DigitalDistribution

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  • Colleen Hayes / NBC

    Emmy Awards will kill off DVD screeners for good in 2020

    by 
    Daniel Cooper
    Daniel Cooper
    01.18.2019

    Today's dispatch from the bureau of "Wait, they were still doing that?" comes from the Television Academy of Arts and Sciences. Deadline Hollywood is reporting that the people behind the Emmy Awards has decided to phase out the distribution of screener DVDs from its nominations process. In its place, the service will adopt a new members-only streaming service where they can watch items submitted for consideration.

  • Sony Interactive Entertainment

    Let Sony's favorite developers help pick your next game (updated)

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    05.24.2017

    Four years on and the PlayStation 4's digital storefront is pretty well stocked. But finding more obscure stuff to buy isn't the easiest and the search function kind of sucks. As a way of addressing that on the store's web version, Sony is introducing curated lists of games from "the industry's most creative minds," dubbed The Creators. PlayStation's head of worldwide studios Shuhei Yoshida has his picks listed, as does Rocket League studio Psyonix, Street Fighter's Yoshinori Ono and the Final Fantasy XV team among many, many others.

  • GameStop's next-gen digital strategy doesn't exist, because it doesn't need to... yet

    by 
    Joseph Volpe
    Joseph Volpe
    08.29.2013

    "You're asking me to... predict the future. I'm supposed to plan for the future." That's the non-answer GameStop president Tony Bartel spit out when I prodded him about the company's digital strategy here at its annual consumer-facing EXPO in Las Vegas. And it's clearly a touchy subject. It's not that Bartel refuses to acknowledge and embrace a download-only world -- indeed, he believes "things are going to go [fully] digital" -- but in his own estimation, that shift isn't tied to the next-gen of consoles. For a retailer built upon the buy/sell/trade business model for videogames and hardware, GameStop doesn't appear to have a well-laid digital strategy in the works, nor does it necessarily need to at the moment. With both Sony and Microsoft committing to a friendly used disc-based games policy for their respective black boxes, GameStop's been given a temporary buffer from the inevitable, allowing it additional time to feel out the digital way forward with a serendipitous mobile crutch.

  • Sony will use eyeIO's video compression tech to deliver 4K movies

    by 
    Richard Lawler
    Richard Lawler
    05.31.2013

    At CES eyeIO claimed its software suite was "studio grade" 4K ready and it will be put to the test soon, since Sony Pictures is licensing it to deliver movies to the FMP-X1 4K media player this summer. Sony didn't have any more details to reveal about its 4K delivery plans just yet, but eyeIO's press release claims its tech is being used on 4K video (3,840 x 2,160) encodes with support for extended color gamut. Besides easier downloading / streaming on bandwidth-constrained connections, it also helps out on the server side by requiring less storage space and distributing files more efficiently. Netflix is another recent licensee of the tech, and while not all responses to some of its new streams have been positive, we'll wait and see what it can push to Sony's $699 box and the Sony 4K TVs it attaches to.

  • Veronica Mars movie looks for crowdfunding, would have digital copies near release (update: funded!)

    by 
    Jon Fingas
    Jon Fingas
    03.13.2013

    There's been no shortage of movie projects that lean on crowdfunding to get production underway. Producing a movie based on a major TV series like Veronica Mars, however? That's fresh. Creator Rob Thomas has obtained support from Warner Bros. and lead actress Kristen Bell for a Kickstarter funding drive that, if it hits its $2 million goal, will shoot a full-length Veronica Mars feature this summer with a premiere around early 2014. Pledge makers would be rewarded with anything from a copy of the script through to a speaking role in the title. To us, the real highlight is the planned release strategy -- like an increasing number of movies, we'd be watching digital copies "within a few days" of the opening, rather than months. While Thomas and crew can't declare the fundraiser over until April 12th, it's advancing quickly enough that the focus is less on whether or not the project will go forward and more on its chances at becoming an internet-backed blockbuster. Update: Just a few hours after kicking off its crowdfunding effort, the Veronica Mars movie project has surpassed its $2 million goal. Right now it's hovering around $2,035,000, but we suspect it'll balloon even further within the 30 days that remain in the campaign.

