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"The world of video game design is a mysterious one," Double Fine's Kickstarter pitch reads. "What really happens behind the closed doors of a development studio is often unknown, unappreciated or misunderstood." Those words were written around February 2012, ahead of the longtime adventure game...

July 3rd 2013 at 2:30pm 0 Comments
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Double Fine's CEO Tim Schafer, who made almost two million dollars last week through Kickstarter for his next game, has announced that thanks to all the extra donations (the project was originally budgeted at just US$400,000), Double Fine will be able to put all sorts of extra features and compati...

February 16th 2012 at 10:00am 0 Comments