Doug-Chiang

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  • Robota: Vengeance pits robots against genetically modified dinosaurs

    by 
    Jessica Conditt
    Jessica Conditt
    02.19.2012

    Robota: Vengeance would be your average CGI robot-warfare game featuring gladiator-style combat with genetically modified dinosaurs, if not for three important factors: The franchise was created by Academy Award winner Doug Chiang, lead designer on Star Wars: Episode 1 and 2, and creative director for Industrial Light and Magic, working on Terminator 2: Judgement Day, Forrest Gump and other titles. Robota will be released for iOS and Android as the first full-scale rival to Infinity Blade. It has genetically modified dinosaurs.Developed by indie studio SiXiTS, Robota: Vengeance has players build their own custom robots, and then battle giant, evil robots and -- did we mention? -- genetically modified dinosaurs, all while discovering the secrets that lie within themselves. SiXiTS is holding a Kickstarter to fund the project, asking for $100,000 from potential fans to bring Robota to mobile devices and the web.Check out the video above and if you're intrigued, head on over to its Kickstarter page, and gauge how much you want to invest in genetically modified dinosaurs. We mean, Robota: Vengeance. Same thing.

  • The Game Archaeologist goes to Earth & Beyond: A talk with Rade Stojsavljevic

    by 
    Justin Olivetti
    Justin Olivetti
    03.15.2011

    I have to admit, it's bizarrely fascinating to cover a deceased MMO. The effort produces a bag of mixed emotions: fond memories, bitter resentment, wistful longing, and casual disinterest by those who weren't there. These games truly matter to some players, even though they're already in danger of being covered by the sands of history. In these events, our monthly expeditions into these games becomes a rescue operation of sorts as we try to preserve the past by digging it up. I found it a welcome challenge to hunt down former Earth & Beyond developers who were willing to talk about their time with the game (and who hadn't forgotten it entirely -- 2004 is, like, sooo long ago!). Fortunately, I got a few nibbles for my efforts, and this week I reeled in Jet Set Games President Rade Stojsavljevic, who took time out of his schedule to hand us a long-lost piece of the Earth & Beyond treasure map. Hit the jump to hear Stojsavljevic reminisce about the best -- and, yes, the worst -- that Earth & Beyond had to offer!