  • Origin for Mac enters open Alpha, testers gifted with free copy of Bookworm

    by 
    Sean Buckley
    Sean Buckley
    01.25.2013

    Is your MacBook Pro pulling double duty as a gaming machine? EA wants your attention -- it's launching the Mac Alpha of Origin, its digital distribution service. EA is hoping to have the service ready by March, when it will release SimCity for PC and Mac, successively. For now, though, the client is limited -- barring testers from visiting the Origin store, and instead inviting them to launch Bookworm from the client, a puzzle game that's free for users who install the Alpha. The company promises a more complete catalog of EA and partner games when the client officially launches, but didn't drop any specific titles. The service still has some catching up to do, compared to its closest competitor -- but better late than never, right?

  • GameFly's digital distribution client officially exits beta, celebrates with free copies of Bioshock

    by 
    Sean Buckley
    Sean Buckley
    11.09.2012

    After nearly a year of testing, GameFly is ready to pull the beta qualifier off of its PC game distribution client. The desktop software serves not only as a digital storefront for PC games, but also as a queue management program for subscribers to GameFly's game-by-mail service. Active members get free access to a few hundred "Unlimited PC Play" titles as well -- offering subscribers a wide range of games from Diner Dash to Assassin's Creed. The official release doesn't differ from the beta in any significant way, but GameFly and 2K games is celebrating its launch by doling out free copies of Bioshock to anyone willing to give the platform a test drive. Crash on down to the source link below for a free ticket to Rapture, or read on for GameFly's official press release.

  • Steam Greenlight adds non-gaming category for your consideration

    by 
    Daniel Cooper
    Daniel Cooper
    10.18.2012

    Indie game makers have been lobbing titles over Gabe Newell's fence for a short while, but now his company is inviting everyone else to join in as well. Valve has widened Steam Greenlight's crowdsourced approval process to include non-gaming software, with the community voting the most popular and useful apps onto Steam's virtual shelves. We're thinking of submitting a program ourselves, that calculates the time required for three quantities of a decaying substance to fall to half their value, just so we can see everyone's faces when Half-Life Three appears on the list.

  • Toys R Us launches family-friendly internet movie service, plans Tabeo access, HD video and more

    by 
    Richard Lawler
    Richard Lawler
    10.05.2012

    Like Amazon, Best Buy and Barnes & Noble before it, Toys R Us is following the path of being a retailer distributing its own branded hardware (Tabeo, Nabi) with an accompanying app store, and then supplementing those offerings with a digital media service. ToysrusMovies.com is a Rovi-powered digital storefront currently available to PCs, Macs and other Flash compatible devices, with an app planned for the Tabeo soon, as well as Blu-ray players, HDTVs and other mobile devices including iOS and Android. The content consists of "more than 4,000" titles from big names like Disney, Fox, NBCUniversal and more, available for 24-hour rental starting at $2.99, and $5.99 for download or streaming. Right out of the gate its scored an early release of Madagascar 3 two weeks before the disc release, currently a $16 purchase with "unlimited" streaming to activated devices, with downloads to up to 5 devices. Now of course, all it needs is some compatible devices, but building an ecosystem is a process, and may be key to separating Toys R Us' offerings from the competition. Check out more details in the press release after the break or at the site.

  • Sony's PlayStation 3 getting 'PSN Day 1 Digital' to launch games digitally alongside retail

    by 
    Ben Gilbert
    Ben Gilbert
    09.25.2012

    Taking a cue from Nintendo's Wii U, Sony's PlayStation 3 is getting digital versions of some games delivered at the same time as their physical counterparts starting next week with Resident Evil 6 and NBA 2K13. via "PSN Day 1 Digital." Unlike Nintendo's initiative, however, Sony's is third-party focused -- not one game on its initial list of eight titles is published by any of Sony's international publishing studios. It's unclear whether this is a full-on initiative for Sony's PlayStation 3 or a promotion for October alone, but Sony's PlayStation blog calls PSN Day 1 Digital "a new program," which indicates it's something more than just a one month promo -- all the same, we've asked Sony for more info. Beyond just offering a smattering of games digitally at launch, PSN Day 1 Digital allows for pre-orders, and even offers a 10 percent discount on 007: Legends should you pre-order as a PlayStation Plus member. Head past the break for the full list of titles.

