durnholde-keep

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  • Know Your Lore: Resurgence of the Infinite Dragonflight

    by 
    Anne Stickney
    Anne Stickney
    07.06.2014

    The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. Long ago, the Titans empowered five dragons with unique abilities and powers, entrusting to them the protection of Azeroth itself. While each had their own specialization with its own odd foibles, none were as strange as the task set to Nozdormu. Aman'Thul, Highfather of the Pantheon, entrusted Nozdormu with the task of watching over time -- to guard the myriad paths of time and keep them pure. A strange task, to be certain, and one with a heck of a lot of power involved. To keep Nozdormu from abusing that power or thinking that he answered to no one, he was given the knowledge of the exact moment of his demise. Yet somewhere in one of those myriad timelines, this apparently wasn't enough. Somewhere, somewhen, Deathwing prevailed and brought about the Hour of Twilight, leaving Nozdormu a haunted, twisted version of his former self -- a version that cared little for the restrictions or rules bestowed by the Titans, and cared much more for preserving his own skin and preventing his own death. The twisted version called himself Murozond, first of the Infinite Dragonflight, intent on bending time and changing events solely for the purpose of evading his inevitable demise. We defeated Murozond in End Time, and prevented the Hour of Twilight from taking place. But have we actually saved Nozdormu? Have we secured time itself?

  • WoW Moviewatch: Soloing Durnholde Heroic

    by 
    Elizabeth Harper
    Elizabeth Harper
    07.26.2007

    In this video, Dysph shows us that anything is possible -- including soloing Heroic Outland content. In this video, Dysph takes out Lt. Drake from Durnholde Keep in the Caverns of Time. And while it takes an hour and a half, I've got to say it's still a huge accomplishment for a single player! But if seeing people tackle content like this single-handedly doesn't interest you, there's also an entertaining little backstory to the movie.Previously on Moviewatch...[Thanks, Mastari!]

  • Around Azeroth: Moonrise over Durnholde

    by 
    Elizabeth Harper
    Elizabeth Harper
    06.22.2007

    I'm guessing most of you have been to Durnholde Keep in the Hillsbrad Foothills -- it's a common mid-range leveling zone for both Horde and Alliance characters. However, despite the number of times I know I've been here, I don't recall the sky being quite as impressive as it is in this screenshot sent in by reader Vespa. Maybe I've just never paid enough attention...Do you have a unique shot of Azeroth or Outland that you'd like to show off to the rest of the world? Tell us about it by e-mailing aroundazeroth@gmail.com! Or perhaps you'd just like to see more of your pics from Around Azeroth. %Gallery-1816%

  • Durnholde Keep hotfixed

    by 
    Elizabeth Harper
    Elizabeth Harper
    03.27.2007

    Eyonix reports that a hotfix has been applied to the Escape from Durnholde Keep portion of the Caverns of Time. This should prevent Thrall from occasionally giving incorrect text and halting the progress of the instance. If you've done this instance a time or two, you know just how irritating it is to see Thrall halt in his tracks and refuse to move any further. Says Eyonix: I really do think we should've just given players the Foreman's Blackjack when they entered the instance, instead of pushing the hotfix. I think a good smack could've gotten Thrall back to work!I have to agree: that solution would have been a heck of a lot more fun.