dungeon-hero

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  • Firefly delays Dungeon Hero, says game 'lives on'

    by 
    Jason Dobson
    Jason Dobson
    04.02.2009

    Now, there's no easy way to break this to you, so we're just going to come out and say it. Dungeon Hero, one of the last remaining remnants of Gamecock's feathery empire, has been delayed. For how long, we can't say, though Firefly Studios assures us that the tongue-in-cheek dungeon crawler still "lives on." According to the developer, Gamecock's purchase last October "created a number of challenges" for Firefly, forcing the company to put off the game's eventual release. Still, the dev has confidence in the property, writing on its site that in addition to Dungeon Hero, the studio is also working on "a couple of exciting projects built around the Dungeon Hero universe." Firefly also teases that it may be announcing a new Stronghold game in the "very near future." Until then, keep your chin up. It's not all bad.

  • Joystiq EIEIO coverage wrap-up

    by 
    Richard Mitchell
    Richard Mitchell
    03.13.2008

    It looks like the crew over at Joystiq has been spending some time at GameCock's EIEIO show in Texas this week. Rather than bring you bits and pieces of their coverage, we thought we'd round up everything we could in a single post for your clicking convenience. They've got the latest on Dungeon Hero, Velvet Assassin, Pirates vs. Ninjas Dodgeball and more. Check out Joystiq's cavalcade of coverage below: Dungeon Hero inverts the dungeon genre Hands-on with Pirates vs. Ninjas Dodgeball Hail to the Chimp impressions Velvet Assassin actually dressed in leather Section 8 details fall from the sky Hands-on with Legendary

  • EIEIO 08: Dungeon Hero inverts the dungeon genre

    by 
    JC Fletcher
    JC Fletcher
    03.13.2008

    click to embiggen As Firefly Studios explained it, most dungeon games put the player in the role of a psychopath who enters a dungeon to slaughter thousands of subterranean creatures and steal their gold. Dungeon Hero is totally different. In Dungeon Hero, your character is -- well, okay, a psychopath who enters a dungeon to slaughter thousands of subterranean creatures and steal their gold. But those subterranean creatures have their own stuff going on, and that jerk hero is neither the shining exemplar of humanity nor some brooding antihero. He's mostly just a big dumb guy who fights a lot. And as such, he is manipulated into becoming the hero of some of the dungeon's inhabitants.%Gallery-3760%

  • Dungeon Hero reemerges with dev diary

    by 
    Richard Mitchell
    Richard Mitchell
    02.29.2008

    After apparently (and appropriately) going under ground after its announcement last June, it looks like Dungeon Hero is finally ready to come back on the scene. The game has come to light once again thanks to a new developer diary on GameTrailers. While the video doesn't contain much in the way of new gameplay footage, we do get to hear at least a little bit about the game's "gritty" combat and its "living, breathing" dungeon. The game is set to be displayed at GameCock's EIEIO in Austin, Texas next week, so we should be hearing more about the title very soon.%Gallery-3811%

  • Joystiq impressions: Dungeon Hero

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    07.17.2007

    Dungeon Hero's title is supposed to be a bit ironic. See, the thing in Dungeon Hero is that you're a a human, but you're not actually good, and the dungeon isn't bad. Through a fantastic opening sequence (found after the break) you'll get the premise of what's going on. A dungeon is just another home with various types of creatures trying to live their lives. Although the set-up sounds like developer Firefly is making Stronghold for the Dungeon Keeper fans, it's actually an action RPG title.The game won't be released until Q1 of 2009 so there is still a long journey to go before we can accurately say anything about this game. The premise is that the dungeon is at war, it's not a place where gold is just laying around and enemies aren't just hanging around for the adventurer to show up. The idea is to twist the conventions of dungeon games like Diablo which have become the norm. Players will level up and choose different easily deployable combat moves, kind of like what Molyneux is talking about for the upcoming Fable 2. The developers have hired an artist to tell the story through Max Payne style cutscenes, but with animation added. If Dungeon Hero keeps its sense of irony, heaps on some solid gameplay, we'll definitely be looking forward to it, despite it sounding originally like another dungeon crawl game. The only thing Dungeon Hero has to worry about is becoming the thing it is struggling against becoming -- the path which the remake of The Bard's Tale stumbled into.%Gallery-3760%

  • E3 '07 trailer roundup: Day Minus One

    by 
    Kevin Kelly
    Kevin Kelly
    07.10.2007

    E3 hasn't even officially started yet, and the trailers are already ankle-deep from Monday's appearances alone. Just wait until it's raining assets later in the week and you can't keep up with anything. You'll feel a bit like Malcolm McDowell in A Clockwork Orange. You won't want to watch anymore, but you won't be able to help it.Viddy everything that popped online Monday after the break, with the added bonus of the Call of Duty 4: Modern Warfare E3 trailer. Even though it came out a couple of days ago and is a total mouthful, it's well worth a second look.

  • Gamecock details EIEIO party

    by 
    Ross Miller
    Ross Miller
    06.14.2007

    In case you missed the information in our interview with co-founder Mike Wilson, the GameCock EIEIO party will be held at Hotel California, coinciding with Min-E3, at the following times: Wednesday, 11 July: noon until 6 p.m. Thursday, 12 July: 10 a.m. to 6 p.m. Friday, 13 July: noon until 4 p.m. According to the press release, Gamecock suckers, accessible developers and food and drink will be available. Expected playable games include Fury (PC), Insecticide (PC, DS), Dementium: The Ward (DS) Hail to the Chimp, Mushroom Men (DS, Wii) and Dungeon Hero (PC, Xbox 360). If Wilson gets his way, there may also be a New Orleans- or Vikings-style funeral for E3. No word on if Old McDonald will host the event.[Update: corrected the months]

  • Dungeon Hero brings subterranean life to 360

    by 
    Richard Mitchell
    Richard Mitchell
    06.08.2007

    Publisher Gamecock has revealed plans to bring the Firefly Studios developed Dungeon Hero to the Xbox 360 and PC. Dungeon Hero (referred to simply as Hero on the official website) is a dungeon crawler of a different sort. Rather than depicting dungeons as lifeless underground caves filled with monsters and treasure, Dungeon Hero paints them as living, breathing underground cities. In addition to the traditional ranged, magic, and melee combat, Dungeon Hero also employs "Close Combat" which the official site describes as "a totally new, brutal mode of fighting." The game also promises co-operative play, now a staple in most dungeon crawlers. If Dungeon Hero sounds like your kind of game, then we hope your patient: it's not scheduled to release until 2009.[Via MyGamerCard.net]%Gallery-3811%

  • Stronghold dev goes underground for Dungeon Hero

    by 
    Ross Miller
    Ross Miller
    06.07.2007

    Firefly Studios (Stronghold) have united with Gamecock to fight evil hordes of dungeon dwellers in Dungeon Hero for PC and Xbox 360. You might be tempted to think of other dungeon-themed games from the past -- Dungeon Explorer, Dungeon Siege, Dungeon Capers, Dungeon Runners, even Double Dungeon -- but did they have "goblin cheese merchants, jailed troll miners and helpful imps just looking for peace?" We didn't think so.The press release for the game promises to be a fresh take on the dungeon crawler genre, offering HD graphics and an in-game world that is a "totally functional, living, breathing community in every way." No release date has been announced; trailer embedded after the break.%Gallery-3760%