  • Next Issue Media launches on Android, $15 a month for access to 32 magazines

    by 
    Joe Pollicino
    Joe Pollicino
    04.04.2012

    If you've taken issue with your usual choices for buying magazines on your tablet, be it pay-per-issue or per-subscription, you're not alone. If you'll recall, it was nearly a year ago that Next Issue Media launched the preliminary version of its "Hulu-meets-magazines" app on the Galaxy Tab, and it's finally ready to release this physical newsstand alternative officially. After raking in a slew of deals last November, its Android 3.0 app is now available -- users can fork over a monthly fee of $10 to access all of its monthly and bi-weekly content, while an extra five bucks adds in weekly content, essentially giving you access to every publication on offer. Singular subscriptions are also available for two to 10 bucks, and you'll currently have a choice of 32 mags from the likes of Car and Driver to The New Yorker. Interestingly, TechCrunch notes that NIM plans to get the app over to iOS "soon" -- it'll surely be interesting to see how it competes with Apple's own Newsstand. You'll find more info at the via links below, and you can flip over to the source for details about a 30-day trial offer.

  • GameStop brings digital download purchases to stores, thus completing the retail circle

    by 
    Brian Heater
    Brian Heater
    08.02.2011

    In some weird alternative universe, this is how retail is done: you walk into a store, buy a voucher for a digital product, and then download it. It's a model that GameStop is embracing by offering digital PC game purchases through its retail locations. There are certain benefits to buying from a brick and mortar location -- for one thing, customers can use trade-in credits for their purchases. And those who pre-order a digital copy of Deus Ex: Human Revolution -- the first game being offered through this model -- will receive some extras including downloads of earlier entries in the series. Just be mindful of pop-ups -- they're way worse in real life.

  • App Store hits 15 billion downloads, $2.5 billion paid by Apple to developers

    by 
    Tim Stevens
    Tim Stevens
    07.07.2011

    It's hard to believe that the App Store has only been around for three years, but it's easy to believe that its successes are many. Very, very many. Apple has just announced that it has rolled over the 15 billion mark for downloads, that from a selection of 425,000 apps. Apple's proud of paying $2.5 billion to app developers and we're pretty sure those developers are proud to be a part of that figure -- even if they grumble about the 30 percent they're losing for the privilege.

  • Conde Nast brings The New Yorker to iPad, seven other magazines by month's end

    by 
    Tim Stevens
    Tim Stevens
    05.09.2011

    Yet another print powerhouse is bringing its wares to the iPad, all lining up neatly ahead of Apple's upcoming WWDC. First it was Time, then it was Hearst, and now Condè Nast is joining the fun with very similar terms to the other two. Starting this week with The New Yorker, digital versions will be available for free to current print edition subscribers. For new subscribers it's $5.99 per month or $59.99 a year, which gets you 47 issues. Seven other magazines from the publisher are coming by the end of May, including Wired and Vanity Fair, priced at $1.99 each or $19.99 annually. That matches up perfectly with the earlier announcements, meaning Apple and the publishers seem to finally be getting along. Isn't it nice when everyone gets along?

  • GameStop details plans for Impulse and Spawn Labs, says it's 'becoming a technology company'

    by 
    Donald Melanson
    Donald Melanson
    04.01.2011

    Well, it looks like GameStop's plans following its acquisition of Impulse and Spawn Labs may be even grander than we had suspected. At an investor conference today, GameStop said flat out that it is "becoming a technology company," and that it does indeed plan to introduce a cloud-based gaming service similar to OnLive as a result of the Spawn Labs acquisition, while Impulse will be used to "compete fiercely" with Steam. But that's just the start of things. According to the Dallas Morning News, GameStop also plans to expand the gaming service to a variety of mobile devices, and it's apparently even entertaining the idea of a GameStop-branded tablet, saying that "if we feel like we could do a better job of making a tablet, we'll do that." Of course, some of that is still quite a ways off, but GameStop will be taking its first steps fairly soon -- it's already showed off a demo of how the service will be integrated into its website (see above, complete with a "try it now" option), and it plans to begin a public beta sometime this year before rolling out the full service early next year.

