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From Hollywood celebrities to the guy next door, millions of people have made World of Warcraft a part of their lives. How do you play WoW? We're giving each approach its own 15 Minutes of Fame. What keeps gamers hooked on their game of choice? Chances are, it's an element of the gameplay that was...

July 27th 2010 at 4:00pm 0 Comments
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Once, long ago, when you wanted to craft in EverQuest, you had to know precisely what it was you wanted to put into your crafting box/bag/spit/etc. - or you could sit there swapping things in and out in combination for hours. Once you'd hit upon a combination that would create something, you then h...

March 17th 2009 at 8:00am 0 Comments