Post Thumbnail

Might & Delight patched a new 'Easy Mode' into puzzle-platformer Pid earlier this week. The Swedish studio redesigned levels to lower the mode's difficulty and shortened boss fights. Normal Mode also sees some tweaks, with the developer saying changes were made based on feedback from critics an...

December 4th 2012 at 8:00am 0 Comments
Post Thumbnail

Blizzard is making a few tweaks to Diablo 3's Inferno difficulty yet again. The developer added more high-level drops to the difficulty before, and this time it's effectively reducing the damage monsters will do in that mode. As Technical Game Designer Wyatt Cheng says, Blizzard is reducing the pot...

September 18th 2012 at 3:00am 0 Comments
Post Thumbnail

If you're hoping for a bunch of new content with the latest update to DC Universe Online, you'll be disappointed. If you're hoping for a better system of player rewards and more challenging encounters, you'll be quite pleased. Game Update 18 ushers in several changes to the game's challenges, ale...

September 5th 2012 at 7:30pm 0 Comments
Post Thumbnail

Free-to-play fantasy MMO Rosh Online is flush with its first major content update. The game's level cap is jumping from 55 to 65, and two new maps (Lupinel Chapel Catacomb and the first two floors of Sentryheil Tower) are now available to adventurers across the lands of Asmara. The new maps aren...

January 26th 2012 at 12:00pm 0 Comments

Uh-oh, it's semantics time again, combined with a trip to the way-back machine, even! I still have nightmares about heroics back in The Burning Crusade when they were first introduced. In order to even get into heroic dungeons, you needed a key, and to get that key, you needed a certain amount...

December 29th 2011 at 8:00am 0 Comments
Post Thumbnail

Christmas (or your winter holiday of choice) is right upon us, and the staff at Trion Worlds seems to be in a giving state of mind. The team has just posted a new set of answers to several player questions about RIFT, ranging from the rationale behind some current content implementations to what'...

December 22nd 2011 at 6:30pm 0 Comments
Post Thumbnail

Diablo III is not an MMO by any stretch of the imagination, but it certainly has some strong online elements like previous installments. It also has a lot of expectations to live up to, several of which are discussed in a recent PC Gamer interview with Wyatt Cheng and Andrew Chambers. Both design...

December 5th 2011 at 6:30pm 0 Comments
Post Thumbnail

For every person I see cheering the rise of accessible games, I see another lamenting the "dumbing down" of MMOs. And while I've always liked a good challenge, it seems to me that "challenge" is usually conflated with "tedium" -- most MMO "challenges" test my patience, not my skill. I can unders...

December 5th 2011 at 7:00am 0 Comments