  • GameStop snaps up Spawn Labs, Impulse game distribution platform

    by 
    Donald Melanson
    Donald Melanson
    04.01.2011

    We wouldn't count on its retail business going away anytime soon, but it looks like GameStop is now also betting heavily on a digitally-distributed future. To that end, the company has just announced that it's acquiring both Spawn Labs and Steam-competitor Impulse, the latter of which it's buying out from parent company Stardock Systems. While Spawn Labs may not be the most familiar name, you might remember its HD-720 set-top box -- essentially a Slingbox for your game consoles -- which we first checked out way back in 2009 and finally started shipping in early 2010. It sounds like GameStop may have some even grander ambitions for the technology than that, however, as the company's press release says that it's now testing a "new consumer interface" that will give users "immediate access to a wide selection of high-definition video games on demand on any Internet-enabled device." As our pals at Joystiq note, that sounds an awful lot like OnLive-esque cloud-based gaming service, but GameStop unfortunately isn't offering many other hints at the moment.

  • Paramount Pictures, BitTorrent team up to distribute feature film (video)

    by 
    Joseph L. Flatley
    Joseph L. Flatley
    03.17.2011

    In case you haven't heard, there are websites out there that will let you download movies and software using a little something called the BitTorrent protocol. And while the majority of cinematic fare available is of a non-DMCA-approved nature, filmmakers and organizations are increasingly turning to torrent sites to get the word out. For instance, in 2009 a filmmaker named Hanna Sköld worked with the folks at The Pirate Bay to distribute her film Nasty Old People. And indeed, there seem to be as many zany ways to get your work out to audiences these days as there are filmmakers. One scheme that recently piqued our interest was concocted by the folks at Distracted Media. The Australian company is crowdsourcing its latest production, The Tunnel (not to be confused with Chunnel: 32 Miles of Danger) by selling individual frames for a buck a pop. Of course, "owning" a frame gives you nothing more than the opportunity to say that you helped an indie filmmaker out, but it's a worthwhile cause. And at 135,000 frames that's a lot of dollars! When the film is done, it will be distributed via BitTorrent for free -- alongside an actual DVD release by Paramount Pictures which, when you think about how reluctant Hollywood has been to embrace the internet, is pretty wild. Check out the (NSFW) trailer after the break, and then hit the links below for more info. Tunnel should make its premiere this May.

  • Warner Bros. starts renting movies via Facebook

    by 
    Richard Lawler
    Richard Lawler
    03.08.2011

    If you were looking for something more worthwhile to spend Facebook credits on than virtual trinkets for some game, Warner has an idea: all those movies you said you "liked." Starting today it is testing out a plan to rent movies right on their respective pages for 30 Facebook credits / $3 each. The first one on deck is The Dark Knight (again?) which should be live later today, with more available to rent or purchase in the future. there's no word on resolution or other features, but at the price we're assuming SD only. Full details are in the press release after the break, but the rentals have the standard 48-hour VOD window and can be paused/resumed simply by logging back into Facebook. In its current state, we doubt Netflix, Amazon and the rest have anything to worry about as far as competition, but maybe Warner thinks it can snag a few bucks from simply making sure there's a buy button of some kind awaiting our various identities in as many places as possible.

  • Kongregate Arcade hits Android, GameStop shoving free Flash games straight onto your smartphone

    by 
    Tim Stevens
    Tim Stevens
    01.18.2011

    GameStop may think that people still like boxes, but that's not stopping the company from diving into the digital distribution realm. It bought up Flash game purveyor Kongregate last summer and now that anty acquisition just dropped a big egg on Android with the launch of Kongregate Arcade. It's basically a separate mobile app store from the Android Market, but with a few important differences. Biggest is that these games, numbering over 300, are all free and are all Flash-based. This is said to "solve the game discovery problem" by popping out of the Market but certainly won't do much to solve revenue problems for devs working on premium mobile games. Of course to get all the games you'll still need to find this app, but it's there. Right now. We checked.

  • Amazon loses exclusive deal with Andrew Wiley

    by 
    Laura June Dziuban
    Laura June Dziuban
    08.25.2010

    Amazon's exclusive digital distribution deal with star literary agent Andrew Wiley looks like it wasn't all it was cracked up to be; in fact, it seems to have fallen through before the ink dried on the contracts. The Wall Street Journal is reporting that Andrew Wiley is "largely abandoning" the agreement it struck with Amazon after 13 of the 20 titles supposedly included in the deal -- published by Random House -- came up for debate. The books, which included works by John Updike, VS Naipaul and Dave Eggers, among others, will now be digitally distributed by Random House itself to Amazon. While neither Wiley nor Amazon commented on the failed deal, we have a feeling that the Kindle maker will still sleep just fine this evening.